Player Matchup

Androxus
Androxus
ATUV
Androxus
Level 563
Champion Stats
277W - 257L
1,602 SR
Queue Stats
1,099W - 1,107L
1,583 Elo+
Solo
Willo
Willo
GhostsLikeMe
Willo
Level 27
Champion Stats
17W - 18L
1,500 SR
Queue Stats
45W - 42L
1,569 Elo+
Party 2
Jenos
Jenos
Malaza
Jenos
Level 999
Champion Stats
229W - 244L
1,593 SR
Queue Stats
481W - 468L
1,548 Elo+
Solo
Atlas
Atlas
ODopez
Atlas
Level 182
Champion Stats
8W - 11L
1,259 SR
Queue Stats
42W - 45L
1,411 Elo+
Solo
Evie
Evie
xristos1419
Evie
Level 188
Champion Stats
109W - 93L
1,607 SR
Queue Stats
248W - 228L
1,550 Elo+
Party 2
Team Averages
Level 392
1,512 SR
1,532 Elo+

VS

Team Averages
Level 307
1,628 SR
1,590 Elo+
Lian
Lian
ASMORODEUS
Lian
Level 999
Champion Stats
213W - 187L
1,654 SR
Queue Stats
3,566W - 3,131L
1,642 Elo+
Solo
Ying
Ying
Al3xxin0007
Ying
Level 80
Champion Stats
23W - 15L
1,635 SR
Queue Stats
192W - 174L
1,562 Elo+
Party 1
Fernando
Fernando
CoolDays
Fernando
Level 388
Champion Stats
274W - 200L
1,675 SR
Queue Stats
1,310W - 1,302L
1,613 Elo+
Solo
Tiberius
Tiberius
EdyaFrick2007
Tiberius
Level 9
Champion Stats
2W - 3L
1,561 SR
Queue Stats
4W - 4L
1,563 Elo+
Solo
Moji
Moji
superlopez_1968
Moji
Level 57
Champion Stats
126W - 102L
1,617 SR
Queue Stats
141W - 127L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Androxus
ATUV
Androxus
55
21 / 12 / 12
3,967
233
80,384
89,682
0
Featherweight

Featherweight

Armor

Heal for 200 every 1s while drifting.

Level 4

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

13
5 / 17 / 20
3,041
179
77,551
60,611
0
Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 3.2s.

Level 4

Shenanigans

Shenanigans

Dead Zone

Increase your Movement Speed by 24% for 3s after activating Dead Zone.

Level 3

Pixie Dust

Pixie Dust

Dead Zone

Heal for 225 every 1s while standing in Dead Zone.

Level 3

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 1.2s.

Level 2

Nightshade

Nightshade

Dead Zone

Dead Zone damage is increased to 650.

Level 1

Jenos
Malaza
Jenos
60
6 / 4 / 38
4,337
255
25,967
31,665
13,855
Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 40% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 2

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 10% while Stellar Wind is active.

Level 2

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Atlas
ODopez
Atlas
53
5 / 8 / 17
3,292
194
45,308
154,992
0
Life Unlived

Life Unlived

Second Chance

Heal for an additional 300 when using Second Chance.

Level 2

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 14% for 3s.

Level 2

Rewritten History

Rewritten History

Stasis Field

Generate 3 Ammo after using Second Chance.

Level 3

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2.5s.

Level 5

Unstable Fissure

Unstable Fissure

Second Chance

When you use Second Chance you also Rewind enemies within 20 units 3s into the past.

Level 1

53
23 / 12 / 13
3,962
233
78,938
56,570
1,671
Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 35%.

Level 5

Cantrip

Cantrip

Soar

Generate 1 Ammo after activating Soar.

Level 1

Biting Cold

Biting Cold

Ice Block

Generate 2 Ammo after activating Ice Block.

Level 1

Impact

Impact

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 60% after getting an Elimination

Level 3

Wormhole

Wormhole

Blink

Blink can be refired within 4s of its use to return to the initial casting location.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
24 / 15 / 12
5,200
306
147,947
62,601
0
Bloodline

Bloodline

Grace

Generate 3 Ammo after using Grace.

Level 3

Superiority

Superiority

Armor

Increase your maximum Ammo by 3.

Level 3

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 5

Heir to the Throne

Heir to the Throne

Grace

Increase travel speed during Grace by 10%.

Level 1

Highborn

Highborn

Armor

Increase your Movement Speed by 9%.

Level 3

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

35
3 / 8 / 17
3,444
203
62,418
54,049
0
Harmony

Harmony

Shatter

Heal for 65% of the damage dealt by Shatter.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 24% during Shatter.

Level 3

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Fernando
CoolDays
Fernando
15
8 / 6 / 19
5,067
298
59,150
74,921
218,236
Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2.5s for every 1000 damage your Shield takes.

Level 5

Running Start

Running Start

Charge

Increase your Movement Speed by 10% for 3s after using Charge.

Level 1

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 750-Health Shield for 3s after you use Charge.

Level 5

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

Tiberius
EdyaFrick2007
Tiberius
1
10 / 17 / 7
3,820
225
80,820
55,793
0
Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 1.6s for each enemy hit by Heavy Blade.

Level 4

Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 15.

Level 1

Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 4 Ammo after activating Combat Trance.

Level 4

Honed Senses

Honed Senses

Combat Trance

Generate 3% Ultimate charge every 1s while Combat Trance is active.

Level 5

World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 15% Health.

Level 1

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

27
8 / 14 / 5
3,797
223
43,185
60,784
67,078

Level 1

Level 1

Level 3

Level 5

Level 5

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 40s
Objective Time
9m 1s
160
Kill Participation
113
60
Kills
53
53
Deaths
60
100
Assists
60
Player
Kills
Deaths
Assists
KDA
L
24
15
12
2
W
Androxus
ATUV
Androxus
21
12
12
2.25
L
3
8
17
1.44
L
Fernando
CoolDays
Fernando
8
6
19
2.92
L
Tiberius
EdyaFrick2007
Tiberius
10
17
7
0.79
W
5
17
20
0.88
W
Jenos
Malaza
Jenos
6
4
38
6.25
W
Atlas
ODopez
Atlas
5
8
17
1.69
L
8
14
5
0.75
W
23
12
13
2.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

308,148
Damage
393,520
393,520
Taken
308,148
15,526
Shielding
285,314
225,850
Healing
129,975
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
147,947
144,747
0
3,853
62,601
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Androxus
ATUV
Androxus
80,384
67,906
0
10,461
89,682
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
62,418
35,657
53,313
32,535
54,049
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Fernando
CoolDays
Fernando
59,150
31,310
0
4,540
74,921
218,236
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Tiberius
EdyaFrick2007
Tiberius
80,820
57,562
0
6,017
55,793
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
77,551
47,555
0
3,075
60,611
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Jenos
Malaza
Jenos
25,967
21,464
181,702
21,738
31,665
13,855
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

W
Atlas
ODopez
Atlas
45,308
45,308
0
5,324
154,992
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
43,185
42,169
24,474
5,243
60,784
67,078
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
78,938
78,242
0
3,550
56,570
1,671
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role