Player Matchup

Lex
Lex
Masters
Belanovâ
Lex
Masters
Level 872
Champion Stats
13W - 5L
1,811 SR
Queue Stats
410W - 179L
1,818 Elo+
Party 1
Saati
Saati
Masters
JhonConsta
Saati
Masters
Level 999
Champion Stats
34W - 20L
1,932 SR
Queue Stats
1,173W - 528L
1,847 Elo+
Party 1
Jenos
Jenos
Platinum IV
RiarracooYT
Jenos
Platinum IV
Level 732
Champion Stats
17W - 14L
1,638 SR
Queue Stats
1,375W - 1,370L
1,581 Elo+
Solo
Terminus
Terminus
Diamond IV
Sephyx
Terminus
Diamond IV
Level 999
Champion Stats
8W - 3L
1,861 SR
Queue Stats
356W - 313L
1,580 Elo+
Solo
Azaan
Azaan
Platinum I
weSnowKiss
Azaan
Platinum I
Level 999
Champion Stats
32W - 35L
1,576 SR
Queue Stats
2,276W - 2,237L
1,622 Elo+
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 920
1,764 SR
1,690 Elo+

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 486
1,689 SR
1,627 Elo+
Fernando
Fernando
Diamond II
AutoCAÐ
Fernando
Diamond II
Level 221
Champion Stats
61W - 35L
1,668 SR
Queue Stats
365W - 360L
1,611 Elo+
Solo
Octavia
Octavia
Diamond IV
Garito25
Octavia
Diamond IV
Level 54
Champion Stats
9W - 3L
1,714 SR
Queue Stats
22W - 17L
1,562 Elo+
Solo
Pip
Pip
Diamond II
PRIMALMONKE
Pip
Diamond II
Level 270
Champion Stats
69W - 41L
1,740 SR
Queue Stats
75W - 56L
1,660 Elo+
Party 2
Ying
Ying
Diamond III
Qüiet
Ying
Diamond III
Level 999
Champion Stats
69W - 72L
1,615 SR
Queue Stats
2,715W - 2,636L
1,637 Elo+
Solo
Yagorath
Yagorath
Diamond II
kiwì
Yagorath
Diamond II
Level 886
Champion Stats
341W - 242L
1,711 SR
Queue Stats
483W - 432L
1,665 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
7 / 8 / 3
2,594
288
78,809
53,090
0
Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 40% for 2s after Combat Slide ends.

Level 4

Assail

Assail

In Pursuit

Generate 3 Ammo after activating In Pursuit.

Level 1

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 25% for each enemy hit by your weapons.

Level 5

Justice Served

Justice Served

Retribution

Heal for 15% of your maximum Health after getting a Killing Blow on your Retribution target.

Level 1

The Hunted

The Hunted

Retribution

You gain 20% Lifesteal against your Retribution target.

Level 4

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

Saati
59
7 / 12 / 5
2,339
260
66,997
40,341
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 10%

Level 1

Plated Leggings

Plated Leggings

Reduce Damage taken by 12% for 1.5s after using Blast Back.

Level 4

Closing Time

Closing Time

Increase your Movement Speed by 24% for 2.5s after activating Blast Back.

Level 4

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 4.

Level 4

Grab and Go

Grab and Go

Generate 2 Ammo for each enemy hit with Blast Back.

Level 2

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

56
0 / 13 / 10
996
111
15,049
32,218
920
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 60% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 0.4s.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Terminus
Sephyx
Terminus
55
0 / 10 / 2
1,673
186
28,637
62,161
0
Forsaken

Forsaken

Armor

Generate 50% of a Calamity Blast charge for each enemy hit with Massacre Axe.

Level 5

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 150.

Level 1

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 400.

Level 4

We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 15% increased Healing while at or below 50% Health.

Level 3

Devastation

Devastation

Calamity Blast

Heal for 120 for each enemy hit by Calamity Blast.

Level 2

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

Azaan
60
3 / 10 / 2
2,151
239
34,477
80,250
36,160
Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 6%.

Level 1

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 375.

Level 5

Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 450.

Level 3

Depths of Despair

Depths of Despair

Reduce the damage you take by 4% for 2s after activating Conviction.

