Player Matchup

Jenos
Jenos
Mōōn
Jenos
Level 999
Champion Stats
721W - 453L
1,648 SR
Queue Stats
2,987W - 2,196L
1,658 Elo+
Party 3
Fernando
Fernando
SirenitoMonsta
Fernando
Level 999
Champion Stats
759W - 356L
1,783 SR
Queue Stats
2,560W - 1,964L
1,693 Elo+
Party 3
Vatu
Vatu
Séqua
Vatu
Level 779
Champion Stats
432W - 175L
1,894 SR
Queue Stats
2,684W - 1,948L
1,821 Elo+
Party 3
Viktor
Viktor
UStart69
Viktor
Level 819
Champion Stats
24W - 20L
1,669 SR
Queue Stats
1,228W - 1,047L
1,786 Elo+
Party 3
Kinessa
Kinessa
slimeybrainz
Kinessa
Level 999
Champion Stats
274W - 229L
1,688 SR
Queue Stats
2,902W - 2,300L
1,749 Elo+
Party 3
Team Averages
Level 919
1,736 SR
1,741 Elo+

VS

Team Averages
Level 401
1,661 SR
1,743 Elo+
Strix
Strix
DameLechePapi
Strix
Level 207
Champion Stats
18W - 3L
1,988 SR
Queue Stats
435W - 155L
1,871 Elo+
Party 2
Kinessa
Kinessa
Dínero
Kinessa
Level 750
Champion Stats
69W - 38L
1,821 SR
Queue Stats
1,956W - 1,217L
1,907 Elo+
Party 2
Evie
Evie
NoLoveK678
Evie
Level 189
Champion Stats
0W - 2L
1,292 SR
Queue Stats
26W - 21L
1,606 Elo+
Solo
Fernando
Fernando
ProWeakguy69
Fernando
Level 399
Champion Stats
48W - 40L
1,667 SR
Queue Stats
854W - 839L
1,646 Elo+
Party 1
Ying
Ying
iLapo
Ying
Level 458
Champion Stats
11W - 21L
1,536 SR
Queue Stats
415W - 401L
1,683 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
Mōōn
Jenos
59
2 / 2 / 20
2,614
373
7,126
11,663
3,608
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.2000000000000002s.

Level 3

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 20%.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Fernando
60
9 / 3 / 10
2,946
421
35,500
48,124
95,474
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 750-Health Shield for 3s after you use Charge.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Vatu
Séqua
Vatu
60
12 / 9 / 7
2,475
354
34,773
37,764
0
Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 120.

Level 3

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 3

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 24% for 2s after activating Shadow Bombs.

Level 4

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Viktor
UStart69
Viktor
59
6 / 3 / 11
2,387
341
36,118
29,813
0
Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 100.

Level 2

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 6 Ammo for each enemy hit with Frag Grenade.

Level 1

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 4s for each enemy hit by it.

Level 4

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 40% while using Iron Sights.

Level 4

Predator

Predator

Iron Sights

Gain 20% Lifesteal while using Iron Sights.

Level 4

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

Kinessa
slimeybrainz
Kinessa
59
9 / 4 / 11
2,491
356
40,956
33,884
0
Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 75%.

Level 3

Restore

Restore

Transporter

Heal for 18% of your maximum Health after Teleporting with Transporter.

Level 3

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.

Level 1

Calibrate

Calibrate

Weapon

Hitting an enemy with your Sniper Rifle in Carbine mode lowers the Cooldown of Transporter by 0.44999999999999996s.

Level 3

Bob and Weave

Bob and Weave

Transporter

Increase your Movement Speed by 135% for 2s after Teleporting with Transporter.

Level 5

Reposition

Reposition

Transporter

Using Transporter instantly Teleports you to its target location.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
57
12 / 10 / 5
2,478
354
64,209
40,256
0
Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 40% for 2s after entering Stealth.

Level 4

White Knuckle

White Knuckle

Weapon

Reduce the recoil of your Pistol by 6%.

Level 1

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 2.

Level 2

Grizzled

Grizzled

Armor

Increase your maximum Health by 250.

Level 5

Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 45 Energy after getting an Elimination.

Level 3

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

Kinessa
Dínero
Kinessa
55
8 / 8 / 7
2,039
291
50,547
27,919
0
Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.

Level 1

True Grit

True Grit

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 250.

Level 5

Headstrong

Headstrong

Armor

Increase your maximum Health by 150.

Level 3

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 75%.

Level 3

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 60%.

Level 3

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

53
0 / 9 / 3
958
137
13,414
26,093
0
Flicker

Flicker

Blink

Heal for 120 after using Blink.

Level 4

Impact

Impact

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Cold Acclimation

Cold Acclimation

Weapon

Your weapon deals 10% less Self-Damage and no longer applies a Knockback to yourself.

Level 1

Frigid Field

Frigid Field

Ice Block

Heal for 180 every 1s while Ice Block is active.

Level 3

Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 40% after getting an Elimination

Level 2

Wormhole

Wormhole

Blink

Blink can be refired within 4s of its use to return to the initial casting location.

Level 1

Fernando
ProWeakguy69
Fernando
52
1 / 4 / 6
1,592
227
27,721
34,808
43,733
Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Launch

Launch

Charge

Increase the travel distance of Charge by 45%.

Level 3

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 750-Health Shield for 3s after you use Charge.

Level 5

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

Ying
iLapo
Ying
48
0 / 7 / 3
1,245
178
5,357
25,397
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 40% Health when you swap to the spot of a dead Illusion.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 34s
Objective Time
1m 37s
97
Kill Participation
45
38
Kills
21
21
Deaths
38
59
Assists
24
Player
Kills
Deaths
Assists
KDA
L
12
10
5
1.45
L
Kinessa
Dínero
Kinessa
8
8
7
1.44
W
Jenos
Mōōn
Jenos
2
2
20
6
L
0
9
3
0.17
L
Fernando
ProWeakguy69
Fernando
1
4
6
1
W
Fernando
9
3
10
4.67
W
Vatu
Séqua
Vatu
12
9
7
1.72
W
Viktor
UStart69
Viktor
6
3
11
3.83
L
Ying
iLapo
Ying
0
7
3
0.21
W
Kinessa
slimeybrainz
Kinessa
9
4
11
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

154,473
Damage
161,248
161,248
Taken
154,473
99,082
Shielding
43,733
99,056
Healing
52,860
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
64,209
63,598
0
0
40,256
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Kinessa
Dínero
Kinessa
50,547
50,547
0
4,084
27,919
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Jenos
Mōōn
Jenos
7,126
3,796
77,223
5,627
11,663
3,608
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
13,414
13,414
0
5,321
26,093
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Fernando
ProWeakguy69
Fernando
27,721
15,049
0
3,625
34,808
43,733
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Fernando
35,500
20,547
0
2,926
48,124
95,474
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Vatu
Séqua
Vatu
34,773
25,301
0
7,828
37,764
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Viktor
UStart69
Viktor
36,118
20,212
0
1,225
29,813
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Ying
iLapo
Ying
5,357
5,357
31,708
8,122
25,397
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Kinessa
slimeybrainz
Kinessa
40,956
34,506
0
4,227
33,884
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role