Player Matchup

Grover
Grover
ArtDollF
Grover
Level 163
Champion Stats
8W - 12L
1,386 SR
Queue Stats
348W - 375L
1,414 Elo+
Solo
Lian
Lian
Enderblast123
Lian
Level 67
Champion Stats
28W - 22L
1,658 SR
Queue Stats
150W - 114L
1,569 Elo+
Solo
Terminus
Terminus
Uelis
Terminus
Level 999
Champion Stats
33W - 27L
1,552 SR
Queue Stats
1,529W - 1,485L
1,601 Elo+
Solo
Corvus
Corvus
bionic-purist9
Corvus
Level 89
Champion Stats
2W - 0L
1,728 SR
Queue Stats
6W - 11L
1,382 Elo+
Solo
Dredge
Dredge
blackinstinto
Dredge
Level 572
Champion Stats
1,131W - 890L
1,511 SR
Queue Stats
1,748W - 1,817L
1,432 Elo+
Solo
Team Averages
Level 378
1,567 SR
1,480 Elo+

VS

Team Averages
Level 140
1,509 SR
1,508 Elo+
Io
Io
CozyCannon15474
Io
Level 56
Champion Stats
53W - 28L
1,134 SR
Queue Stats
97W - 72L
1,485 Elo+
Solo
Evie
Evie
GOT DoubleAA
Evie
Level 156
Champion Stats
2W - 2L
1,525 SR
Queue Stats
15W - 15L
1,455 Elo+
Party 1
Talus
Talus
Not Toxic4702
Talus
Level 45
Champion Stats
2W - 1L
1,850 SR
Queue Stats
41W - 23L
1,621 Elo+
Party 1
Fernando
Fernando
Slowstack
Fernando
Level 115
Champion Stats
8W - 8L
1,548 SR
Queue Stats
131W - 123L
1,497 Elo+
Solo
Octavia
Octavia
UP eyes
Octavia
Level 329
Champion Stats
0W - 2L
1,489 SR
Queue Stats
345W - 354L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grover
ArtDollF
Grover
54
3 / 1 / 11
1,987
284
18,737
22,035
4,221
Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Barkskin

Barkskin

Armor

Increase your maximum Health by 150.

Level 2

Heavenly Agility

Heavenly Agility

Vine

Gain a 500 Shield for 3s after using Vine.

Level 5

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Force of Nature

Force of Nature

Armor

Gain a 750-Health Shield for 3s after dropping to or below 50% Health.

Level 5

Ferocity

Ferocity

Weapon

Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)

Level 1

38
10 / 2 / 11
2,299
328
46,102
10,334
0
Eagle's Emerald

Eagle's Emerald

Valor

Generate 3 Ammo for each enemy hit with Valor.

Level 3

Superiority

Superiority

Armor

Increase your maximum Ammo by 5.

Level 5

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 100.

Level 2

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Highborn

Highborn

Armor

Increase your Movement Speed by 9%.

Level 3

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

Terminus
Uelis
Terminus
59
10 / 0 / 1
2,322
332
28,395
38,437
0
Devastation

Devastation

Calamity Blast

Heal for 180 for each enemy hit by Calamity Blast.

Level 3

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 150.

Level 1

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 500.

Level 5

Abomination

Abomination

Calamity Blast

Generate 10% Power Siphon charge for each enemy hit with Calamity Blast.

Level 5

Wrecking Ball

Wrecking Ball

Shatterfall

Increase the leap distance of Shatterfall by 10%.

Level 1

Decimation

Decimation

Calamity Blast

Each Calamity Blast deals an additional 100 damage.

Level 1

37
0 / 3 / 10
1,775
254
3,184
10,802
0
Grand Design

Grand Design

Mark of Fate

Grants Marked ally 10% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 4

Unyielding Discipline

Unyielding Discipline

Projection

Reduce the Cooldown of Projection by 1s for each enemy hit by it.

Level 2

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 240 over 1s after Healing an ally with Abyssal Reconstruction.

Level 3

By My Will

By My Will

Weapon

Increase your maximum Ammo by 12.

Level 3

Abyssal Shift

Abyssal Shift

Projection

Reduce your damage taken by 18% while Projection is out.

Level 3

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

59
8 / 1 / 4
2,058
294
24,741
15,406
900
Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 1.

