Player Matchup

Fernando
Fernando
Platinum III
Gamers14k
Fernando
Platinum III
Level 677
Champion Stats
28W - 20L
1,682 SR
Queue Stats
288W - 263L
1,576 Elo+
Party 1
Buck
Buck
Platinum V
Leyenda4489
Buck
Platinum V
Level 803
Champion Stats
1W - 0L
1,218 SR
Queue Stats
18W - 18L
1,518 Elo+
Party 1
Io
Io
Bronze II
Miltoner23
Io
Bronze II
Level 45
Champion Stats
4W - 2L
1,831 SR
Queue Stats
15W - 18L
1,495 Elo+
Party 1
Viktor
Viktor
Platinum IV
RiarracooYT
Viktor
Platinum IV
Level 732
Champion Stats
9W - 12L
1,465 SR
Queue Stats
1,378W - 1,372L
1,563 Elo+
Solo
Torvald
Torvald
Silver III
ycantilink
Torvald
Silver III
Level 923
Champion Stats
41W - 33L
1,644 SR
Queue Stats
479W - 482L
1,441 Elo+
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 636
1,568 SR
1,519 Elo+

VS

Team Averages
Silver I
Silver I
Average Tier
Level 877
1,620 SR
1,486 Elo+
Imani
Imani
Platinum IV
Darknsse
Imani
Platinum IV
Level 999
Champion Stats
149W - 109L
1,694 SR
Queue Stats
784W - 729L
1,582 Elo+
Solo
Barik
Barik
Gold V
dousy6
Barik
Gold V
Level 999
Champion Stats
19W - 19L
1,607 SR
Queue Stats
79W - 105L
1,401 Elo+
Solo
Azaan
Azaan
Silver II
headshotter001
Azaan
Silver II
Level 999
Champion Stats
20W - 20L
1,618 SR
Queue Stats
86W - 86L
1,410 Elo+
Solo
Bomb King
Bomb King
Qualifying
itallo2003
Bomb King
Qualifying
Level 388
Champion Stats
0W - 4L
1,614 SR
Queue Stats
73W - 57L
1,584 Elo+
Solo
Jenos
Jenos
Gold II
mÇeÞth0d
Jenos
Gold II
Level 999
Champion Stats
53W - 50L
1,567 SR
Queue Stats
662W - 645L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Gamers14k
Fernando
59
5 / 6 / 11
3,435
286
54,454
87,712
83,178
Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 400 to enemies hit by Charge.

Level 2

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Launch

Launch

Charge

Increase the travel distance of Charge by 30%.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.

Level 3

Running Start

Running Start

Charge

Increase your Movement Speed by 30% for 3s after using Charge.

Level 3

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

59
12 / 11 / 6
3,067
256
53,977
48,300
0
Bully

Bully

Net Shot

Gain 24% Lifesteal against targets Slowed by Net Shot.

Level 2

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 14% after getting an Elimination.

Level 1

Seismic Wave

Seismic Wave

Heroic Leap

Reduce the Cooldown of Heroic Leap by 2.5s.

Level 5

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 10%.

Level 2

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 5s.

Level 5

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

27
1 / 5 / 13
3,135
261
12,857
27,554
0
Feral Strength

Feral Strength

Guardian Spirit

Increase Luna's Health by 225.

Level 1

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Celestial Body

Celestial Body

Armor

Increase your maximum Health by 50.

Level 1

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 5% Moonlight every 1s while not using Moonlight.

Level 5

Restored Faith

Restored Faith

Moonlight

Heal for 30 every time you Heal an ally with Moonlight.

Level 3

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Viktor
56
12 / 5 / 5
3,286
274
99,458
38,875
0
Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 3s for each enemy hit by it.

Level 3

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 12 Ammo for each enemy hit with Frag Grenade.

Level 2

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 50.

Level 1

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 40% while using Iron Sights.

