Player Matchup

Jenos
Jenos
Psych765
Jenos
Level 359
Champion Stats
29W - 10L
1,766 SR
Queue Stats
532W - 497L
1,520 Elo+
Solo
Imani
Imani
ROGERIOCE
Imani
Level 284
Champion Stats
0W - 4L
1,194 SR
Queue Stats
444W - 416L
1,566 Elo+
Solo
Inara
Inara
Remydofficial
Inara
Level 288
Champion Stats
9W - 9L
1,622 SR
Queue Stats
49W - 56L
1,557 Elo+
Solo
Tiberius
Tiberius
phonglinh
Tiberius
Level 999
Champion Stats
5W - 3L
1,615 SR
Queue Stats
121W - 158L
1,627 Elo+
Solo
Viktor
Viktor
recnac646
Viktor
Level 541
Champion Stats
46W - 70L
1,499 SR
Queue Stats
643W - 665L
1,547 Elo+
Solo
Team Averages
Level 494
1,539 SR
1,563 Elo+

VS

Team Averages
Level 447
1,621 SR
1,574 Elo+
VII
VII
G5R Titan99
VII
Level 259
Champion Stats
266W - 259L
1,623 SR
Queue Stats
824W - 770L
1,590 Elo+
Solo
Kinessa
Kinessa
Lamb_Bell
Kinessa
Level 999
Champion Stats
63W - 70L
1,567 SR
Queue Stats
733W - 770L
1,580 Elo+
Solo
Buck
Buck
MagikuS
Buck
Level 583
Champion Stats
229W - 144L
1,670 SR
Queue Stats
1,613W - 1,644L
1,563 Elo+
Solo
Fernando
Fernando
Sonicfan2002
Fernando
Level 134
Champion Stats
120W - 89L
1,649 SR
Queue Stats
457W - 441L
1,577 Elo+
Solo
Grohk
Grohk
mike300170
Grohk
Level 259
Champion Stats
33W - 22L
1,596 SR
Queue Stats
161W - 145L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
Psych765
Jenos
60
1 / 10 / 6
1,660
166
8,537
30,613
4,355
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Imani
ROGERIOCE
Imani
47
2 / 7 / 8
1,739
174
21,524
40,319
0
Arcane Ice

Arcane Ice

Frost Bomb

Increase the Mana generation of Frost Bomb by 60%.

Level 4

Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 200 every 1s while using FrostFire Glide.

Level 4

Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 0.8s.

Level 1

Permafrost

Permafrost

Frost Bomb

Increase the Projectile Speed of Frost Bomb by 12%.

Level 2

Pilgrimage

Pilgrimage

Frostfire Glide

Increase the duration of FrostFire Glide by 2s.

Level 4

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

53
3 / 8 / 3
2,017
202
32,313
74,649
51,649
Crag

Crag

Impasse

Heal for 750 after activating Impasse.

Level 5

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 28 every 1s while Earthen Guard is active.

Level 1

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Plateau

Plateau

Impasse

Gain a 625-Health Shield for 3s after activating Impasse.

Level 5

Tremors

Tremors

Impasse

Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.

Level 1

Tiberius
phonglinh
Tiberius
59
6 / 12 / 4
1,802
180
37,014
36,177
0
Honed Senses

Honed Senses

Combat Trance

Generate 3% Ultimate charge every 1s while Combat Trance is active.

Level 5

Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 30.

Level 2

The Champion

The Champion

Heavy Blade

Reduce the Cooldown of Crouching Tigron by 0.8s for each enemy hit by Heavy Blade.

Level 2

World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 45% Health.

Level 3

Test of Strength

Test of Strength

Combat Trance

Heal for 135 every 1s while Combat Trance is active.

Level 3

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Viktor
recnac646
Viktor
49
5 / 11 / 2
1,677
168
35,814
34,679
0
Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 20% while using Iron Sights.

Level 2

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 3s for each enemy hit by it.

Level 3

Predator

Predator

Iron Sights

Gain 10% Lifesteal while using Iron Sights.

Level 2

Run and Gun

Run and Gun

Hustle

Regenerate 6 Ammo every 1s while using Hustle.

Level 3

XL Mag

XL Mag

Weapon

Increase your maximum Ammo by 10.

Level 5

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
27
6 / 3 / 9
2,138
214
33,185
15,634
0
The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2.5s after activating Grappling Hook.

Level 5

Aggressive Dodge

Aggressive Dodge

Explosive Dodge

Increase the distance traveled by Explosive Dodge by 15%.

