Player Matchup

Fernando
Fernando
Alejowuis
Fernando
Level 77
Champion Stats
37W - 24L
1,746 SR
Queue Stats
165W - 165L
1,549 Elo+
Solo
Ying
Ying
Bubbymac
Ying
Level 11
Champion Stats
3W - 4L
1,215 SR
Queue Stats
9W - 10L
1,404 Elo+
Solo
Bomb King
Bomb King
LucioBabyGG
Bomb King
Level 23
Champion Stats
1W - 2L
1,532 SR
Queue Stats
43W - 50L
1,485 Elo+
Solo
Tiberius
Tiberius
NapperM80
Tiberius
Level 23
Champion Stats
0W - 2L
1,446 SR
Queue Stats
5W - 13L
1,340 Elo+
Solo
Vora
Vora
TumbadoJhon
Vora
Level 18
Champion Stats
0W - 3L
1,344 SR
Queue Stats
4W - 11L
1,305 Elo+
Solo
Team Averages
Level 30
1,457 SR
1,417 Elo+

VS

Team Averages
Level 147
1,522 SR
1,419 Elo+
Pip
Pip
DarkPrince0616
Pip
Level 12
Champion Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,112 Elo+
Solo
Grover
Grover
FATAL2469
Grover
Level 18
Champion Stats
1W - 1L
1,500 SR
Queue Stats
14W - 18L
1,461 Elo+
Solo
Moji
Moji
GetTFON0ob
Moji
Level 573
Champion Stats
445W - 371L
1,679 SR
Queue Stats
2,083W - 2,073L
1,572 Elo+
Solo
Cassie
Cassie
HinduExtremist
Cassie
Level 106
Champion Stats
8W - 15L
1,430 SR
Queue Stats
295W - 321L
1,451 Elo+
Solo
Raum
Raum
Worthmeteor
Raum
Level 28
Champion Stats
3W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Alejowuis
Fernando
49
10 / 10 / 24
4,710
248
87,235
120,407
191,608
Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Ying
9
10 / 12 / 30
4,273
225
89,670
55,406
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Bomb King
LucioBabyGG
Bomb King
26
17 / 14 / 12
3,413
180
87,462
49,837
0
Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 13.75% for 3s after hitting at least one enemy with Detonate.

Level 5

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 50.

Level 1

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 15% and cause Poppy Bomb to explode on contact with any surface.

Level 1

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 3.

Level 3

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.5s for each Sticky Bomb you Detonate.

Level 5

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

Tiberius
NapperM80
Tiberius
19
19 / 15 / 13
4,532
239
114,238
65,736
0
Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 75.

Level 5

Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 3 Ammo after activating Combat Trance.

Level 3

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 0.8s for each enemy hit by Heavy Blade.

Level 2

World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 30% Health.

Level 2

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 3.

Level 3

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

27
1 / 23 / 2
2,083
110
25,296
54,164
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Team 1 Score

2

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
7
7 / 15 / 19
3,862
203
51,783
64,019
14,690
Acrobat's Trick

Acrobat's Trick

Weapon

Reduce the Cooldown of Healing Potion by 0.4s after hitting an enemy with your weapon.

Level 4

Refreshing Jog

Refreshing Jog

Weightless

Heal for 180 every 1s while Weightless is active.

Level 3

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 2.4s for each ally it hits.

Level 4

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 24%.

Level 3

From Above

From Above

Weightless

Reduces the Cooldown of Weightless by 0.6s.

Level 1

Mega Potion

Mega Potion

Healing Potion

Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)

Level 1

Grover
FATAL2469
Grover
8
7 / 17 / 20
4,062
214
30,859
73,899
0
29
39 / 2 / 12
5,536
291
108,808
34,756
38,280

Level 5

Level 1

Level 2

Level 5

Level 2

Level 1

58
13 / 12 / 16
3,932
207
60,777
43,219
0
17
8 / 11 / 45
5,455
287
93,323
188,008
0
Hellish Lodestones

Hellish Lodestones

Ignition

Reduce your damage taken by 12% for 3s after activating Ignition.

Level 4

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 150.

Level 1

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 4s after activating Soul Harvest.

Level 4

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 20% for 3s after activating Soul Harvest.

Level 4

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 16%.

Level 2

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 30s
Objective Time
14m 54s
138
Kill Participation
186
57
Kills
74
74
Deaths
57
81
Assists
112
Player
Kills
Deaths
Assists
KDA
L
Fernando
Alejowuis
Fernando
10
10
24
2.2
L
Ying
10
12
30
2.08
W
7
15
19
1.1
W
Grover
FATAL2469
Grover
7
17
20
1
W
39
2
12
22.5
W
13
12
16
1.75
L
Bomb King
LucioBabyGG
Bomb King
17
14
12
1.64
L
Tiberius
NapperM80
Tiberius
19
15
13
1.7
L
1
23
2
0.09
W
8
11
45
2.77

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

403,901
Damage
345,550
345,550
Taken
403,901
191,608
Shielding
52,970
142,910
Healing
155,894
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Fernando
Alejowuis
Fernando
87,235
55,339
0
22,513
120,407
191,608
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
Ying
89,670
58,095
80,173
24,512
55,406
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
51,783
47,253
24,718
10,371
64,019
14,690
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Grover
FATAL2469
Grover
30,859
23,983
31,054
20,218
73,899
0
W
108,808
100,254
6,913
20,590
34,756
38,280

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 2

W
60,777
47,366
0
1,192
43,219
0
L
Bomb King
LucioBabyGG
Bomb King
87,462
58,633
0
3,322
49,837
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Level 1

L
Tiberius
NapperM80
Tiberius
114,238
82,996
0
10,167
65,736
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
25,296
16,567
0
2,223
54,164
0
W
93,323
74,178
18,955
21,883
188,008
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Damage Done by Role

Damage Taken by Role