Player Matchup

Inara
Inara
Gold III
JhokrGhell
Inara
Gold III
Level 999
Champion Stats
89W - 85L
1,619 SR
Queue Stats
1,415W - 1,427L
1,595 Elo+
Party 1
Jenos
Jenos
Platinum V
Kush Abyss
Jenos
Platinum V
Level 999
Champion Stats
268W - 208L
1,697 SR
Queue Stats
1,060W - 985L
1,558 Elo+
Party 1
Ruckus
Ruckus
Platinum III
SerisIsFTier
Ruckus
Platinum III
Level 625
Champion Stats
120W - 112L
1,581 SR
Queue Stats
2,001W - 1,979L
1,522 Elo+
Solo
Ying
Ying
Bronze I
jaireed2k7
Ying
Bronze I
Level 892
Champion Stats
26W - 26L
1,571 SR
Queue Stats
147W - 131L
1,507 Elo+
Solo
Strix
Strix
Platinum III
〤A1〤
Strix
Platinum III
Level 174
Champion Stats
15W - 23L
1,502 SR
Queue Stats
787W - 774L
1,571 Elo+
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 738
1,594 SR
1,551 Elo+

VS

Team Averages
Gold III
Gold III
Average Tier
Level 586
1,559 SR
1,511 Elo+
Fernando
Fernando
Gold V
DaringCurse
Fernando
Gold V
Level 616
Champion Stats
24W - 27L
1,547 SR
Queue Stats
109W - 109L
1,453 Elo+
Solo
Terminus
Terminus
Gold V
PedroEspartanoBR
Terminus
Gold V
Level 237
Champion Stats
19W - 22L
1,574 SR
Queue Stats
330W - 336L
1,491 Elo+
Solo
Vora
Vora
Gold I
QRGustavo
Vora
Gold I
Level 999
Champion Stats
55W - 51L
1,612 SR
Queue Stats
957W - 979L
1,478 Elo+
Solo
Viktor
Viktor
Platinum V
RiarracooYT
Viktor
Platinum V
Level 731
Champion Stats
12W - 16L
1,483 SR
Queue Stats
1,471W - 1,474L
1,582 Elo+
Solo
Seris
Seris
Gold III
VonGuts
Seris
Gold III
Level 349
Champion Stats
2W - 7L
1,580 SR
Queue Stats
146W - 137L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Inara
59
6 / 1 / 13
3,781
344
66,289
68,946
11,904
Caretaker

Caretaker

Warder's Field

Heal for 88 every 1s while standing in Warder's Field.

Level 4

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 3s.

Level 3

Plateau

Plateau

Impasse

Gain a 250-Health Shield for 3s after activating Impasse.

Level 2

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Jenos
59
4 / 4 / 15
3,157
287
16,799
17,648
0
Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Space Jam

Space Jam

Stellar Wind

Increase your jump height by 12% while using Stellar Wind.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Ruckus
57
12 / 4 / 11
3,212
292
79,354
58,716
28,835
Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.8s.

Level 4

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 5%.

Level 1

Proximity

Proximity

Advance

Reduce your damage taken by 12% for 3s after activating Advance.

Level 4

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Dampener

Dampener

Armor

Increase your maximum Health by 150.

Level 1

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

58
1 / 9 / 11
2,737
249
26,696
33,369
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 5s after getting an Elimination.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Strix
〤A1〤
Strix
52
14 / 5 / 12
3,293
299
64,351
37,381
0
Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 45 Energy after getting an Elimination.

Level 3

Stalker

Stalker

Stealth

Increase your Reload Speed by 20% while Stealth is active.

Level 2

Grizzled

Grizzled

Armor

Increase your maximum Health by 100.

Level 2

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 40% for 2s after entering Stealth.

Level 4

Roost

Roost

Scope

Hits with Talon Rifle generate 4% Ultimate charge.

Level 4

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

Bans
ImaniKhan
Team 1 Score

4

VS

Team 2 Score

1

Bans
MakoaCassie
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
DaringCurse
Fernando
59
1 / 6 / 4
1,413
128
49,356
96,035
105,284
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

54
9 / 4 / 4
2,105
191
46,270
59,220
0
Forsaken

Forsaken

Armor

Generate 40% of a Calamity Blast charge for each enemy hit with Massacre Axe.

Level 4

We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 5% increased Healing while at or below 50% Health.

Level 1

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 8% for each Calamity Charge you have.

Level 4

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 500.

Level 5

It Watches

It Watches

Armor

Generate 3% Power Siphon charge for each enemy hit with Massacre Axe.

Level 1

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Vora
59
7 / 12 / 7
822
75
46,649
37,584
0
A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 50 health.

Level 1

What May Come

What May Come

Tendril

Reduce the damage you take by 16% for 3s after activating Tendril.

Level 4

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 50 per stack.

Level 5

Level 1

Viktor
56
5 / 11 / 3
1,004
91
51,034
37,253
0
Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 3s for each enemy hit by it.

Level 3

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 12 Ammo for each enemy hit with Frag Grenade.

Level 2

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 50.

Level 1

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 40% while using Iron Sights.

Level 4

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

Seris
VonGuts
Seris
59
1 / 2 / 5
2,150
195
22,751
23,397
0
Revenant

Revenant

Armor

Increase your maximum Health by 150.

Level 3

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 2 Ammo every 0.5s while channeling Restore Soul.

Level 1

Blood Pact

Blood Pact

Restore Soul

Heal for 140 every 1s while channeling Restore Soul.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 32% while any enemy is marked with a Soul Orb stack.

Level 4

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 37s
Objective Time
3m 57s
99
Kill Participation
46
37
Kills
23
23
Deaths
35
62
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Fernando
DaringCurse
Fernando
1
6
4
0.5
W
Inara
6
1
13
12.5
W
Jenos
4
4
15
2.88
L
9
4
4
2.75
L
Vora
7
12
7
0.88
L
Viktor
5
11
3
0.59
W
Ruckus
12
4
11
4.38
L
Seris
VonGuts
Seris
1
2
5
1.75
W
1
9
11
0.72
W
Strix
〤A1〤
Strix
14
5
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

253,489
Damage
216,060
216,060
Taken
253,489
40,739
Shielding
105,284
143,445
Healing
130,786
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Fernando
DaringCurse
Fernando
49,356
38,453
0
8,317
96,035
105,284
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

W
Inara
66,289
46,389
0
5,048
68,946
11,904
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Jenos
16,799
11,709
90,125
8,166
17,648
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

L
46,270
37,758
0
18,302
59,220
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Vora
46,649
33,642
0
5,154
37,584
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Viktor
51,034
35,408
0
877
37,253
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Ruckus
79,354
57,044
0
3,924
58,716
28,835
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Seris
VonGuts
Seris
22,751
20,336
80,291
17,845
23,397
0

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
26,696
11,194
29,108
6,380
33,369
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Strix
〤A1〤
Strix
64,351
62,924
0
694
37,381
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Damage Done by Role

Damage Taken by Role