Level 1

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

Bans
KhanImani
Team 1 Score

0

VS

Team 2 Score

4

Bans
MakoaCassie
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
AutoCAÐ
Fernando
56
8 / 2 / 13
3,043
338
37,263
66,879
106,604
Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Running Start

Running Start

Charge

Increase your Movement Speed by 10% for 3s after using Charge.

Level 1

Dire Need

Dire Need

Shield

Increase your Movement Speed by 24% while using Shield.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2.5s for every 1000 damage your Shield takes.

Level 5

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Octavia
Garito25
Octavia
31
29 / 4 / 13
3,940
438
127,282
29,176
0
New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 60%.

Level 3

Fire and Maneuver

Fire and Maneuver

Armor

Increase your Movement Speed by 6% for 2.5s after getting a Killing Blow or Elimination.

Level 1

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 30%.

Level 3

Overwhelming Force

Overwhelming Force

Generate 3% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 3

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 10.

Level 5

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

37
6 / 5 / 17
2,767
307
34,994
37,411
800
Escape Artist

Escape Artist

Weightless

Increase the duration of Weightless by 1.6s.

Level 4

Moxie

Moxie

Armor

Increase your Healing received by 6% while at or below 50% Health.

Level 1

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 1.2s for each ally it hits.

Level 2

Sturdy

Sturdy

Weapon

Gain 15% Movement Speed.

Level 5

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 24%.

Level 3

Combat Medic

Combat Medic

Weapon

Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )

Level 1

Ying
Qüiet
Ying
60
1 / 3 / 31
3,294
366
15,673
20,645
0
Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 1.25s.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Yagorath
kiwì
Yagorath
59
10 / 3 / 22
4,259
473
52,848
69,858
0
Ancient Wounds

Ancient Wounds

Piercing Quills

Generate 10% of your maximum acid after hitting an enemy with Piercing Quills.

Level 5

End of an Era

End of an Era

Hardening

Increase the additional Damage Reduction benefit of Hardening by 20% but reduce its duration by {scale=10|10}%.

Level 1

Deadly Pursuit

Deadly Pursuit

Form Swap

Increase your Movement Speed by 20% for 1s after swapping into Travel Form.

Level 1

Deadly Predator

Deadly Predator

Weapon

Increase your maximum acid capacity by 24%.

Level 3

Towering Presence

Towering Presence

Armor

Increase the Health of your Ultimate Health pool by 1000.

Level 5

Corrosive Acid

Corrosive Acid

Caustic Spray

Augment your acid, increasing the damage done by Caustic Spray to 42, the damage of acid pools to 40, and increase the Movement Speed of allies within your acid pools by 20%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 35s
Objective Time
9m 1s
39
Kill Participation
150
17
Kills
54
53
Deaths
17
22
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Fernando
AutoCAÐ
Fernando
8
2
13
7.25
L
7
8
3
1.06
W
Octavia
Garito25
Octavia
29
4
13
8.88
L
Saati
7
12
5
0.79
W
6
5
17
2.9
W
Ying
Qüiet
Ying
1
3
31
5.5
L
0
13
10
0.38
L
Terminus
Sephyx
Terminus
0
10
2
0.1
W
Yagorath
kiwì
Yagorath
10
3
22
7
L
Azaan
3
10
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

223,969
Damage
268,060
268,060
Taken
223,969
37,080
Shielding
107,404
83,219
Healing
164,813
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
AutoCAÐ
Fernando
37,263
26,829
0
428
66,879
106,604
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
78,809
77,116
0
4,433
53,090
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Octavia
Garito25
Octavia
127,282
118,477
1,334
722
29,176
0

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
Saati
66,997
54,680
0
977
40,341
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
34,994
32,263
47,206
8,417
37,411
800
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

W
Ying
Qüiet
Ying
15,673
15,673
95,975
10,400
20,645
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
15,049
9,229
46,690
5,517
32,218
920
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Terminus
Sephyx
Terminus
28,637
16,120
0
10,632
62,161
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Yagorath
kiwì
Yagorath
52,848
38,274
0
331
69,858
0

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Azaan
34,477
25,086
0
14,970
80,250
36,160
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role