Player Matchup

Saati
Saati
Gold II
IZIDEMO
Saati
Gold II
Level 333
Champion Stats
192W - 178L
1,653 SR
Queue Stats
823W - 761L
1,540 Elo+
Solo
Terminus
Terminus
Gold I
Pouches-
Terminus
Gold I
Level 888
Champion Stats
52W - 37L
1,677 SR
Queue Stats
866W - 818L
1,514 Elo+
Party 3
Zhin
Zhin
Platinum II
RickRichard
Zhin
Platinum II
Level 187
Champion Stats
17W - 24L
1,586 SR
Queue Stats
176W - 166L
1,518 Elo+
Party 4
Makoa
Makoa
Platinum II
car1221los
Makoa
Platinum II
Level 497
Champion Stats
9W - 9L
1,695 SR
Queue Stats
174W - 164L
1,520 Elo+
Party 4
Corvus
Corvus
Gold I
xxUnknown_19xx
Corvus
Gold I
Level 202
Champion Stats
31W - 31L
1,597 SR
Queue Stats
465W - 461L
1,553 Elo+
Party 3
Team Averages
Platinum V
Platinum V
Average Tier
Level 421
1,642 SR
1,529 Elo+

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 389
1,703 SR
1,598 Elo+
Fernando
Fernando
Platinum II
BobbyBoucher66
Fernando
Platinum II
Level 235
Champion Stats
222W - 181L
1,731 SR
Queue Stats
356W - 346L
1,568 Elo+
Party 1
Atlas
Atlas
Silver II
IM1SSDADDY
Atlas
Silver II
Level 39
Champion Stats
2W - 3L
1,854 SR
Queue Stats
50W - 34L
1,693 Elo+
Party 1
Diamond V
JowHart
Unknown
Diamond V
Level 740
Champion Stats
9W - 4L
1,728 SR
Queue Stats
1,386W - 1,376L
1,554 Elo+
Party 2
Vora
Vora
Platinum III
SUKURAS
Vora
Platinum III
Level 741
Champion Stats
18W - 28L
1,551 SR
Queue Stats
1,031W - 964L
1,582 Elo+
Party 2
Lillith
Lillith
Gold II
rchoord
Lillith
Gold II
Level 188
Champion Stats
26W - 23L
1,651 SR
Queue Stats
163W - 121L
1,592 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Saati
IZIDEMO
Saati
39
19 / 21 / 12
4,980
249
161,227
81,439
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 50%

Level 5

Taste Maker

Taste Maker

Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Designer Armor

Designer Armor

Increase your maximum Health by 40.

Level 1

Closing Time

Closing Time

Increase your Movement Speed by 24% for 2.5s after activating Blast Back.

Level 4

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Terminus
Pouches-
Terminus
57
15 / 8 / 17
5,395
270
111,395
193,377
0
Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 300.

Level 2

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 16% based on the number of Calamity Blast charges you have stored.

Level 4

Unfeeling

Unfeeling

Shatterfall

Reduce your damage taken by 24% for 3s after landing with Shatterfall.

Level 3

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 2% for each Calamity Charge you have.

Level 1

We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 25% increased Healing while at or below 50% Health.

Level 5

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

44
18 / 11 / 18
4,480
224
128,072
81,076
0
Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 22% while Billow is active.

Level 2

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 70% after getting an Elimination.

Level 5

Footwork

Footwork

Counter

Increase your Movement Speed by 40% for 3s after activating Counter.

Level 4

Kindling

Kindling

Whirl

Generate 1 Ammo after activating Whirl.

Level 1

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 24%.

Level 3

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Makoa
59
12 / 14 / 13
4,559
228
98,237
165,345
57,536
Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.

Level 3

Rampage

Rampage

Armor

Increase your Movement Speed by 32% for 4s after getting an Elimination.

Level 4

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 2.4s.

Level 4

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 30%.

