Player Matchup

Willo
Willo
GrowBuildEat
Willo
Level 383
Champion Stats
1,295W - 1,153L
1,659 SR
Queue Stats
1,371W - 1,323L
1,645 Elo+
Solo
Fernando
Fernando
IIAriusII
Fernando
Level 293
Champion Stats
5W - 9L
1,503 SR
Queue Stats
547W - 515L
1,569 Elo+
Solo
Tiberius
Tiberius
geekprincess
Tiberius
Level 999
Champion Stats
11W - 12L
1,610 SR
Queue Stats
1,325W - 1,304L
1,573 Elo+
Party 1
Ying
Ying
pyruson
Ying
Level 395
Champion Stats
14W - 12L
1,570 SR
Queue Stats
717W - 721L
1,566 Elo+
Party 1
Maeve
Maeve
xodev
Maeve
Level 236
Champion Stats
460W - 456L
1,516 SR
Queue Stats
621W - 599L
1,517 Elo+
Party 1
Team Averages
Level 461
1,572 SR
1,574 Elo+

VS

Team Averages
Level 350
1,579 SR
1,617 Elo+
Corvus
Corvus
BANTOEL
Corvus
Level 434
Champion Stats
166W - 207L
1,535 SR
Queue Stats
1,795W - 1,882L
1,609 Elo+
Solo
Khan
Khan
Migarydo
Khan
Level 28
Champion Stats
19W - 14L
1,677 SR
Queue Stats
21W - 14L
1,694 Elo+
Party 2
Maeve
Maeve
Sxt666
Maeve
Level 15
Champion Stats
6W - 10L
1,493 SR
Queue Stats
8W - 12L
1,505 Elo+
Solo
Fernando
Fernando
ZipsaTheLionTTV
Fernando
Level 275
Champion Stats
11W - 11L
1,691 SR
Queue Stats
425W - 315L
1,693 Elo+
Party 2
Imani
Imani
altairkyrieligt
Imani
Level 999
Champion Stats
114W - 109L
1,497 SR
Queue Stats
2,301W - 2,279L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
7
11 / 3 / 11
3,038
276
82,266
31,787
0
Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Antics

Antics

Weapon

Increase your Reload Speed by 5%.

Level 1

Spritely

Spritely

Flutter

Reduce your damage taken by 20% for 3s after activating Flutter.

Level 4

Flora

Flora

Armor

Increase your maximum Health by 150.

Level 3

Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 3.2s.

Level 4

Nightshade

Nightshade

Dead Zone

Dead Zone damage is increased to 650.

Level 1

Fernando
IIAriusII
Fernando
59
6 / 3 / 4
3,148
286
44,273
61,097
60,127
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Tiberius
geekprincess
Tiberius
60
5 / 4 / 11
2,860
260
91,388
39,766
1,450
Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 3s.

Level 5

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 1.

Level 1

Pouncing Tigron

Pouncing Tigron

Crouching Tigron

Increase the jump strength of Crouching Tigron by 16%.

Level 2

Beast-Slayer

Beast-Slayer

Armor

Gain a 150-Health Shield for 3s after falling to or below 50% Health.

Level 3

Charisma

Charisma

Armor

Increase your maximum Health by 200.

Level 4

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Ying
pyruson
Ying
59
0 / 1 / 17
2,832
257
10,861
13,126
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2s.

Level 4

Tangible

Tangible

Armor

Increase your maximum Health by 150.

Level 3

Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 1.4s.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Shuffle

Shuffle

Dimensional Link

Increase your Movement Speed by 30% while Dimensional Link is active.

Level 3

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Maeve
xodev
Maeve
37
11 / 6 / 4
2,448
223
29,431
29,496
0
Savagery

Savagery

Pounce

Heal for 350 after using Pounce.

Level 5

Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 2s.

Level 4

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 20%.

Level 2

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.2s each time you hit an enemy with a dagger.

Level 1

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 3s.

Level 3

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Corvus
BANTOEL
Corvus
45
1 / 3 / 8
2,750
250
4,230
19,957
0
The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 400 over 1s after Healing an ally with Abyssal Reconstruction.

Level 5

Condemnation

Condemnation

Armor

Increase the Healing you do by 5% while at or below 70% Health.

Level 1

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 2.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 1

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Priority Targets

Priority Targets

Abyssal Reconstruction

Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 1.5s. This effect can only occur once every 5s.

Level 3

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Khan
9
2 / 6 / 10
2,329
212
51,460
76,727
27,687
Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Open Fire!

Open Fire!

Battle Shout

Generate 4 Ammo after activating Battle Shout.

Level 1

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 30% while your Bulwark is active.

Level 5

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 15.

Level 5

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Maeve
Sxt666
Maeve
3
4 / 8 / 2
1,817
165
23,301
29,258
0
Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Walk it Off

Walk it Off

Prowl

Heal for 160 every 1s while Prowl is active.

Level 4

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.

Level 3

Persistence

Persistence

Armor

Reduce the damage you take by 16% while at or below 40% Health.

Level 4

Street Cred

Street Cred

Armor

Increase your maximum Health by 50.

Level 1

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

Fernando
58
3 / 6 / 8
3,175
289
59,363
91,777
178,177
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Dire Need

Dire Need

Shield

Increase your Movement Speed by 32% while using Shield.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

60
7 / 10 / 1
2,156
196
36,918
40,500
0
Mystic Fire

Mystic Fire

Frostfire Glide

Regenerate 15% Mana every 1s while using FrostFire Glide.

Level 3

Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 200 every 1s while using FrostFire Glide.

Level 4

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 10% faster.

Level 2

Pilgrimage

Pilgrimage

Frostfire Glide

Increase the duration of FrostFire Glide by 1.5s.

Level 3

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 150.

Level 3

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 22s
Objective Time
4m 2s
80
Kill Participation
46
33
Kills
17
17
Deaths
33
47
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Corvus
BANTOEL
Corvus
1
3
8
1.67
W
11
3
11
5.5
W
Fernando
IIAriusII
Fernando
6
3
4
2.67
L
Khan
2
6
10
1.17
L
Maeve
Sxt666
Maeve
4
8
2
0.63
L
Fernando
3
6
8
1.17
L
7
10
1
0.75
W
Tiberius
geekprincess
Tiberius
5
4
11
2.63
W
Ying
pyruson
Ying
0
1
17
8.5
W
Maeve
xodev
Maeve
11
6
4
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

258,219
Damage
175,272
175,272
Taken
258,219
61,577
Shielding
205,864
129,458
Healing
148,492
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Corvus
BANTOEL
Corvus
4,230
2,246
106,543
10,965
19,957
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
82,266
56,953
0
462
31,787
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Fernando
IIAriusII
Fernando
44,273
32,337
0
3,335
61,097
60,127
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Khan
51,460
47,008
9,455
12,266
76,727
27,687
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Maeve
Sxt666
Maeve
23,301
20,790
132
4,916
29,258
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Fernando
59,363
46,233
0
2,391
91,777
178,177
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

L
36,918
21,783
0
1,824
40,500
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Tiberius
geekprincess
Tiberius
91,388
67,127
0
1,089
39,766
1,450
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Ying
pyruson
Ying
10,861
10,861
107,915
10,375
13,126
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Maeve
xodev
Maeve
29,431
26,096
0
6,282
29,496
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role