Player Matchup

Tyra
Tyra
AlekNgantuk
Tyra
Level 18
Champion Stats
1W - 3L
1,341 SR
Queue Stats
6W - 10L
1,449 Elo+
Solo
Jenos
Jenos
CeliaCrossfire
Jenos
Level 999
Champion Stats
21W - 12L
1,753 SR
Queue Stats
323W - 179L
1,611 Elo+
Party 2
Koga
Koga
ITsKingNoodle
Koga
Level 36
Champion Stats
0W - 1L
1,649 SR
Queue Stats
1W - 4L
1,389 Elo+
Party 1
Fernando
Fernando
MrIgnoto
Fernando
Level 999
Champion Stats
8W - 6L
1,652 SR
Queue Stats
293W - 269L
1,604 Elo+
Party 2
Barik
Barik
terrariadeathga
Barik
Level 47
Champion Stats
0W - 1L
1,212 SR
Queue Stats
0W - 2L
1,304 Elo+
Party 1
Team Averages
Level 420
1,521 SR
1,471 Elo+

VS

Team Averages
Level 349
1,501 SR
1,493 Elo+
Barik
Barik
MiniRager03
Barik
Level 40
Champion Stats
4W - 3L
1,548 SR
Queue Stats
9W - 7L
1,565 Elo+
Solo
Vora
Vora
ShadDGray
Vora
Level 27
Champion Stats
1W - 3L
1,159 SR
Queue Stats
6W - 19L
1,304 Elo+
Solo
Zhin
Zhin
SpectreVectre
Zhin
Level 326
Champion Stats
333W - 248L
1,653 SR
Queue Stats
531W - 469L
1,574 Elo+
Solo
Buck
Buck
bbomberman
Buck
Level 999
Champion Stats
77W - 92L
1,562 SR
Queue Stats
222W - 234L
1,473 Elo+
Solo
Torvald
Torvald
Нагибатор74
Torvald
Level 352
Champion Stats
26W - 25L
1,582 SR
Queue Stats
111W - 125L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
11
3 / 8 / 7
3,756
417
29,749
32,329
0
Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 1.7999999999999998s.

Level 3

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 20% while Hunter's Mark is active.

Level 4

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 4s.

Level 4

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Hunting Season

Hunting Season

Hunter's Mark

Heal for 600 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 3

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

58
6 / 5 / 20
4,816
535
27,598
21,486
10,198
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Sidereal

Sidereal

Weapon

Increase your maximum Health by 150.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

25
15 / 10 / 9
4,669
519
54,101
52,388
0
Wanted

Wanted

Agility

Regenerate 12 Ammo every 1s while Agility is active.

Level 3

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 150.

Level 3

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 20% while firing your SMGs.

Level 4

Something to Prove

Something to Prove

Armor

Generate 20% Energy after falling to or below 50% Health.

Level 2

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 18 Ammo every 1s.

Level 3

Level 1

Fernando
MrIgnoto
Fernando
59
6 / 7 / 12
4,550
506
42,361
95,088
28,114
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 32% for 3s after hitting an enemy with Fireball.

Level 4

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

38
3 / 4 / 13
4,777
531
46,809
65,737
56,270
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Field Deploy

Field Deploy

Turret

Heal for 40 each time one of your base Turrets hits an enemy.

Level 2

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 420.

Level 3

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
41
0 / 5 / 13
5,305
589
56,297
49,923
41,792
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 450 every 1s while you are standing near them.

Level 5

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 140.

Level 1

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 5%.

Level 1

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Vora
12
2 / 10 / 2
3,587
399
21,695
25,543
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

28
19 / 2 / 8
5,305
589
90,442
34,307
0
Infamy

Infamy

Armor

Increase your maximum Health by 200.

Level 4

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 70% after getting an Elimination.

Level 5

Footwork

Footwork

Counter

Increase your Movement Speed by 20% for 3s after activating Counter.

Level 2

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 33% while Billow is active.

Level 3

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 15% after successfully hitting an enemy with Counter.

Level 1

Smolder

Smolder

Billow

Heal for 15% of your maximum Health per second while using Billow.

Level 1

59
7 / 7 / 6
4,424
492
48,912
48,837
0
Concussion

Concussion

Net Shot

Reduce the Cooldown of Net Shot by 5s.

Level 5

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Tangled

Tangled

Net Shot

Increase the duration of Net Shot's Slow by 0.6s.

Level 2

Bully

Bully

Net Shot

Gain 36% Lifesteal against targets Slowed by Net Shot.

Level 3

Gotcha

Gotcha

Net Shot

Increase your Movement Speed by 40% for 3s after using Net Shot.

Level 4

Ensnare

Ensnare

Net Shot

Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.

Level 1

50
6 / 9 / 11
4,755
528
49,682
42,008
98,183
Eldritch Speed

Eldritch Speed

Recharge

Increase your Movement Speed by 10% during Recharge and for 3s after it ends.

Level 1

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 600.

Level 4

Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 50% for 2s.

Level 5

Hearthwarder

Hearthwarder

Protection

Generate 75 Shield after using Protection.

Level 1

Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 300.

Level 4

Field Study

Field Study

Protection

Increase the damage done by allies by 10% while they are Shielded by Protection.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 33s
Objective Time
11m 15s
94
Kill Participation
74
33
Kills
34
34
Deaths
33
61
Assists
40
Player
Kills
Deaths
Assists
KDA
L
3
8
7
0.81
L
6
5
20
3.2
L
15
10
9
1.95
W
0
5
13
1.3
L
Fernando
MrIgnoto
Fernando
6
7
12
1.71
W
Vora
2
10
2
0.3
W
19
2
8
11.5
W
7
7
6
1.43
L
3
4
13
2.38
W
6
9
11
1.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

200,618
Damage
267,028
267,028
Taken
200,618
94,582
Shielding
139,975
155,355
Healing
100,926
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
29,749
23,598
0
0
32,329
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
27,598
16,586
114,114
9,591
21,486
10,198
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
54,101
43,312
2,084
2,024
52,388
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

W
56,297
56,297
0
30,679
49,923
41,792
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Fernando
MrIgnoto
Fernando
42,361
28,866
0
2,193
95,088
28,114
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

W
Vora
21,695
15,367
0
2,954
25,543
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
90,442
74,323
1,449
25,498
34,307
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 2

W
48,912
45,297
1,738
23,494
48,837
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

L
46,809
46,809
0
25,349
65,737
56,270
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
49,682
34,987
6,900
8,214
42,008
98,183
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Damage Done by Role

Damage Taken by Role