Player Matchup

Dredge
Dredge
Archimandrite
Dredge
Level 86
Champion Stats
9W - 8L
1,697 SR
Queue Stats
182W - 197L
1,621 Elo+
Party 2
Fernando
Fernando
CoolDays
Fernando
Level 384
Champion Stats
275W - 201L
1,737 SR
Queue Stats
1,313W - 1,309L
1,755 Elo+
Solo
Bomb King
Bomb King
HellRebbit
Bomb King
Level 176
Champion Stats
3W - 13L
1,259 SR
Queue Stats
240W - 248L
1,625 Elo+
Party 2
Io
Io
NateRoxRulez
Io
Level 999
Champion Stats
15W - 10L
1,622 SR
Queue Stats
769W - 496L
1,641 Elo+
Solo
Kinessa
Kinessa
Nyxhal
Kinessa
Level 999
Champion Stats
195W - 245L
1,496 SR
Queue Stats
3,412W - 3,335L
1,607 Elo+
Solo
Team Averages
Level 529
1,562 SR
1,650 Elo+

VS

Team Averages
Level 321
1,636 SR
1,592 Elo+
Furia
Furia
BuzzK1LL1ngton
Furia
Level 162
Champion Stats
59W - 47L
1,580 SR
Queue Stats
356W - 332L
1,641 Elo+
Solo
Seris
Seris
GeshaGeshev
Seris
Level 171
Champion Stats
143W - 118L
1,554 SR
Queue Stats
526W - 524L
1,519 Elo+
Party 1
Barik
Barik
alsacestyle
Barik
Level 72
Champion Stats
25W - 14L
1,680 SR
Queue Stats
103W - 96L
1,607 Elo+
Solo
Dredge
Dredge
yumyyx
Dredge
Level 203
Champion Stats
127W - 87L
1,610 SR
Queue Stats
677W - 660L
1,545 Elo+
Party 1
Koga
Koga
篝之霧枝
Koga
Level 999
Champion Stats
37W - 18L
1,755 SR
Queue Stats
3,199W - 2,319L
1,648 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
40
1 / 7 / 2
1,306
187
37,256
31,784
4,628
Crow's Nest

Crow's Nest

Broadside

Hitting yourself with Broadside now applies a Knockback of 300.

Level 2

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 20% while at or below 50% Health.

Level 4

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Fernando
CoolDays
Fernando
15
0 / 4 / 3
1,922
275
26,500
79,651
137,743
Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2.5s for every 1000 damage your Shield takes.

Level 5

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 0.6s after hitting an enemy with Fireball.

Level 1

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Safe Travel

Safe Travel

Charge

Gain a 750-Health Shield for 3s after you use Charge.

Level 5

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

Bomb King
HellRebbit
Bomb King
59
4 / 8 / 1
1,227
175
17,984
25,671
0
Countdown

Countdown

Grumpy Bomb

Reduce the Cooldown of Grumpy Bomb by 4s.

Level 5

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 50.

Level 1

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.1s for each Sticky Bomb you Detonate.

Level 1

Royal Decree

Royal Decree

Detonate

Increase your Reload Speed by 12% for 3s after using Detonate.

Level 3

Accelerant

Accelerant

Grumpy Bomb

Reduces the time it takes for Grumpy Bomb to explode by 40%.

Level 1

60
3 / 1 / 4
1,957
280
28,027
24,965
0
Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.2s after healing with Moonlight.

Level 2

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.

Level 2

Restored Faith

Restored Faith

Moonlight

Heal for 20 every time you Heal an ally with Moonlight.

Level 2

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 4% Moonlight every 1s while not using Moonlight.

Level 4

Sacrifice

Sacrifice

Guardian Spirit

[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.

Level 1

Kinessa
Nyxhal
Kinessa
60
2 / 7 / 5
1,359
194
28,192
25,915
0
Well-Stocked

Well-Stocked

Oppressor Mine

Activating Oppressor Mine generates 6 Ammo.

Level 2

Generator

Generator

Oppressor Mine

Reduce the Cooldown of Oppressor Mine by 4.8s.

Level 4

Calibrate

Calibrate

Weapon

Hitting an enemy with your Sniper Rifle in Carbine mode lowers the Cooldown of Transporter by 0.15s.