Level 1

Reckless Barrage

Reckless Barrage

Broadside

Heal for 50 for each enemy hit by Broadside.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 450-Health Shield after dropping to or below 50% Health.

Level 3

Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 250.

Level 5

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
47
0 / 6 / 5
1,145
164
24,226
20,783
0
Celestial Body

Celestial Body

Armor

Increase your maximum Health by 100.

Level 2

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 24% while they are being Healed by Moonlight.

Level 4

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.

Level 2

Restored Faith

Restored Faith

Moonlight

Heal for 30 every time you Heal an ally with Moonlight.

Level 3

Moonlight Garden

Moonlight Garden

Weapon

Generate 8% Moonlight for each enemy hit with Light Bow.

Level 4

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

55
0 / 5 / 3
1,049
150
14,236
14,511
0
Flicker

Flicker

Blink

Heal for 120 after using Blink.

Level 4

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 12%.

Level 2

Cold Acclimation

Cold Acclimation

Weapon

Your weapon deals 10% less Self-Damage and no longer applies a Knockback to yourself.

Level 1

Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 100% after getting an Elimination

Level 5

Cantrip

Cantrip

Soar

Generate 3 Ammo after activating Soar.

Level 3

Wormhole

Wormhole

Blink

Blink can be refired within 4s of its use to return to the initial casting location.

Level 1

30
3 / 6 / 0
1,165
166
14,922
20,702
0
Eternal

Eternal

Rune of Travel

Increase the duration of Rune of Travel by 1s.

Level 1

Spirited

Spirited

Armor

Increase your maximum Health by 200

Level 4

Revitalize

Revitalize

Rune of Travel

Heal for 200 after Teleporting to your Rune of Travel.

Level 2

Primeval Might

Primeval Might

Overcharge

Gain 20% Lifesteal while Overcharge is active.

Level 4

Guts

Guts

Armor

Reduce your damage taken by 20% while at or below 40% Health.

Level 4

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Fernando
Slowstack
Fernando
56
1 / 9 / 0
1,217
174
18,143
45,491
34,960
Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 1000 to enemies hit by Charge.

Level 5

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 8% for 3s after hitting an enemy with Fireball.

Level 1

Dire Need

Dire Need

Shield

Increase your Movement Speed by 8% while using Shield.

Level 1

Pyre

Pyre

Weapon

Increase your maximum Ammo by 75.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Octavia
UP eyes
Octavia
58
3 / 5 / 1
1,337
191
25,487
19,672
0
Overwhelming Force

Overwhelming Force

Generate 5% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 5

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 20%.

Level 2

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 20% Health.

Level 2

Tactical Fire

Tactical Fire

Weapon

Generate 2 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.

Level 2

Fire and Maneuver

Fire and Maneuver

Armor

Increase your Movement Speed by 24% for 2.5s after getting a Killing Blow or Elimination.

Level 4

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 36s
Objective Time
54s
68
Kill Participation
16
31
Kills
7
7
Deaths
31
37
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Grover
ArtDollF
Grover
3
1
11
8.5
L
0
6
5
0.42
W
10
2
11
7.75
L
0
5
3
0.3
L
3
6
0
0.5
L
Fernando
Slowstack
Fernando
1
9
0
0.11
L
Octavia
UP eyes
Octavia
3
5
1
0.7
W
Terminus
Uelis
Terminus
10
0
1
10.5
W
0
3
10
1.67
W
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,159
Damage
97,014
97,014
Taken
121,159
5,121
Shielding
34,960
71,977
Healing
28,629
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Grover
ArtDollF
Grover
18,737
14,994
18,085
17,670
22,035
4,221

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
24,226
22,062
10,052
6,524
20,783
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
46,102
43,734
1,210
2,165
10,334
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
14,236
13,276
0
5,094
14,511
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
14,922
14,317
0
3,668
20,702
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Fernando
Slowstack
Fernando
18,143
10,841
0
874
45,491
34,960
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Octavia
UP eyes
Octavia
25,487
19,462
322
2,095
19,672
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Terminus
Uelis
Terminus
28,395
12,586
0
9,281
38,437
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

W
3,184
3,184
16,735
1,536
10,802
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

W
24,741
23,323
0
5,295
15,406
900

Damage Done by Role

Damage Taken by Role