Player Matchup

Inara
Inara
Gold II
DelleKaempeTud
Inara
Gold II
Level 331
Champion Stats
26W - 16L
1,707 SR
Queue Stats
437W - 439L
1,501 Elo+
Solo
Barik
Barik
Gold V
Jonkofun
Barik
Gold V
Level 154
Champion Stats
19W - 14L
1,579 SR
Queue Stats
32W - 40L
1,451 Elo+
Solo
Maeve
Maeve
Silver II
SAYHIRO
Maeve
Silver II
Level 415
Champion Stats
9W - 13L
1,563 SR
Queue Stats
176W - 160L
1,516 Elo+
Party 1
Tyra
Tyra
Gold II
Sonyakon4uva
Tyra
Gold II
Level 202
Champion Stats
76W - 43L
1,670 SR
Queue Stats
168W - 151L
1,542 Elo+
Party 1
Mal'Damba
Mal'Damba
Gold III
kingsofioan
Mal'Damba
Gold III
Level 157
Champion Stats
56W - 45L
1,600 SR
Queue Stats
172W - 147L
1,471 Elo+
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 252
1,624 SR
1,496 Elo+

VS

Team Averages
Gold V
Gold V
Average Tier
Level 588
1,610 SR
1,523 Elo+
Fernando
Fernando
Qualifying
Ganginou13
Fernando
Qualifying
Level 233
Champion Stats
2W - 1L
1,505 SR
Queue Stats
10W - 12L
1,637 Elo+
Solo
Grover
Grover
Gold II
PipiripipUrrà
Grover
Gold II
Level 999
Champion Stats
452W - 407L
1,706 SR
Queue Stats
2,600W - 2,432L
1,541 Elo+
Solo
Azaan
Azaan
Gold III
SSpiegel
Azaan
Gold III
Level 999
Champion Stats
141W - 134L
1,588 SR
Queue Stats
908W - 906L
1,448 Elo+
Solo
Dredge
Dredge
Gold I
egvgresbswbrsw
Dredge
Gold I
Level 592
Champion Stats
31W - 47L
1,579 SR
Queue Stats
1,628W - 1,591L
1,474 Elo+
Solo
Zhin
Zhin
Gold II
justAnti
Zhin
Gold II
Level 119
Champion Stats
64W - 59L
1,670 SR
Queue Stats
239W - 218L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
5 / 9 / 11
2,909
242
61,931
95,513
29,200
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 15% while standing in Warder's Field.

Level 3

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 28 every 1s while Earthen Guard is active.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 1s.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Barik
Jonkofun
Barik
60
4 / 9 / 7
2,905
242
60,234
71,095
67,809
Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 750-Health Shield for 3s after activating Rocket Boots.

Level 5

Healing Station

Healing Station

Turret

Heal for 50 every 1s while standing near any of your Turrets.

Level 2

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 450.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Maeve
SAYHIRO
Maeve
54
4 / 12 / 9
2,462
205
54,589
40,209
0
Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 12% for 2s after using Pounce.

Level 3

Walk it Off

Walk it Off

Prowl

Heal for 120 every 1s while Prowl is active.

Level 3

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 3s.

Level 3

Savagery

Savagery

Pounce

Heal for 70 after using Pounce.

Level 1

Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 2.5s.

Level 5

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

52
9 / 13 / 4
3,574
298
69,389
65,776
0
Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 1.2s.

Level 2

Quick Release

Quick Release

Nade Launcher

Generate 6 Ammo after using Nade Launcher.

Level 3

Survivalist

Survivalist

Armor

Increase your maximum Health by 250.

Level 5

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 4.

Level 2

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Mal'Damba
kingsofioan
Mal'Damba
27
4 / 7 / 12
3,194
266
35,139
36,001
0
Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Liminal Passage

Liminal Passage

Slither

Increase the travel distance of Slither by 10%.

Level 1

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 1s after hitting an ally with Mending Spirits.

Level 1

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Possession

Possession

Mending Spirits

Reduce your damage taken by 20% while Healing an ally with Mending Spirits.

Level 5

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Bans
WilloKhan
Team 1 Score

1

VS

Team 2 Score

4

Bans
CassieImani
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Ganginou13
Fernando
56
9 / 4 / 14
3,429
286
60,559
99,792
78,634
Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Dire Need

Dire Need

Shield

Increase your Movement Speed by 8% while using Shield.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 0.8s. This card also increases the rate of Shield gain when using Aegis.

Level 1

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 25% while at or below 50% Health.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

53
3 / 5 / 34
4,920
410
44,424
41,910
0
Gentle Breeze

Gentle Breeze

Blossom

Increase your allies' Movement Speed by 20% for 4s after they are Healed by Blossom.

Level 4

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 15% Health.

Level 1

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.6s.

Level 4

Level 1

Azaan
SSpiegel
Azaan
59
5 / 4 / 14
2,945
245
49,636
62,450
34,250
Tools of Salvation

Tools of Salvation

Increase your maximum Health by 600.

Level 4

Indignation

Indignation

Reduce the Cooldown of Conviction by 0.4s.

Level 1

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 24%.

Level 4

Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 75.

Level 1

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

58
16 / 5 / 15
3,369
281
89,504
27,840
2,250
Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 6s.

Level 5

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 250.

Level 5

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Abyss Cannon

Abyss Cannon

Broadside

Generate 1 Ammo for each enemy hit by Broadside.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 450-Health Shield after dropping to or below 50% Health.

Level 3

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Zhin
31
17 / 8 / 13
3,367
281
64,471
49,290
0
Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 40%.

Level 5

Kindling

Kindling

Whirl

Generate 2 Ammo after activating Whirl.

Level 2

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 30% after successfully hitting an enemy with Counter.

Level 2

Master Stance

Master Stance

Counter

Reduce the Cooldown of Whirl by 1s after successfully hitting an enemy with Counter.

Level 1

Wildfire

Wildfire

Whirl

Reduce the Cooldown of Whirl by 2.5s for each enemy it hits.

Level 5

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 52s
Objective Time
4m 52s
69
Kill Participation
140
26
Kills
50
50
Deaths
26
43
Assists
90
Player
Kills
Deaths
Assists
KDA
L
5
9
11
1.17
W
Fernando
Ganginou13
Fernando
9
4
14
4
L
Barik
Jonkofun
Barik
4
9
7
0.83
W
3
5
34
4
L
Maeve
SAYHIRO
Maeve
4
12
9
0.71
W
Azaan
SSpiegel
Azaan
5
4
14
3
L
9
13
4
0.85
W
16
5
15
4.7
W
Zhin
17
8
13
2.94
L
Mal'Damba
kingsofioan
Mal'Damba
4
7
12
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

281,282
Damage
308,594
308,594
Taken
281,282
97,009
Shielding
115,134
142,979
Healing
185,315
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
61,931
44,967
0
2,318
95,513
29,200
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

W
Fernando
Ganginou13
Fernando
60,559
47,111
0
7,757
99,792
78,634
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Barik
Jonkofun
Barik
60,234
60,234
0
9,432
71,095
67,809
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
44,424
34,357
121,318
29,976
41,910
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Maeve
SAYHIRO
Maeve
54,589
47,763
0
6,946
40,209
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Azaan
SSpiegel
Azaan
49,636
38,101
0
16,837
62,450
34,250
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
69,389
51,060
0
2,837
65,776
0

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
89,504
49,499
0
1,933
27,840
2,250
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Zhin
64,471
51,085
0
7,494
49,290
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

L
Mal'Damba
kingsofioan
Mal'Damba
35,139
17,312
102,800
18,646
36,001
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role