Level 4

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

Torvald
ycantilink
Torvald
56
2 / 1 / 13
2,950
246
24,042
24,270
84,685
Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 225.

Level 3

Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 40% for 2s.

Level 4

Induction

Induction

Recharge

Generate 4 Ammo after activating Recharge.

Level 2

Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Timeshaper

Timeshaper

Protection

Generate 6 Ammo for the target of your Protection.

Level 3

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

Bans
KhanCassie
Team 1 Score

4

VS

Team 2 Score

2

Bans
TyraMakoa
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Imani
Darknsse
Imani
58
10 / 6 / 7
2,781
232
81,993
47,751
0
Affinity

Affinity

Elemental Shift

Reduce your damage taken by 15% for 2s after activating Elemental Shift.

Level 3

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 2.4s.

Level 4

Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 0.8s.

Level 1

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 1.2s.

Level 2

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 100%.

Level 5

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Barik
dousy6
Barik
59
6 / 10 / 10
2,975
248
50,226
72,642
65,490
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.6s.

Level 4

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 420.

Level 3

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

59
3 / 7 / 7
2,189
182
42,545
58,299
21,960
Indignation

Indignation

Reduce the Cooldown of Conviction by 1.6s.

Level 4

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 75.

Level 1

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 150.

Level 1

Grim Deliverance

Grim Deliverance

Heal for 20 for every percentage point of Ire consumed by abilities.

Level 4

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 30%.

Level 5

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

Bomb King
itallo2003
Bomb King
59
6 / 9 / 5
2,374
198
39,794
48,964
0
King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 250.

Level 5

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.2s for each Sticky Bomb you Detonate.

Level 2

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 1.

Level 1

Royal Decree

Royal Decree

Detonate

Increase your Reload Speed by 16% for 3s after using Detonate.

Level 4

King's Court

King's Court

Detonate

Heal for 45 for each Sticky Bomb you Detonate.

Level 3

Accelerant

Accelerant

Grumpy Bomb

Reduces the time it takes for Grumpy Bomb to explode by 40%.

Level 1

Jenos
60
3 / 6 / 14
2,520
210
12,153
17,132
3,360
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Star Seeker

Star Seeker

Stellar Wind

Increase your air control while using Stellar Wind by 28%.

Level 2

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 0.8s.

Level 2

Space Jam

Space Jam

Stellar Wind

Increase your jump height by 48% while using Stellar Wind.

Level 4

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 53s
Objective Time
4m 39s
80
Kill Participation
71
32
Kills
28
28
Deaths
38
48
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Imani
Darknsse
Imani
10
6
7
2.25
W
Fernando
Gamers14k
Fernando
5
6
11
1.75
W
12
11
6
1.36
W
1
5
13
1.5
W
Viktor
12
5
5
2.9
L
Barik
dousy6
Barik
6
10
10
1.1
L
3
7
7
0.93
L
Bomb King
itallo2003
Bomb King
6
9
5
0.94
L
Jenos
3
6
14
1.67
W
Torvald
ycantilink
Torvald
2
1
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

244,788
Damage
226,711
226,711
Taken
244,788
167,863
Shielding
90,810
142,311
Healing
140,079
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Imani
Darknsse
Imani
81,993
61,029
0
8,153
47,751
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Fernando
Gamers14k
Fernando
54,454
35,876
0
1,908
87,712
83,178
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

W
53,977
47,853
0
9,182
48,300
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
12,857
12,718
107,403
14,690
27,554
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

W
Viktor
99,458
52,752
0
2,034
38,875
0

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

L
Barik
dousy6
Barik
50,226
50,226
0
11,509
72,642
65,490
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

L
42,545
32,062
0
18,509
58,299
21,960
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Bomb King
itallo2003
Bomb King
39,794
36,426
0
8,139
48,964
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Jenos
12,153
7,236
88,984
4,785
17,132
3,360
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Torvald
ycantilink
Torvald
24,042
17,846
7,094
0
24,270
84,685
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role