Player Matchup

Barik
Barik
Gold IV
BANDIDO_CARRILLO
Barik
Gold IV
Level 999
Champion Stats
8W - 14L
1,510 SR
Queue Stats
442W - 466L
1,466 Elo+
Solo
Furia
Furia
Silver II
BluntDeKushara
Furia
Silver II
Level 206
Champion Stats
10W - 8L
1,626 SR
Queue Stats
31W - 36L
1,454 Elo+
Solo
Sha Lin
Sha Lin
Gold III
CrAndygames999
Sha Lin
Gold III
Level 342
Champion Stats
2W - 8L
1,456 SR
Queue Stats
902W - 883L
1,423 Elo+
Solo
Ruckus
Ruckus
Bronze I
VictorM27
Ruckus
Bronze I
Level 214
Champion Stats
4W - 3L
1,584 SR
Queue Stats
30W - 29L
1,486 Elo+
Solo
Vora
Vora
Gold III
mav3rick312
Vora
Gold III
Level 999
Champion Stats
58W - 72L
1,543 SR
Queue Stats
1,166W - 1,192L
1,513 Elo+
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 552
1,544 SR
1,469 Elo+

VS

Team Averages
Silver I
Silver I
Average Tier
Level 327
1,585 SR
1,447 Elo+
Buck
Buck
Gold IV
ElperroGalleta
Buck
Gold IV
Level 765
Champion Stats
7W - 16L
1,492 SR
Queue Stats
432W - 400L
1,501 Elo+
Solo
Viktor
Viktor
Qualifying
Piul-Crak
Viktor
Qualifying
Level 85
Champion Stats
0W - 2L
1,499 SR
Queue Stats
0W - 2L
1,272 Elo+
Solo
Terminus
Terminus
Gold IV
catcryt176
Terminus
Gold IV
Level 100
Champion Stats
138W - 105L
1,654 SR
Queue Stats
198W - 199L
1,476 Elo+
Solo
Jenos
Jenos
Silver II
kevinMadariaga
Jenos
Silver II
Level 63
Champion Stats
23W - 16L
1,659 SR
Queue Stats
70W - 55L
1,505 Elo+
Party 1
Willo
Willo
Gold I
valgencyn
Willo
Gold I
Level 621
Champion Stats
18W - 19L
1,619 SR
Queue Stats
237W - 201L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
9 / 11 / 16
4,282
329
54,631
84,182
71,409
Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.6s.

Level 2

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 2s.

Level 5

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 150-Health Shield for 3s after activating Rocket Boots.

Level 1

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

57
9 / 6 / 23
3,464
266
60,364
29,716
0
Solar Flare

Solar Flare

Pyre Strike

Increase the radius of Pyre Strike by 50%.

Level 5

Light Forge

Light Forge

Kindle Soul

Hitting Kindle Soul increases you and your target's Movement Speed by 5% for 1.5s.

Level 1

Stoke the Fire

Stoke the Fire

Wings of Wrath

Reduce the Cooldown of Pyre Strike by 3.2s for each successful hit by Wings of Wrath.

Level 4

Burning Oath

Burning Oath

Kindle Soul

Heal for 315 over 3s after Healing an ally with Kindle Soul.

Level 3

Hallowed Sight

Hallowed Sight

Pyre Strike

Generate 30% Wrath after hitting an enemy with Pyre Strike.

Level 2

Solar Blessing

Solar Blessing

Pyre Strike

Refiring Pyre Strike stops it in place. Any ally in its beam is Healed for 150 every 0.1s for 1.5s. Additional hits refresh the effect. Remedy (+5% Damage +10% Healing)

Level 1

59
25 / 8 / 7
3,629
279
74,822
39,372
0
Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 3s.

Level 5

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 30% when you get an Elimination.

Level 3

Windwall

Windwall

Rapid Shot

Each arrow of Rapid Shot reduces the Movement Speed of any enemy hit by 15% for 2s.

Level 3

Wanderlust

Wanderlust

Armor

Increase your Movement Speed by 6%.

Level 2

Skewer

Skewer

Crippling Arrow

Hitting an enemy with Crippling Arrow reduces the Cooldown of Rapid Shot by 1.2s.

Level 2

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

Ruckus
VictorM27
Ruckus
54
0 / 9 / 20
3,235
249
30,393
74,918
88,813
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Opulence

Opulence

Missile Launcher

Heal 60 health for each player hit by Missile Launcher.