Level 3

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2.5s after activating Explosive Dodge.

Level 5

Tick Tock

Tick Tock

Armor

Reset the Cooldown of Grappling Hook after falling to or below 5% Health.

Level 1

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 5 Ammo after activating Explosive Dodge.

Level 1

Spring Loaded

Spring Loaded

Explosive Dodge - Drop an explosion where you land and take off from; decrease the cooldown by 30% and increase range by 25%

Level 1

Kinessa
Lamb_Bell
Kinessa
60
10 / 4 / 11
2,518
252
55,790
16,241
0
Octoppressor

Octoppressor

Oppressor Mine

Increase the number of targets affected by Oppressor Mines by 3.

Level 3

Beam Me Up

Beam Me Up

Transporter

Increase the Flight Speed of Transporter by 10%.

Level 1

Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 100%.

Level 5

Well-Stocked

Well-Stocked

Oppressor Mine

Activating Oppressor Mine generates 3 Ammo.

Level 1

Generator

Generator

Oppressor Mine

Reduce the Cooldown of Oppressor Mine by 6s.

Level 5

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

Buck
MagikuS
Buck
48
25 / 5 / 11
3,373
337
75,915
29,700
0
Gotcha

Gotcha

Net Shot

Increase your Movement Speed by 40% for 3s after using Net Shot.

Level 4

No Escape

No Escape

Weapon

Increase your Movement Speed by 7% for 5s after getting a Killing Blow or Elimination.

Level 1

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 10%.

Level 2

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 42% after getting an Elimination.

Level 3

Concussion

Concussion

Net Shot

Reduce the Cooldown of Net Shot by 5s.

Level 5

Ensnare

Ensnare

Net Shot

Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.

Level 1

Fernando
Sonicfan2002
Fernando
43
3 / 3 / 9
2,472
247
20,747
48,326
59,457
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 1.6s. This card also increases the rate of Shield gain when using Aegis.

Level 2

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 400 to enemies hit by Charge.

Level 2

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.

Level 3

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

Grohk
60
4 / 2 / 15
2,662
266
30,800
25,301
675
Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 32%.

Level 4

Totemic Rescue

Totemic Rescue

Armor

Gain a 600-Health Shield for 3s after dropping to or below 30% Health.

Level 4

Electrostatic

Electrostatic

Weapon

Increase your Ammo regeneration speed by 36%.

Level 3

Phantom

Phantom

Ghost Walk

Heal for 300 over the duration of Ghost Walk.

Level 3

Thunderlord

Thunderlord

Weapon

Increase your maximum Ammo by 10%.

Level 1

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 24s
Objective Time
5m 30s
40
Kill Participation
103
17
Kills
48
48
Deaths
17
23
Assists
55
Player
Kills
Deaths
Assists
KDA
W
6
3
9
3.5
W
Kinessa
Lamb_Bell
Kinessa
10
4
11
3.88
W
Buck
MagikuS
Buck
25
5
11
6.1
L
Jenos
Psych765
Jenos
1
10
6
0.4
L
Imani
ROGERIOCE
Imani
2
7
8
0.86
L
3
8
3
0.56
W
Fernando
Sonicfan2002
Fernando
3
3
9
2.5
W
Grohk
4
2
15
5.75
L
Tiberius
phonglinh
Tiberius
6
12
4
0.67
L
Viktor
recnac646
Viktor
5
11
2
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

135,202
Damage
216,437
216,437
Taken
135,202
56,004
Shielding
60,132
78,904
Healing
84,203
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
33,185
31,305
0
8,361
15,634
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Kinessa
Lamb_Bell
Kinessa
55,790
44,399
828
4,055
16,241
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Level 1

W
Buck
MagikuS
Buck
75,915
70,088
2,127
13,146
29,700
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Jenos
Psych765
Jenos
8,537
6,482
44,795
7,370
30,613
4,355
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Imani
ROGERIOCE
Imani
21,524
9,265
0
6,515
40,319
0

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
32,313
29,713
0
12,269
74,649
51,649
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Fernando
Sonicfan2002
Fernando
20,747
13,533
0
9,314
48,326
59,457
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Grohk
30,800
15,124
26,215
20,157
25,301
675
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Tiberius
phonglinh
Tiberius
37,014
31,207
396
5,021
36,177
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Viktor
recnac646
Viktor
35,814
25,882
352
2,186
34,679
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Damage Done by Role

Damage Taken by Role