Player Matchup

Khan
Khan
Maturs
Khan
Level 34
Champion Stats
0W - 1L
1,170 SR
Queue Stats
1W - 2L
1,726 Elo+
Party 1
Vora
Vora
ZuDeK
Vora
Level 18
Champion Stats
0W - 1L
1,231 SR
Queue Stats
3W - 2L
1,679 Elo+
Party 1
Jenos
Jenos
boerkk
Jenos
Level 721
Champion Stats
175W - 139L
1,703 SR
Queue Stats
1,774W - 1,255L
1,634 Elo+
Solo
Viktor
Viktor
ldNSV
Viktor
Level 22
Champion Stats
1W - 3L
1,430 SR
Queue Stats
7W - 10L
1,497 Elo+
Party 1
Lian
Lian
oyept
Lian
Level 10
Champion Stats
0W - 8L
1,315 SR
Queue Stats
0W - 10L
1,274 Elo+
Solo
Team Averages
Level 161
1,370 SR
1,562 Elo+

VS

Team Averages
Level 104
1,552 SR
1,485 Elo+
Kinessa
Kinessa
AlexRS19
Kinessa
Level 26
Champion Stats
6W - 13L
1,440 SR
Queue Stats
34W - 39L
1,437 Elo+
Solo
Octavia
Octavia
Asami1507
Octavia
Level 147
Champion Stats
1W - 1L
1,434 SR
Queue Stats
4W - 4L
1,451 Elo+
Solo
Barik
Barik
LziK
Barik
Level 53
Champion Stats
2W - 0L
1,727 SR
Queue Stats
3W - 4L
1,430 Elo+
Solo
Corvus
Corvus
Psihora
Corvus
Level 163
Champion Stats
14W - 20L
1,529 SR
Queue Stats
185W - 166L
1,533 Elo+
Solo
Moji
Moji
ZíggíePòó
Moji
Level 130
Champion Stats
16W - 13L
1,627 SR
Queue Stats
195W - 157L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Khan
Maturs
Khan
27
5 / 9 / 5
4,927
547
30,436
102,887
58,288
Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 12% while your Bulwark is active.

Level 2

Vigorous Defense

Vigorous Defense

Bulwark

Heal for 125 every 1s while Bulwark is active.

Level 5

Platemail

Platemail

Armor

Increase your maximum Health by 300.

Level 2

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

Vora
ZuDeK
Vora
12
5 / 10 / 6
4,124
458
31,873
34,824
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Jenos
boerkk
Jenos
50
17 / 3 / 12
5,084
565
86,791
30,953
0
Sidereal

Sidereal

Weapon

Increase your maximum Health by 250.

Level 5

Solar Sails

Solar Sails

Stellar Wind

Regenerate 2 Ammo every 1s while Stellar Wind is active.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Lorentz Configuration

Lorentz Configuration

Weapon

Increase your maximum Ammo by 40%.

Level 4

Binary Star

Binary Star

Weapon

Star Splitter now deals 360 damage every 0.4s, but reduces your maximum Ammo to 15.

Level 1

Viktor
ldNSV
Viktor
7
2 / 4 / 7
3,933
437
26,117
33,759
0
Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 4s for each enemy hit by it.

Level 4

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 60% while using Iron Sights.

Level 3

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 200.

Level 4

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 12 Ammo for each enemy hit with Frag Grenade.

Level 2

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 20% while using Iron Sights.

Level 2

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Lian
oyept
Lian
2
5 / 8 / 10
4,392
488
35,974
42,882
0
Divine Right

Divine Right

Grace

Gain 20% Movement Speed for 3s after using Grace.

Level 4

Heir to the Throne

Heir to the Throne

Grace

Increase travel speed during Grace by 20%.

Level 2

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 15 units.

Level 3

Royal Seal

Royal Seal

Presence

Each enemy hit by Presence reduces Valor’s Cooldown by 1.7999999999999998s.

Level 3

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 1.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 3

Alacrity

Alacrity

Grace

Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Kinessa
AlexRS19
Kinessa
15
9 / 7 / 5
3,952
439
50,295
20,620
0
Restore

Restore

Transporter

Heal for 12% of your maximum Health after Teleporting with Transporter.

Level 2

Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 60%.

Level 3

Headstrong

Headstrong

Armor

Increase your maximum Health by 150.

Level 3

Lie in Wait

Lie in Wait

Armor

After 1s of standing still, regenerate 4 Ammo every 2s.

Level 4

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 75%.

Level 3

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

Octavia
Asami1507
Octavia
43
4 / 10 / 6
4,013
446
38,036
36,520
0
Overwhelming Force

Overwhelming Force

Generate 5% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 5

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 20%.

Level 2

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 20% Health.

Level 2

Tactical Fire

Tactical Fire

Weapon

Generate 2 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.

Level 2

Fire and Maneuver

Fire and Maneuver

Armor

Increase your Movement Speed by 24% for 2.5s after getting a Killing Blow or Elimination.

Level 4

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Barik
LziK
Barik
46
9 / 4 / 11
6,215
691
85,529
78,966
97,859
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 0.4s.

Level 1

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 2.4000000000000004s.

Level 3

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Corvus
Psihora
Corvus
24
2 / 5 / 19
5,126
570
19,008
24,253
0
Grand Design

Grand Design

Mark of Fate

Grants Marked ally 10% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 4

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 240 over 1s after Healing an ally with Abyssal Reconstruction.

Level 3

Priority Targets

Priority Targets

Abyssal Reconstruction

Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 1s. This effect can only occur once every 5s.

Level 2

Abyssal Shift

Abyssal Shift

Projection

Reduce your damage taken by 6% while Projection is out.

Level 1

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

48
10 / 8 / 8
4,427
492
52,437
50,832
23,798

Level 5

Level 2

Level 2

Level 1

Level 5

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 59s
Objective Time
12m 47s
74
Kill Participation
83
34
Kills
34
34
Deaths
34
40
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Kinessa
AlexRS19
Kinessa
9
7
5
1.64
W
Octavia
Asami1507
Octavia
4
10
6
0.7
W
Barik
LziK
Barik
9
4
11
3.63
L
Khan
Maturs
Khan
5
9
5
0.83
W
Corvus
Psihora
Corvus
2
5
19
2.3
L
Vora
ZuDeK
Vora
5
10
6
0.8
W
10
8
8
1.75
L
Jenos
boerkk
Jenos
17
3
12
7.67
L
Viktor
ldNSV
Viktor
2
4
7
1.38
L
Lian
oyept
Lian
5
8
10
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

211,191
Damage
245,305
245,305
Taken
211,191
58,288
Shielding
121,657
141,163
Healing
117,961
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Kinessa
AlexRS19
Kinessa
50,295
49,899
0
48
20,620
0
W
Octavia
Asami1507
Octavia
38,036
35,136
0
720
36,520
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

W
Barik
LziK
Barik
85,529
85,529
0
18,189
78,966
97,859
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Khan
Maturs
Khan
30,436
25,408
2,560
32,207
102,887
58,288
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Corvus
Psihora
Corvus
19,008
15,941
84,468
8,623
24,253
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Vora
ZuDeK
Vora
31,873
20,546
1,379
7,906
34,824
0

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
52,437
51,684
5,263
650
50,832
23,798
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Jenos
boerkk
Jenos
86,791
77,792
56,476
19,084
30,953
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Viktor
ldNSV
Viktor
26,117
18,576
0
11,307
33,759
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Lian
oyept
Lian
35,974
35,974
1,189
9,055
42,882
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role