Player Matchup

Pip
Pip
Masters
Belanovâ
Pip
Masters
Level 873
Champion Stats
22W - 2L
1,964 SR
Queue Stats
416W - 179L
1,806 Elo+
Party 1
Masters
JhonConsta
Unknown
Masters
Level 999
Champion Stats
80W - 23L
1,933 SR
Queue Stats
1,179W - 528L
1,832 Elo+
Party 1
Makoa
Makoa
Platinum II
SerisIsFTier
Makoa
Platinum II
Level 632
Champion Stats
59W - 79L
1,505 SR
Queue Stats
1,819W - 1,805L
1,498 Elo+
Solo
Barik
Barik
Platinum III
ZagueÞlay
Barik
Platinum III
Level 999
Champion Stats
7W - 14L
1,592 SR
Queue Stats
347W - 328L
1,533 Elo+
Solo
Rei
Rei
Qualifying
gloomybearO3O
Rei
Qualifying
Level 41
Champion Stats
1W - 1L
1,525 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 709
1,704 SR
1,634 Elo+

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 505
1,593 SR
1,635 Elo+
Vatu
Vatu
Diamond II
PRIMALMONKE
Vatu
Diamond II
Level 271
Champion Stats
2W - 3L
1,709 SR
Queue Stats
76W - 56L
1,671 Elo+
Solo
Lian
Lian
Diamond IV
RaulxGamer
Lian
Diamond IV
Level 539
Champion Stats
39W - 50L
1,625 SR
Queue Stats
727W - 695L
1,580 Elo+
Solo
Fernando
Fernando
Platinum I
SHANMII
Fernando
Platinum I
Level 365
Champion Stats
71W - 63L
1,655 SR
Queue Stats
927W - 936L
1,621 Elo+
Solo
Jenos
Jenos
Diamond IV
champapas
Jenos
Diamond IV
Level 462
Champion Stats
9W - 13L
1,388 SR
Queue Stats
357W - 349L
1,638 Elo+
Party 2
Terminus
Terminus
Diamond II
kiwì
Terminus
Diamond II
Level 887
Champion Stats
15W - 25L
1,587 SR
Queue Stats
483W - 432L
1,664 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
7 / 1 / 17
2,656
379
35,923
24,790
13,790
Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 3s for each ally it hits.

Level 5

Moxie

Moxie

Armor

Increase your Healing received by 6% while at or below 50% Health.

Level 1

Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 20% of Healing Potion's effect if you hit an ally but not yourself.

Level 1

Acrobat's Trick

Acrobat's Trick

Weapon

Reduce the Cooldown of Healing Potion by 0.4s after hitting an enemy with your weapon.

Level 4

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 32%.

Level 4

Mega Potion

Mega Potion

Healing Potion

Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)

Level 1

JhonConsta
Unknown
59
13 / 1 / 16
2,982
426
78,544
28,822
4,453

Level 5

Level 3

Level 1

Level 1

Level 5

Level 1

57
5 / 2 / 11
2,402
343
36,360
80,934
21,919
Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Tsunami

Tsunami

Shell Spin

Increase your Movement Speed by 24% for 3s after using Shell Spin.

Level 4

Determination

Determination

Armor

Increase your Healing received from other players by 24% while at or below 50% Health.

Level 4

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 20% after falling to or below 40% Health.

Level 1

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Barik
58
5 / 1 / 15
2,792
399
46,827
46,762
47,008
Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Double-Time

Double-Time

Rocket Boots

Heal for 150 every 1s for 3s after activating Rocket Boots.

Level 3

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.3s.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

20
5 / 3 / 15
2,501
357
12,735
21,297
0
Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 50.

Level 1

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 1% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 1

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 60 Health.

Level 3

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Bans
YagorathImani
Team 1 Score

4

VS

Team 2 Score

0

Bans
CassieKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
37
1 / 9 / 0
1,087
155
24,980
35,417
0
Gathering Shadow

Gathering Shadow

Ambush

Reduce the damage you take by 20% for 2s after Ambush ends. This applies to each Ambush in the chain.

Level 4

Deadly Dash

Deadly Dash

Dash

Generate 7% Ultimate charge after activating Dash once every -8s.

Level 1

Contemplation

Contemplation

Dash

Heal for -7.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 1

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 50%.

Level 5

Infiltration

Infiltration

Ambush

Heal for 280 after activating Ambush. This applies to each Ambush in the chain.

Level 4

Omnipresence

Omnipresence

Ambush

Your Ambush gains an additional charge and can now be used on allies.

Level 1

60
5 / 6 / 1
2,054
293
88,919
28,957
0
Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 20 units.

Level 4

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 5

Bloodline

Bloodline

Grace

Generate 1 Ammo after using Grace.

Level 1

Heir to the Throne

Heir to the Throne

Grace

Increase travel speed during Grace by 10%.

Level 1

Divine Right

Divine Right

Grace

Gain 20% Movement Speed for 3s after using Grace.

Level 4

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

Fernando
SHANMII
Fernando
53
1 / 9 / 3
1,617
231
42,378
63,248
42,233
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Running Start

Running Start

Charge

Increase your Movement Speed by 10% for 3s after using Charge.

Level 1

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 32% for 3s after hitting an enemy with Fireball.

Level 4

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 0.6s after hitting an enemy with Fireball.

Level 1

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Jenos
champapas
Jenos
54
0 / 3 / 4
1,631
233
11,540
8,560
7,696
Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Terminus
kiwì
Terminus
59
1 / 7 / 1
1,472
210
34,788
74,207
0
Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 5% increased Healing while at or below 50% Health.

Level 1

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 2% for each Calamity Charge you have.

Level 1

It Watches

It Watches

Armor

Generate 9% Power Siphon charge for each enemy hit with Massacre Axe.

Level 3

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 750.

Level 5

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 32s
Objective Time
1m 28s
109
Kill Participation
17
35
Kills
8
8
Deaths
34
74
Assists
9
Player
Kills
Deaths
Assists
KDA
W
7
1
17
15.5
W
JhonConsta
Unknown
13
1
16
21
L
1
9
0
0.11
L
5
6
1
0.92
L
Fernando
SHANMII
Fernando
1
9
3
0.28
W
5
2
11
5.25
W
Barik
5
1
15
12.5
L
Jenos
champapas
Jenos
0
3
4
0.67
W
5
3
15
4.17
L
Terminus
kiwì
Terminus
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

210,389
Damage
202,605
202,605
Taken
210,389
87,170
Shielding
49,929
156,622
Healing
98,584
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
35,923
33,320
59,242
16,288
24,790
13,790
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
JhonConsta
Unknown
78,544
68,461
0
1,086
28,822
4,453
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
24,980
19,759
0
6,834
35,417
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
88,919
87,335
0
1,104
28,957
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Fernando
SHANMII
Fernando
42,378
18,286
0
0
63,248
42,233
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
36,360
34,515
0
2,532
80,934
21,919
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Barik
46,827
46,827
0
12,872
46,762
47,008
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Jenos
champapas
Jenos
11,540
5,991
83,239
1,962
8,560
7,696
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
12,735
12,592
58,467
6,135
21,297
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Terminus
kiwì
Terminus
34,788
25,956
0
5,445
74,207
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Damage Done by Role

Damage Taken by Role