Player Matchup

Fernando
Fernando
Diamond IV
CaraDeNepe
Fernando
Diamond IV
Level 999
Champion Stats
137W - 112L
1,672 SR
Queue Stats
613W - 575L
1,645 Elo+
Solo
Lian
Lian
Platinum II
Elmaster81
Lian
Platinum II
Level 276
Champion Stats
16W - 7L
1,763 SR
Queue Stats
500W - 509L
1,575 Elo+
Solo
Maeve
Maeve
Platinum I
Gutigamer10
Maeve
Platinum I
Level 912
Champion Stats
4W - 14L
1,431 SR
Queue Stats
1,308W - 1,286L
1,539 Elo+
Solo
Raum
Raum
Platinum II
M1иEяVа
Raum
Platinum II
Level 999
Champion Stats
8W - 13L
1,577 SR
Queue Stats
1,484W - 1,456L
1,513 Elo+
Solo
Mal'Damba
Mal'Damba
Platinum III
Najarro
Mal'Damba
Platinum III
Level 601
Champion Stats
5W - 7L
1,611 SR
Queue Stats
106W - 92L
1,545 Elo+
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 757
1,611 SR
1,564 Elo+

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 647
1,658 SR
1,570 Elo+
Inara
Inara
Platinum IV
DaringCurse
Inara
Platinum IV
Level 618
Champion Stats
26W - 17L
1,646 SR
Queue Stats
109W - 109L
1,521 Elo+
Solo
Imani
Imani
Diamond III
Davïd
Imani
Diamond III
Level 999
Champion Stats
25W - 19L
1,690 SR
Queue Stats
833W - 820L
1,528 Elo+
Party 1
Androxus
Androxus
Masters
Joarz
Androxus
Masters
Level 999
Champion Stats
120W - 144L
1,559 SR
Queue Stats
3,136W - 3,041L
1,636 Elo+
Party 1
Terminus
Terminus
Platinum II
TermToGM
Terminus
Platinum II
Level 333
Champion Stats
177W - 124L
1,695 SR
Queue Stats
931W - 884L
1,576 Elo+
Solo
Rei
Rei
Platinum III
addxxy
Rei
Platinum III
Level 287
Champion Stats
4W - 3L
1,702 SR
Queue Stats
267W - 234L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
CaraDeNepe
Fernando
60
1 / 9 / 0
1,703
284
37,262
54,390
61,899
Safe Travel

Safe Travel

Charge

Gain a 750-Health Shield for 3s after you use Charge.

Level 5

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 0.8s. This card also increases the rate of Shield gain when using Aegis.

Level 1

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2.5s for every 1000 damage your Shield takes.

Level 5

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

56
2 / 7 / 1
1,388
231
56,165
31,537
0
Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Revitalizing Gem

Revitalizing Gem

Valor

Heal for 120 for each enemy hit with Valor.

Level 2

Eagle's Emerald

Eagle's Emerald

Valor

Generate 2 Ammo for each enemy hit with Valor.

Level 2

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 5

Bloodline

Bloodline

Grace

Generate 1 Ammo after using Grace.

Level 1

Alacrity

Alacrity

Grace

Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.

Level 1

58
1 / 5 / 1
1,029
172
13,442
14,685
0
Patch Up

Patch Up

Nine Lives

Heal for an additional 320 with Nine Lives.

Level 4

Savagery

Savagery

Pounce

Heal for 210 after using Pounce.

Level 3

Scamper

Scamper

Pounce

Increase your Movement Speed by 20% for 3s after using Pounce.

Level 2

Walk it Off

Walk it Off

Prowl

Heal for 160 every 1s while Prowl is active.

Level 4

Cut and Run

Cut and Run

Armor

Increase your Movement Speed by 20% for 4s after getting a Killing Blow or Elimination.

Level 2

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

59
0 / 5 / 0
1,065
178
13,208
50,581
2,700
Abhorrent Vista

Abhorrent Vista

Ignition

Reduce the Cooldown of Ignition by 2.4s.

