Player Matchup

Ying
Ying
Gold V
Aenophix
Ying
Gold V
Level 377
Champion Stats
24W - 20L
1,601 SR
Queue Stats
214W - 203L
1,481 Elo+
Solo
Saati
Saati
Gold I
egvgresbswbrsw
Saati
Gold I
Level 592
Champion Stats
138W - 168L
1,612 SR
Queue Stats
1,743W - 1,704L
1,474 Elo+
Solo
Evie
Evie
Gold V
jeremyfragrence
Evie
Gold V
Level 90
Champion Stats
16W - 8L
1,655 SR
Queue Stats
238W - 228L
1,559 Elo+
Solo
Fernando
Fernando
Silver III
kuhakuser
Fernando
Silver III
Level 144
Champion Stats
60W - 37L
1,653 SR
Queue Stats
131W - 136L
1,521 Elo+
Solo
Inara
Inara
Silver IV
ly-trezzo12
Inara
Silver IV
Level 999
Champion Stats
474W - 409L
1,579 SR
Queue Stats
2,975W - 2,968L
1,430 Elo+
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 440
1,620 SR
1,493 Elo+

VS

Team Averages
Silver I
Silver I
Average Tier
Level 586
1,591 SR
1,476 Elo+
Jenos
Jenos
Gold V
Dharma654
Jenos
Gold V
Level 962
Champion Stats
236W - 184L
1,694 SR
Queue Stats
918W - 885L
1,524 Elo+
Party 1
Azaan
Azaan
Platinum V
Panderro
Azaan
Platinum V
Level 850
Champion Stats
62W - 51L
1,661 SR
Queue Stats
783W - 752L
1,557 Elo+
Party 1
Dredge
Dredge
Silver III
mf4eternity
Dredge
Silver III
Level 297
Champion Stats
152W - 129L
1,665 SR
Queue Stats
744W - 750L
1,478 Elo+
Solo
Vora
Vora
Platinum V
mststueckchen
Vora
Platinum V
Level 746
Champion Stats
162W - 130L
1,661 SR
Queue Stats
1,106W - 1,048L
1,566 Elo+
Party 1
Tyra
Tyra
Qualifying
uglymuridae
Tyra
Qualifying
Level 76
Champion Stats
1W - 2L
1,272 SR
Queue Stats
8W - 17L
1,254 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
40
1 / 10 / 21
4,244
283
13,779
51,244
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

58
16 / 7 / 12
4,778
319
114,754
56,056
0
Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 2.

Level 2

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 20%

Level 2

Closing Time

Closing Time

Increase your Movement Speed by 30% for 2.5s after activating Blast Back.

Level 5

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

44
17 / 11 / 11
4,388
293
94,155
49,966
0
Flicker

Flicker

Blink

Heal for 150 after using Blink.

Level 5

Chilled

Chilled

Blink

Increase your Reload Speed by 10% for 4s after using Blink.

Level 1

Frigid Field

Frigid Field

Ice Block

Heal for 180 every 1s while Ice Block is active.

Level 3

Cantrip

Cantrip

Soar

Generate 1 Ammo after activating Soar.

Level 1

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 30%.

Level 5

Wormhole

Wormhole

Blink

Blink can be refired within 4s of its use to return to the initial casting location.

Level 1

Fernando
kuhakuser
Fernando
35
4 / 15 / 15
3,927
262
65,842
113,466
107,205
Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

54
7 / 12 / 11
4,134
276
41,105
125,745
32,149
Caretaker

Caretaker

Warder's Field

Heal for 110 every 1s while standing in Warder's Field.

Level 5

Crag

Crag

Impasse

Heal for 150 after activating Impasse.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 5% while standing in Warder's Field.

Level 1

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Bans
KhanCassie
Team 1 Score

4

VS

Team 2 Score

2

Bans
ImaniMakoa
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
Dharma654
Jenos
56
9 / 7 / 31
4,877
325
47,872
29,832
16,730
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Lorentz Configuration

Lorentz Configuration

Weapon

Increase your maximum Ammo by 10%.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Azaan
Panderro
Azaan
59
9 / 7 / 26
3,198
213
86,580
104,658
29,170
Indignation

Indignation

Reduce the Cooldown of Conviction by 0.4s.

Level 1

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 150.

Level 1

Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 225.

Level 3

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 30%.

Level 5

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

Dredge
56
4 / 9 / 15
2,455
164
62,537
50,675
6,286
Crow's Nest

Crow's Nest

Broadside

Hitting yourself with Broadside now applies a Knockback of 300.

Level 2

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 20% while at or below 50% Health.

Level 4

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

59
22 / 10 / 14
3,725
248
103,665
80,377
0
A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 150 health.

Level 3

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 1.2s.

Level 2

Broken Promises

Broken Promises

Obliteration

Heal for 120 for each enemy hit with Obliteration.

Level 2

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 50 per stack.

Level 5

New Purpose

New Purpose

Armor

Increase your maximum Health by 150.

Level 3

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

48
11 / 13 / 18
3,044
203
95,823
64,093
0
Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 32% for 4s after using Fire Bomb.

Level 4

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 54s
Objective Time
4m 15s
115
Kill Participation
159
45
Kills
55
55
Deaths
46
70
Assists
104
Player
Kills
Deaths
Assists
KDA
W
Ying
1
10
21
1.15
L
Jenos
Dharma654
Jenos
9
7
31
3.5
L
Azaan
Panderro
Azaan
9
7
26
3.14
W
16
7
12
3.14
W
17
11
11
2.05
W
Fernando
kuhakuser
Fernando
4
15
15
0.77
W
7
12
11
1.04
L
Dredge
4
9
15
1.28
L
22
10
14
2.9
L
11
13
18
1.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

329,635
Damage
396,477
396,477
Taken
329,635
139,354
Shielding
52,186
190,333
Healing
204,082
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Ying
13,779
13,779
138,831
26,683
51,244
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
Jenos
Dharma654
Jenos
47,872
30,025
133,340
14,282
29,832
16,730
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

L
Azaan
Panderro
Azaan
86,580
68,493
0
24,254
104,658
29,170
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
114,754
91,454
0
4,651
56,056
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
94,155
92,095
0
11,002
49,966
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Fernando
kuhakuser
Fernando
65,842
43,015
0
2,185
113,466
107,205
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

W
41,105
29,310
0
6,981
125,745
32,149
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Dredge
62,537
50,634
0
9,441
50,675
6,286
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
103,665
77,127
708
18,456
80,377
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
95,823
60,894
0
3,601
64,093
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Damage Done by Role

Damage Taken by Role