Level 1

Power Supply

Power Supply

Armor

Reset the Cooldown of Transporter after dropping to or below 24% Health. This can only happen once every 30 seconds.

Level 3

Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 100%.

Level 5

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
26
0 / 0 / 9
2,083
298
19,109
4,598
0
Stoke the Fire

Stoke the Fire

Wings of Wrath

Reduce the Cooldown of Pyre Strike by 3.2s for each successful hit by Wings of Wrath.

Level 4

Pyre Walker

Pyre Walker

Wings of Wrath

Reduce the Cooldown of Wings of Wrath by 0.6s.

Level 1

Fire Siphon

Fire Siphon

Wings of Wrath

Heal for 150 for each enemy hit with Wings of Wrath.

Level 2

Burning Oath

Burning Oath

Kindle Soul

Heal for 420 over 3s after Healing an ally with Kindle Soul.

Level 4

Ignition

Ignition

Pyre Strike

Reduce the Cooldown of Wings of Wrath by 4s after hitting an enemy with Pyre Strike.

Level 4

Solar Blessing

Solar Blessing

Pyre Strike

Refiring Pyre Strike stops it in place. Any ally in its beam is Healed for 150 every 0.1s for 1.5s. Additional hits refresh the effect. Remedy (+5% Damage +10% Healing)

Level 1

46
2 / 4 / 7
1,930
276
21,610
26,545
0
Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 3 Ammo.

Level 3

Bane

Bane

Rend Soul

Every Soul Orb stack you detonate increases your Movement Speed by 3% for 4s, up to a maximum of 15%.

Level 3

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 24% while any enemy is marked with a Soul Orb stack.

Level 3

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.75s.

Level 5

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 2.

Level 1

Level 1

24
0 / 3 / 8
2,791
399
24,677
56,233
117,100
Bunker

Bunker

Barricade

Increase the Health of Barricade by 600.

Level 3

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 450.

Level 3

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 20%.

Level 4

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Foundation

Foundation

Barricade

Increase the duration of Barricade by 0.6s.

Level 1

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Dredge
yumyyx
Dredge
33
6 / 1 / 4
2,064
295
41,237
15,119
1,800
Hangman's Ire

Hangman's Ire

Armor

Gain a 750-Health Shield after dropping to or below 50% Health.

Level 5

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 250.

Level 5

Reckless Barrage

Reckless Barrage

Broadside

Heal for 50 for each enemy hit by Broadside.

Level 1

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 150 every 1s while standing near a Shortcut.

Level 3

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

59
19 / 2 / 2
2,868
410
81,353
35,464
0
Wind's Embrace

Wind's Embrace

Agility

Heal for 80 every 1s while Agility is active.

Level 4

Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Memento

Memento

Weapon

Increase your maximum Ammo by 10.

Level 2

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 8s
Objective Time
6m 21s
25
Kill Participation
57
10
Kills
27
27
Deaths
10
15
Assists
30
Player
Kills
Deaths
Assists
KDA
L
1
7
2
0.29
W
0
0
9
4.5
L
Fernando
CoolDays
Fernando
0
4
3
0.38
W
2
4
7
1.38
L
Bomb King
HellRebbit
Bomb King
4
8
1
0.56
L
3
1
4
5
L
Kinessa
Nyxhal
Kinessa
2
7
5
0.64
W
0
3
8
1.33
W
Dredge
yumyyx
Dredge
6
1
4
8
W
19
2
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

137,959
Damage
187,986
187,986
Taken
137,959
142,371
Shielding
118,900
114,893
Healing
93,765
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
37,256
33,530
0
486
31,784
4,628
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
19,109
10,096
56,104
4,570
4,598
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Fernando
CoolDays
Fernando
26,500
18,100
0
787
79,651
137,743
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
21,610
17,813
7,429
11,413
26,545
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

L
Bomb King
HellRebbit
Bomb King
17,984
13,113
0
877
25,671
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
28,027
25,184
89,904
20,487
24,965
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Kinessa
Nyxhal
Kinessa
28,192
17,045
0
2,352
25,915
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
24,677
24,677
0
7,458
56,233
117,100
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Dredge
yumyyx
Dredge
41,237
36,537
0
530
15,119
1,800
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
81,353
74,440
0
6,261
35,464
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Damage Done by Role

Damage Taken by Role