Player Matchup

Atlas
Atlas
Silver II
IM1SSDADDY
Atlas
Silver II
Level 38
Champion Stats
2W - 3L
1,776 SR
Queue Stats
50W - 34L
1,640 Elo+
Party 1
Barik
Barik
Gold II
KCHER0DEVANIELI
Barik
Gold II
Level 999
Champion Stats
95W - 88L
1,676 SR
Queue Stats
688W - 651L
1,523 Elo+
Solo
Lex
Lex
Diamond V
Stoolzien
Lex
Diamond V
Level 956
Champion Stats
237W - 222L
1,625 SR
Queue Stats
1,781W - 1,671L
1,593 Elo+
Solo
Tiberius
Tiberius
Gold I
Tim McCgraw
Tiberius
Gold I
Level 999
Champion Stats
18W - 14L
1,655 SR
Queue Stats
1,282W - 1,295L
1,608 Elo+
Solo
Ying
Ying
Gold II
rchoord
Ying
Gold II
Level 187
Champion Stats
94W - 65L
1,648 SR
Queue Stats
163W - 121L
1,573 Elo+
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 636
1,676 SR
1,587 Elo+

VS

Team Averages
Silver I
Silver I
Average Tier
Level 403
1,583 SR
1,573 Elo+
Pip
Pip
Platinum IV
GvtZz
Pip
Platinum IV
Level 999
Champion Stats
15W - 26L
1,589 SR
Queue Stats
1,639W - 1,641L
1,555 Elo+
Solo
Seris
Seris
Qualifying
X_KingPop_X
Seris
Qualifying
Level 233
Champion Stats
2W - 4L
1,522 SR
Queue Stats
3W - 5L
1,704 Elo+
Solo
Fernando
Fernando
Silver II
happykhaoula
Fernando
Silver II
Level 223
Champion Stats
47W - 38L
1,649 SR
Queue Stats
407W - 409L
1,549 Elo+
Solo
Talus
Talus
Gold IV
michaeljuarez
Talus
Gold IV
Level 415
Champion Stats
3W - 8L
1,460 SR
Queue Stats
46W - 44L
1,573 Elo+
Solo
Vivian
Vivian
Silver I
politode22
Vivian
Silver I
Level 146
Champion Stats
14W - 9L
1,694 SR
Queue Stats
147W - 147L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Atlas
34
12 / 4 / 13
3,136
285
41,275
63,130
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Safe Haven

Safe Haven

Armor

Increase your Healing received by 6% while Stasis Field is active.

Level 1

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 3s after hitting an enemy with Setback.

Level 3

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 25% while at or below 50% Health.

Level 5

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

51
8 / 2 / 13
3,398
309
39,887
26,384
51,117
Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 20% Health.

Level 2

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.6s.

Level 2

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

60
14 / 7 / 12
3,450
314
48,359
39,948
0
Assail

Assail

In Pursuit

Generate 3 Ammo after activating In Pursuit.

Level 1

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 25% for each enemy hit by your weapons.

Level 5

Requip

Requip

Combat Slide

Generate 2 Ammo after activating Combat Slide.

Level 1

The Hunted

The Hunted

Retribution

You gain 15% Lifesteal against your Retribution target.

Level 3

Heroism

Heroism

Combat Slide

Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.

Level 1

Tiberius
Tim McCgraw
Tiberius
59
8 / 5 / 10
2,875
261
50,972
31,994
840
Primal Haste

Primal Haste

Combat Trance

Gain a 120-Health Shield for 4s after activating Combat Trance.

Level 2

Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 2 Ammo after activating Combat Trance.

Level 2

Test of Strength

Test of Strength

Combat Trance

Heal for 225 every 1s while Combat Trance is active.

Level 5

Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 45.

Level 3

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 3.

Level 3

Vicious Assault

Vicious Assault

Crouching Tigron

Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.