Level 1

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

Nanotechnology

Nanotechnology

Emitter

Heal for 100 every 1s while Emitter is active.

Level 2

Warden

Warden

Emitter

Increase the duration of Emitter by 4s.

Level 4

Level 1

60
13 / 10 / 9
2,874
221
73,366
45,317
0
A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 150 health.

Level 3

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.6s after activating Tendril.

Level 4

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 12% for 1s after hitting anything with Deadly Scythe.

Level 3

Broken Promises

Broken Promises

Obliteration

Heal for 120 for each enemy hit with Obliteration.

Level 2

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 3s if it fails to hit a target.

Level 3

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Bans
KhanImani
Team 1 Score

4

VS

Team 2 Score

2

Bans
CassieAndroxus
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
51
12 / 10 / 15
3,246
250
59,420
54,887
0
Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 42% after getting an Elimination.

Level 3

Tangled

Tangled

Net Shot

Increase the duration of Net Shot's Slow by 1.2s.

Level 4

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 5%.

Level 1

Gotcha

Gotcha

Net Shot

Increase your Movement Speed by 30% for 3s after using Net Shot.

Level 3

Concussion

Concussion

Net Shot

Reduce the Cooldown of Net Shot by 4s.

Level 4

Ensnare

Ensnare

Net Shot

Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.

Level 1

Viktor
Piul-Crak
Viktor
42
6 / 11 / 7
2,694
207
41,871
44,677
0
Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.

Level 5

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 12 Ammo for each enemy hit with Frag Grenade.

Level 2

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 40% while using Iron Sights.

Level 2

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.6000000000000001s every 1s while Hustle is active.

Level 3

On The Move

On The Move

Frag Grenade

Gain 24% Movement Speed for 2s after using Frag Grenade.

Level 3

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Terminus
catcryt176
Terminus
38
11 / 9 / 9
3,954
304
54,051
99,164
0
It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 8% for each Calamity Charge you have.

Level 4

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 150.

Level 1

It Watches

It Watches

Armor

Generate 3% Power Siphon charge for each enemy hit with Massacre Axe.

Level 1

Forsaken

Forsaken

Armor

Generate 40% of a Calamity Blast charge for each enemy hit with Massacre Axe.

Level 4

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

37
4 / 10 / 21
4,224
325
38,884
40,508
8,547
Penumbra

Penumbra

Weapon

Gain 15% Lifesteal.

Level 3

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Relativity

Relativity

Astral Mark

Heal for 160 every 1s for 10s after applying Astral Mark.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Willo
valgencyn
Willo
59
11 / 13 / 15
3,836
295
79,279
54,340
0
Flora

Flora

Armor

Increase your maximum Health by 150.

Level 3

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.

Level 5

Photosynthesis

Photosynthesis

Seedling

Increase the Projectile Speed of Seedling by 12%.

Level 2

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Germination

Germination

Seedling

Generate 2 Ammo after using Seedling.

Level 2

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 42s
Objective Time
7m 52s
131
Kill Participation
111
56
Kills
44
44
Deaths
53
75
Assists
67
Player
Kills
Deaths
Assists
KDA
W
9
11
16
1.55
W
9
6
23
3.42
W
25
8
7
3.56
L
12
10
15
1.95
L
Viktor
Piul-Crak
Viktor
6
11
7
0.86
W
Ruckus
VictorM27
Ruckus
0
9
20
1.11
L
Terminus
catcryt176
Terminus
11
9
9
1.72
L
4
10
21
1.45
W
13
10
9
1.75
L
Willo
valgencyn
Willo
11
13
15
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

293,576
Damage
273,505
273,505
Taken
293,576
160,222
Shielding
8,547
130,910
Healing
144,168
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
54,631
54,631
1,320
7,612
84,182
71,409

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

W
60,364
39,607
77,584
16,302
29,716
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

W
74,822
65,936
0
3,873
39,372
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
59,420
54,537
2,163
16,260
54,887
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Level 1

L
Viktor
Piul-Crak
Viktor
41,871
36,072
0
12,725
44,677
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Ruckus
VictorM27
Ruckus
30,393
22,086
0
9,074
74,918
88,813
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

L
Terminus
catcryt176
Terminus
54,051
45,502
0
13,468
99,164
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
38,884
36,361
80,079
15,583
40,508
8,547

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

W
73,366
37,841
1,407
13,738
45,317
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

L
Willo
valgencyn
Willo
79,279
54,814
0
3,890
54,340
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role