Level 3

Leviathan

Leviathan

Ancient Rage

Increase your Ultimate charge rate by 25% and Health by 500. Activating Ancient Rage resets the Cooldown of Dredge Anchor and Shell Spin, and increases Movement Speed by 20%.

Level 1

42
3 / 13 / 43
5,617
281
35,327
47,591
0
Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 15%.

Level 5

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 15% of the Healing done to other allies with Abyssal Reconstruction.

Level 3

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 80 over 1s after Healing an ally with Abyssal Reconstruction.

Level 1

Condemnation

Condemnation

Armor

Increase the Healing you do by 5% while at or below 70% Health.

Level 1

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 5

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Bans
CassieKhan
Team 1 Score

3

VS

Team 2 Score

4

Bans
JenosImani
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
23
3 / 11 / 17
5,164
258
77,426
133,355
244,281
Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Safe Travel

Safe Travel

Charge

Gain a 750-Health Shield for 3s after you use Charge.

Level 5

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

Atlas
34
25 / 10 / 19
5,698
285
127,275
175,691
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Safe Haven

Safe Haven

Armor

Increase your Healing received by 6% while Stasis Field is active.

Level 1

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 3s after hitting an enemy with Setback.

Level 3

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 25% while at or below 50% Health.

Level 5

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

JowHart
Unknown
55
16 / 15 / 28
5,232
262
171,680
80,709
0

Level 5

Level 1

Level 1

Level 3

Level 5

Level 1

Vora
SUKURAS
Vora
56
22 / 18 / 14
4,414
221
94,743
66,823
0
Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

What May Come

What May Come

Tendril

Reduce the damage you take by 8% for 3s after activating Tendril.

Level 2

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 40 per stack.

Level 4

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 1.2s after hitting an enemy with Dark Siphon.

Level 2

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 16% for 1s after hitting anything with Deadly Scythe.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Lillith
rchoord
Lillith
49
6 / 13 / 37
5,277
264
97,704
77,680
1,900
Sanguine Pact

Sanguine Pact

Death Wings

Reduce the Cooldown of Blood Hex by 1s after activating Death Wings.

Level 2

Unholy Flight

Unholy Flight

Death Wings

Reduce your damage taken by 10% for 1.5s after activating Death Wings.

Level 2

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.

Level 5

Gloomy Nook

Gloomy Nook

Armor

Gain a 150 Shield for 1.75s after falling to or below 75% Health. Can only happen once every 35s.

Level 1

Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 10%, but increase its cost by {scale=3|3}%.

Level 5

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 46s
Objective Time
9m 41s
170
Kill Participation
187
67
Kills
72
67
Deaths
67
103
Assists
115
Player
Kills
Deaths
Assists
KDA
W
Fernando
3
11
17
1.05
W
Atlas
25
10
19
3.45
L
Saati
IZIDEMO
Saati
19
21
12
1.19
W
JowHart
Unknown
16
15
28
2
L
Terminus
Pouches-
Terminus
15
8
17
2.94
L
18
11
18
2.45
W
Vora
SUKURAS
Vora
22
18
14
1.61
L
Makoa
12
14
13
1.32
W
Lillith
rchoord
Lillith
6
13
37
1.88
L
3
13
43
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

534,258
Damage
568,828
568,828
Taken
534,258
57,536
Shielding
246,181
307,089
Healing
221,453
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
77,426
49,414
0
19,526
133,355
244,281
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Atlas
127,275
127,275
4,016
16,119
175,691
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Saati
IZIDEMO
Saati
161,227
134,104
0
1,602
81,439
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
JowHart
Unknown
171,680
129,940
0
10,123
80,709
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Terminus
Pouches-
Terminus
111,395
89,905
0
26,851
193,377
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

L
128,072
100,533
0
680
81,076
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

W
Vora
SUKURAS
Vora
94,743
65,146
0
15,176
66,823
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Makoa
98,237
88,679
0
3,422
165,345
57,536
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Lillith
rchoord
Lillith
97,704
28,890
155,617
876
77,680
1,900
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
35,327
26,154
262,566
11,968
47,591
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role