Level 1

Ying
rchoord
Ying
49
0 / 4 / 22
2,971
270
11,419
23,201
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Disappear

Disappear

Armor

Increase your Movement Speed by 7% while Out of Combat.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Bans
MakoaKhan
Team 1 Score

4

VS

Team 2 Score

1

Bans
Cassie
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Pip
GvtZz
Pip
51
6 / 8 / 5
1,932
176
47,996
40,769
0
Escape Artist

Escape Artist

Weightless

Increase the duration of Weightless by 1.6s.

Level 4

Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Smithereens

Smithereens

Explosive Flask

Generate 3 Ammo for each enemy hit by Explosive Flask.

Level 3

Moxie

Moxie

Armor

Increase your Healing received by 24% while at or below 50% Health.

Level 4

Sprint

Sprint

Weightless

Increase your jump speed by an additonal 10% while using Weightless.

Level 1

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

44
0 / 8 / 5
1,412
128
7,310
25,964
0
Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 24%.

Level 4

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 7%.

Level 1

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 8% while any enemy is marked with a Soul Orb stack.

Level 1

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 40%.

Level 4

Blood Pact

Blood Pact

Restore Soul

Heal for 350 every 1s while channeling Restore Soul.

Level 5

Level 1

Fernando
happykhaoula
Fernando
45
1 / 6 / 4
1,681
153
27,651
55,135
87,876
Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 8% while using Shield.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

55
11 / 9 / 3
2,220
202
65,685
41,322
0
Primeval Might

Primeval Might

Overcharge

Gain 25% Lifesteal while Overcharge is active.

Level 5

Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 2s.

Level 2

Revitalize

Revitalize

Rune of Travel

Heal for 100 after Teleporting to your Rune of Travel.

Level 1

Antediluvian

Antediluvian

Overcharge

Increase the duration of Overcharge by 0.4s.

Level 2

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 40% while Rune of Travel is active.

Level 5

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Vivian
politode22
Vivian
58
4 / 11 / 4
1,752
159
36,015
28,722
13,675
Contingency

Contingency

Deflector Shield

Increase Deflector Shield's Health by 125.

Level 1

One Step Ahead

One Step Ahead

Armor

Increase your Movement Speed by 20%.

Level 5

Unchecked Ambition

Unchecked Ambition

Weapon

Hitting an enemy with a weapon shot has a 48% chance to not consume Ammo.

Level 4

Runic Ammunition

Runic Ammunition

Weapon

Gain 16% Lifesteal.

Level 4

Hidden Reserves

Hidden Reserves

Precision Sights

Every weapon shot made while Precision Sights is active has an 8% chance to not consume Ammo.

Level 1

Opportunity in Chaos

Opportunity in Chaos

Weapon

After firing continuously for 2s, gain 10% increased damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 36s
Objective Time
2m 22s
112
Kill Participation
43
42
Kills
22
22
Deaths
42
70
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Pip
GvtZz
Pip
6
8
5
1.06
W
Atlas
12
4
13
4.63
W
8
2
13
7.25
W
14
7
12
2.86
W
Tiberius
Tim McCgraw
Tiberius
8
5
10
2.6
L
0
8
5
0.31
L
Fernando
happykhaoula
Fernando
1
6
4
0.5
L
11
9
3
1.39
L
Vivian
politode22
Vivian
4
11
4
0.55
W
Ying
rchoord
Ying
0
4
22
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

191,912
Damage
184,657
184,657
Taken
191,912
51,957
Shielding
101,551
101,655
Healing
73,883
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Pip
GvtZz
Pip
47,996
44,483
12,190
17,818
40,769
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Atlas
41,275
41,275
1,222
6,661
63,130
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
39,887
39,887
0
3,722
26,384
51,117
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
48,359
47,768
0
1,596
39,948
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

W
Tiberius
Tim McCgraw
Tiberius
50,972
35,030
0
6,727
31,994
840
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
7,310
5,760
16,587
6,084
25,964
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Fernando
happykhaoula
Fernando
27,651
16,281
0
10,446
55,135
87,876
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
65,685
59,142
0
9,982
41,322
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Vivian
politode22
Vivian
36,015
33,599
0
776
28,722
13,675

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
Ying
rchoord
Ying
11,419
11,419
67,365
14,362
23,201
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role