Level 4

Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 200 after activating Soul Harvest.

Level 2

Abyssal Connections

Abyssal Connections

Ignition

Gain a 300-Health Shield for 3s after activating Ignition.

Level 3

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 150.

Level 1

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 75.

Level 5

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

Mal'Damba
Najarro
Mal'Damba
57
0 / 5 / 3
1,189
198
11,582
17,229
0
Possession

Possession

Mending Spirits

Reduce your damage taken by 16% while Healing an ally with Mending Spirits.

Level 4

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 15 every 1s while Healing an ally with Mending Spirits.

Level 1

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 25%.

Level 5

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 3.2s.

Level 4

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Bans
KhanCassie
Team 1 Score

0

VS

Team 2 Score

4

Bans
MakoaAtlas
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
5 / 0 / 9
2,504
417
21,608
34,663
350
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Imani
Davïd
Imani
58
5 / 0 / 14
2,236
373
48,983
17,805
600
Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 150 every 1s while using FrostFire Glide.

Level 3

Elemental Grace

Elemental Grace

Armor

Gain a 300-health Shield for 3s after dropping to or below 50% Health.

Level 3

Arcane Flame

Arcane Flame

Inferno Cannon

Increase the Mana generation of Inferno Cannon by 15%.

Level 1

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 250.

Level 5

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 60%.

Level 3

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Androxus
Joarz
Androxus
59
15 / 4 / 4
2,420
403
58,408
22,447
0
Elusive

Elusive

Nether Step

Increase your Movement Speed by 40% for 3s after activating Nether Step.

Level 4

Watchful

Watchful

Armor

Reduce all active Cooldowns by 30% after getting an Elimination.

Level 3

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Power of the Abyss

Power of the Abyss

Reversal

Reduce the Cooldown of Nether Step by 80% after hitting an enemy with Reversal.

Level 4

Defiant Fist

Defiant Fist

Defiance

Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.

Level 1

Terminus
TermToGM
Terminus
49
4 / 0 / 11
2,097
350
22,241
32,261
0
Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 200.

Level 2

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 150.

Level 1

It Watches

It Watches

Armor

Generate 6% Power Siphon charge for each enemy hit with Massacre Axe.

Level 2

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Rei
addxxy
Rei
50
2 / 0 / 22
2,791
465
17,182
24,483
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 2.

Level 1

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 100.

Level 2

Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 16%.

Level 4

Future Generations

Future Generations

Chain Heal

After taking -375 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 3

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 41s
Objective Time
7m 57s
9
Kill Participation
91
4
Kills
31
31
Deaths
4
5
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Fernando
CaraDeNepe
Fernando
1
9
0
0.11
W
5
0
9
9.5
W
Imani
Davïd
Imani
5
0
14
12
L
2
7
1
0.36
L
1
5
1
0.3
W
Androxus
Joarz
Androxus
15
4
4
4.25
L
0
5
0
0
L
Mal'Damba
Najarro
Mal'Damba
0
5
3
0.3
W
Terminus
TermToGM
Terminus
4
0
11
9.5
W
Rei
addxxy
Rei
2
0
22
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

131,659
Damage
168,422
168,422
Taken
131,659
64,599
Shielding
950
46,410
Healing
112,174
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Fernando
CaraDeNepe
Fernando
37,262
21,269
0
0
54,390
61,899
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
21,608
17,440
0
1,004
34,663
350
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Imani
Davïd
Imani
48,983
44,283
0
1,100
17,805
600
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
56,165
51,694
0
1,449
31,537
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
13,442
13,167
0
3,210
14,685
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Androxus
Joarz
Androxus
58,408
40,746
0
679
22,447
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
13,208
12,608
4,342
3,893
50,581
2,700
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Mal'Damba
Najarro
Mal'Damba
11,582
2,577
30,039
3,477
17,229
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Terminus
TermToGM
Terminus
22,241
19,241
0
1,708
32,261
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Rei
addxxy
Rei
17,182
15,932
84,713
22,970
24,483
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role