Player Matchup

Makoa
Makoa
Platinum II
Ledragon58
Makoa
Platinum II
Level 459
Champion Stats
46W - 40L
1,676 SR
Queue Stats
480W - 422L
1,559 Elo+
Party 1
Sha Lin
Sha Lin
Platinum I
Pùlpï
Sha Lin
Platinum I
Level 315
Champion Stats
14W - 13L
1,640 SR
Queue Stats
276W - 238L
1,584 Elo+
Party 1
Lex
Lex
Platinum III
RaggedRabbit
Lex
Platinum III
Level 309
Champion Stats
28W - 34L
1,696 SR
Queue Stats
175W - 164L
1,575 Elo+
Solo
Moji
Moji
Gold V
Sinaro
Moji
Gold V
Level 999
Champion Stats
0W - 1L
1,538 SR
Queue Stats
39W - 32L
1,475 Elo+
Party 1
Inara
Inara
Gold I
lounajodie
Inara
Gold I
Level 492
Champion Stats
45W - 35L
1,589 SR
Queue Stats
907W - 873L
1,553 Elo+
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 515
1,628 SR
1,549 Elo+

VS

Team Averages
Gold II
Gold II
Average Tier
Level 526
1,590 SR
1,560 Elo+
Fernando
Fernando
Gold I
Blackout_AlanRay
Fernando
Gold I
Level 763
Champion Stats
21W - 24L
1,626 SR
Queue Stats
473W - 414L
1,554 Elo+
Solo
Ying
Ying
Platinum I
Chloevermore
Ying
Platinum I
Level 822
Champion Stats
122W - 99L
1,635 SR
Queue Stats
608W - 545L
1,605 Elo+
Party 2
Barik
Barik
Qualifying
HángUrsélf
Barik
Qualifying
Level 65
Champion Stats
6W - 3L
1,354 SR
Queue Stats
23W - 16L
1,614 Elo+
Solo
Tyra
Tyra
Gold I
TrenchOceanic
Tyra
Gold I
Level 517
Champion Stats
29W - 20L
1,636 SR
Queue Stats
771W - 784L
1,532 Elo+
Solo
Maeve
Maeve
Platinum I
Vampirysik
Maeve
Platinum I
Level 463
Champion Stats
280W - 228L
1,698 SR
Queue Stats
523W - 497L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Makoa
57
7 / 7 / 9
2,871
239
50,897
102,940
52,105
Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 40%.

Level 4

Determination

Determination

Armor

Increase your Healing received from other players by 24% while at or below 50% Health.

Level 4

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 20% after falling to or below 40% Health.

Level 1

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Sha Lin
Pùlpï
Sha Lin
54
8 / 9 / 10
2,765
230
78,896
48,687
0
Swagger

Swagger

Armor

Increase your maximum Health by 100.

Level 2

Windwall

Windwall

Rapid Shot

Each arrow of Rapid Shot reduces the Movement Speed of any enemy hit by 5% for 2s.

Level 1

Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 3s.

Level 5

Wanderlust

Wanderlust

Armor

Increase your Movement Speed by 12%.

Level 4

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 45% Health.

Level 3

Recurve

Recurve

Weapon

Increase the rate at which your Longbow charges by 25%.

Level 1

46
13 / 9 / 7
3,259
272
74,529
59,221
0
Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 10% for each enemy hit by your weapons.

Level 2

Requip

Requip

Combat Slide

Generate 4 Ammo after activating Combat Slide.

Level 2

Assail

Assail

In Pursuit

Generate 3 Ammo after activating In Pursuit.

Level 1

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 250.

Level 5

Death Hastens

Death Hastens

Weapon

Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.

Level 1

Moji
Sinaro
Moji
57
1 / 7 / 15
3,192
266
13,683
40,884
10,636

Level 3

Level 5

Level 2

Level 2

Level 3

Level 1

Inara
58
5 / 9 / 8
2,916
243
49,322
110,905
23,886
Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 28 every 1s while Earthen Guard is active.

Level 1

Caretaker

Caretaker

Warder's Field

Heal for 22 every 1s while standing in Warder's Field.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Bans
KhanImani
Team 1 Score

2

VS

Team 2 Score

4

Bans
Cassie
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
7 / 3 / 17
3,514
293
84,771
92,808
79,322
Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

59
1 / 5 / 18
3,398
283
15,509
27,592
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

31
9 / 5 / 11
3,930
328
105,160
56,719
74,894
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 0.4s.

Level 1

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 2.4000000000000004s.

Level 3

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

59
8 / 9 / 13
3,348
279
87,269
47,206
0
In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Survivalist

Survivalist

Armor

Increase your maximum Health by 150.

Level 3

Turn The Table

Turn The Table

Nade Launcher

Heal for 60 for each enemy hit with Nade Launcher.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 1.5s.

Level 3

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

Maeve
56
16 / 12 / 11
3,444
287
69,928
43,002
0
Savagery

Savagery

Pounce

Heal for 140 after using Pounce.

Level 2

Walk it Off

Walk it Off

Prowl

Heal for 80 every 1s while Prowl is active.

Level 2

Scamper

Scamper

Pounce

Increase your Movement Speed by 40% for 3s after using Pounce.

Level 4

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 12% for 2s after using Pounce.

Level 3

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 40%.

Level 4

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 59s
Objective Time
9m 3s
83
Kill Participation
111
34
Kills
41
41
Deaths
34
49
Assists
70
Player
Kills
Deaths
Assists
KDA
W
7
3
17
5.17
W
1
5
18
2
W
9
5
11
2.9
L
Makoa
7
7
9
1.64
L
Sha Lin
Pùlpï
Sha Lin
8
9
10
1.44
L
13
9
7
1.83
L
Moji
Sinaro
Moji
1
7
15
1.21
W
8
9
13
1.61
W
Maeve
16
12
11
1.79
L
Inara
5
9
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

267,327
Damage
362,637
362,637
Taken
267,327
86,627
Shielding
154,216
184,003
Healing
167,331
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
84,771
35,532
0
17,657
92,808
79,322
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
15,509
15,509
112,206
14,226
27,592
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
105,160
105,160
0
15,247
56,719
74,894
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Makoa
50,897
47,111
0
1,520
102,940
52,105
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Sha Lin
Pùlpï
Sha Lin
78,896
78,896
0
2,782
48,687
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
74,529
73,451
0
3,436
59,221
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Moji
Sinaro
Moji
13,683
13,683
148,881
21,315
40,884
10,636
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
87,269
48,589
0
2,683
47,206
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

W
Maeve
69,928
66,159
0
5,312
43,002
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

L
Inara
49,322
37,366
0
6,069
110,905
23,886
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role