Player Matchup

Buck
Buck
Diamond IV
JokerFire
Buck
Diamond IV
Level 565
Champion Stats
48W - 47L
1,681 SR
Queue Stats
1,495W - 1,470L
1,596 Elo+
Solo
Bomb King
Bomb King
Diamond III
Ramp0t
Bomb King
Diamond III
Level 999
Champion Stats
92W - 68L
1,715 SR
Queue Stats
1,750W - 1,716L
1,684 Elo+
Solo
Barik
Barik
Platinum I
ZagueÞlay
Barik
Platinum I
Level 999
Champion Stats
7W - 14L
1,609 SR
Queue Stats
347W - 328L
1,578 Elo+
Solo
Fernando
Fernando
Platinum II
cuchurrumin0215
Fernando
Platinum II
Level 50
Champion Stats
1W - 2L
1,518 SR
Queue Stats
34W - 30L
1,579 Elo+
Party 1
Ying
Ying
Platinum I
smutsipu0215
Ying
Platinum I
Level 848
Champion Stats
48W - 60L
1,516 SR
Queue Stats
563W - 529L
1,639 Elo+
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 692
1,608 SR
1,615 Elo+

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 543
1,619 SR
1,628 Elo+
Lian
Lian
Diamond IV
NabiCookTV
Lian
Diamond IV
Level 189
Champion Stats
39W - 46L
1,625 SR
Queue Stats
258W - 243L
1,622 Elo+
Solo
Jenos
Jenos
Platinum III
Noxana
Jenos
Platinum III
Level 999
Champion Stats
180W - 196L
1,592 SR
Queue Stats
2,217W - 2,224L
1,573 Elo+
Solo
Diamond II
TankEnthusiast
Unknown
Diamond II
Level 80
Champion Stats
13W - 11L
1,639 SR
Queue Stats
171W - 161L
1,657 Elo+
Party 2
Khan
Khan
Diamond III
champapas
Khan
Diamond III
Level 450
Champion Stats
74W - 57L
1,661 SR
Queue Stats
372W - 362L
1,608 Elo+
Party 2
Inara
Inara
Diamond V
r98k
Inara
Diamond V
Level 999
Champion Stats
25W - 34L
1,577 SR
Queue Stats
1,780W - 1,727L
1,682 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Buck
59
10 / 14 / 7
3,798
253
82,892
64,822
0
Momentum

Momentum

Heroic Leap

Reduce your damage taken by 25% for 4s after using Heroic Leap.

Level 5

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 1s.

Level 1

Giga Siphon

Giga Siphon

Recovery

Increase your Movement Speed by 12% while Recovery is active.

Level 1

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 15%.

Level 3

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

Bomb King
Ramp0t
Bomb King
56
5 / 15 / 7
3,217
214
84,633
69,695
0
Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 11% for 3s after hitting at least one enemy with Detonate.

Level 4

King's Court

King's Court

Detonate

Heal for 45 for each Sticky Bomb you Detonate.

Level 3

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 100.

Level 2

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 3.

Level 3

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

Barik
58
5 / 13 / 11
4,095
273
100,712
109,398
154,639
Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Double-Time

Double-Time

Rocket Boots

Heal for 150 every 1s for 3s after activating Rocket Boots.

Level 3

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.3s.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Fernando
37
2 / 12 / 10
4,112
274
54,468
110,552
171,559
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 300.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

60
0 / 9 / 9
3,240
216
6,977
40,634
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Bans
ImaniCassie
Team 1 Score

2

VS

Team 2 Score

4

Bans
VatuMakoa
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
51
12 / 2 / 30
3,902
260
115,124
31,394
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Present Arms

Present Arms

Presence

Heal for 100 after using Presence.

Level 1

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 1.2000000000000002s for each enemy hit by Valor.

Level 3

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Signet Ring

Signet Ring

Presence

Increase your Movement Speed by 7% for 3s after using Presence.

Level 1

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Jenos
Noxana
Jenos
59
5 / 1 / 33
3,976
265
11,818
9,571
3,560
Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Space Jam

Space Jam

Stellar Wind

Increase your jump height by 36% while using Stellar Wind.

Level 3

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 20% while Stellar Wind is active.

Level 4

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 0.4s.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

34
26 / 6 / 19
4,285
286
122,331
64,422
8,749

Level 5

Level 3

Level 1

Level 1

Level 5

Level 1

Khan
54
16 / 7 / 23
3,961
264
95,581
126,304
45,060

Level 1

Martial Law

Martial Law

Commander's Grab

Generate 5 Ammo after activating Commander's Grab.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 750.

Level 5

Close and Personal

Close and Personal

Commander's Grab

Reduce your damage taken by 24% for 2s after hitting an enemy with Commander's Grab.

Level 3

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 15.

Level 5

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

59
4 / 6 / 27
3,455
230
50,247
97,991
23,684
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Summit

Summit

Impasse

Apply a Knockback of 300 to yourself after using Impasse underneath yourself.

Level 1

Tremors

Tremors

Impasse

Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 28s
Objective Time
4m 52s
66
Kill Participation
195
22
Kills
63
63
Deaths
22
44
Assists
132
Player
Kills
Deaths
Assists
KDA
L
Buck
10
14
7
0.96
W
12
2
30
13.5
W
Jenos
Noxana
Jenos
5
1
33
21.5
L
Bomb King
Ramp0t
Bomb King
5
15
7
0.57
W
26
6
19
5.92
L
Barik
5
13
11
0.81
W
Khan
16
7
23
3.93
L
Fernando
2
12
10
0.58
L
0
9
9
0.5
W
4
6
27
2.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

329,682
Damage
395,101
395,101
Taken
329,682
326,198
Shielding
81,053
193,905
Healing
233,446
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Buck
82,892
67,949
0
11,918
64,822
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Level 1

W
115,124
108,724
0
2,295
31,394
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Jenos
Noxana
Jenos
11,818
9,258
181,388
6,433
9,571
3,560
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

L
Bomb King
Ramp0t
Bomb King
84,633
81,682
0
12,067
69,695
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
122,331
85,210
0
205
64,422
8,749
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

L
Barik
100,712
100,712
0
27,693
109,398
154,639
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Khan
95,581
89,500
7,894
24,919
126,304
45,060
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Fernando
54,468
31,161
0
10,102
110,552
171,559
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
6,977
6,977
111,610
20,515
40,634
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
50,247
42,607
0
10,312
97,991
23,684
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role