Player Matchup

Rei
Rei
Melonl
Rei
Level 788
Champion Stats
180W - 92L
1,811 SR
Queue Stats
2,878W - 1,942L
1,792 Elo+
Party 1
Cassie
Cassie
Raiashacan
Cassie
Level 72
Champion Stats
3W - 0L
1,780 SR
Queue Stats
69W - 54L
1,560 Elo+
Solo
Ash
Ash
VÄMPIR0
Ash
Level 283
Champion Stats
515W - 357L
1,696 SR
Queue Stats
1,126W - 855L
1,689 Elo+
Party 1
Vatu
Vatu
dani7501
Vatu
Level 69
Champion Stats
3W - 2L
1,492 SR
Queue Stats
122W - 123L
1,549 Elo+
Solo
Sha Lin
Sha Lin
kuisimoo
Sha Lin
Level 999
Champion Stats
63W - 70L
1,524 SR
Queue Stats
2,382W - 2,443L
1,533 Elo+
Solo
Team Averages
Level 442
1,660 SR
1,624 Elo+

VS

Team Averages
Level 638
1,522 SR
1,551 Elo+
Viktor
Viktor
BigZl
Viktor
Level 999
Champion Stats
94W - 126L
1,570 SR
Queue Stats
2,224W - 2,139L
1,647 Elo+
Solo
Willo
Willo
LucasAveging
Willo
Level 306
Champion Stats
6W - 22L
1,368 SR
Queue Stats
379W - 369L
1,532 Elo+
Solo
Cassie
Cassie
guiguizoles
Cassie
Level 630
Champion Stats
30W - 41L
1,521 SR
Queue Stats
316W - 297L
1,522 Elo+
Solo
Jenos
Jenos
psicodelicoHZ
Jenos
Level 363
Champion Stats
113W - 106L
1,579 SR
Queue Stats
1,436W - 1,388L
1,562 Elo+
Solo
Fernando
Fernando
äriädnä
Fernando
Level 894
Champion Stats
244W - 199L
1,573 SR
Queue Stats
2,761W - 2,743L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Rei
Melonl
Rei
54
6 / 6 / 29
4,264
305
28,728
67,822
0
Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 60 Health.

Level 3

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.4s after hitting an enemy with Sigil. This effect stacks.

Level 4

Arcane Maelstrom

Arcane Maelstrom

Envelop

Using Envelop reduces your linked friendly target's Cooldowns by 4%.

Level 1

Future Generations

Future Generations

Chain Heal

After taking -250 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 2

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Cassie
Raiashacan
Cassie
50
14 / 11 / 11
3,621
259
70,501
73,260
0
Territorial

Territorial

Disengage

Reduce the Cooldown of Disengage by 5s.

Level 5

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Tumble

Tumble

Armor

Increase your maximum Health by 100.

Level 2

Quiver

Quiver

Weapon

Increase your maximum Ammo by 1.

Level 1

Blast Shower

Blast Shower

Blast Shot

Reduce the Cooldown of Blast Shot by 2s for each enemy it hits.

Level 4

Big Game

Big Game

Disengage

For 4s after hitting an enemy with Disengage, your weapon shots deal an additional 8% of that enemy's maximum Health as damage.

Level 1

37
9 / 4 / 13
3,566
255
80,505
111,239
36,893
Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Fervor

Fervor

Armor

Increase your maximum Ammo by 2.

Level 2

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 600.

Level 4

War Machine

War Machine

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Level 1

Vatu
38
6 / 16 / 15
3,196
228
45,750
60,535
0
Infiltration

Infiltration

Ambush

Heal for 210 after activating Ambush. This applies to each Ambush in the chain.

Level 3

Contemplation

Contemplation

Dash

Heal for -15 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 2

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 20%.

Level 2

Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 4

Shattered Worlds

Shattered Worlds

Shadow Bombs

Reduce the Cooldown of Shadow Bombs by 32% after earning a Killing Blow or Elimination.

Level 4

Level 1

Sha Lin
kuisimoo
Sha Lin
60
22 / 12 / 8
3,554
254
89,097
53,219
0
Run Like the Wind

Run Like the Wind

Withdraw

Increase your Movement Speed by 21% for 3s after using Withdraw.

Level 3

Daring Escape

Daring Escape

Rapid Shot

Increase your Movement Speed by 10% for 3s after Rapid Shot ends.

Level 1

Wanderlust

Wanderlust

Armor

Increase your Movement Speed by 15%.

Level 5

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 50% when you get an Elimination.

Level 5

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 15% Health.

Level 1

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

Team 1 Score

4

VS

Team 2 Score

2

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Viktor
BigZl
Viktor
59
15 / 11 / 16
4,162
297
128,173
59,950
0
Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 4s for each enemy hit by it.

Level 4

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 100.

Level 2

Predator

Predator

Iron Sights

Gain 20% Lifesteal while using Iron Sights.

Level 4

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 30% while using Iron Sights.

Level 3

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 40% while using Iron Sights.

Level 2

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

46
10 / 15 / 6
3,273
234
75,328
44,714
0
Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 2.4s.

Level 4

Shenanigans

Shenanigans

Dead Zone

Increase your Movement Speed by 8% for 3s after activating Dead Zone.

Level 1

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Pixie Dust

Pixie Dust

Dead Zone

Heal for 150 every 1s while standing in Dead Zone.

Level 2

Sparkle

Sparkle

Dead Zone

Increase the duration of Dead Zone by 2.4s.

Level 4

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

Cassie
57
17 / 13 / 10
1,959
140
92,348
76,769
0
Blast Shower

Blast Shower

Blast Shot

Reduce the Cooldown of Blast Shot by 2.5s for each enemy it hits.

Level 5

Drain Life

Drain Life

Blast Shot

Heal for 300 over 2s for each enemy hit by Blast Shot.

Level 4

Quiver

Quiver

Weapon

Increase your maximum Ammo by 2.

Level 2

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.

Level 2

Tumble

Tumble

Armor

Increase your maximum Health by 100.

Level 2

Impulse

Impulse

Blast Shot

Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.

Level 1

52
3 / 8 / 23
3,789
271
15,482
25,733
9,970
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Fernando
äriädnä
Fernando
59
4 / 10 / 11
3,910
279
54,744
107,415
87,486
Safe Travel

Safe Travel

Charge

Gain a 600-Health Shield for 3s after you use Charge.

Level 4

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 38s
Objective Time
9m 22s
133
Kill Participation
115
57
Kills
49
49
Deaths
57
76
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Viktor
BigZl
Viktor
15
11
16
2.09
L
10
15
6
0.87
W
Rei
Melonl
Rei
6
6
29
3.42
W
Cassie
Raiashacan
Cassie
14
11
11
1.77
W
9
4
13
3.88
W
Vatu
6
16
15
0.84
L
Cassie
17
13
10
1.69
W
Sha Lin
kuisimoo
Sha Lin
22
12
8
2.17
L
3
8
23
1.81
L
Fernando
äriädnä
Fernando
4
10
11
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

314,581
Damage
366,075
366,075
Taken
314,581
36,893
Shielding
97,456
218,897
Healing
136,105
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Viktor
BigZl
Viktor
128,173
77,196
0
741
59,950
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
75,328
48,110
0
628
44,714
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Rei
Melonl
Rei
28,728
22,891
142,446
52,704
67,822
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

W
Cassie
Raiashacan
Cassie
70,501
63,609
0
1,735
73,260
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
80,505
70,313
0
8,773
111,239
36,893
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Vatu
45,750
30,892
0
11,149
60,535
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
Cassie
92,348
75,171
0
8,168
76,769
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Sha Lin
kuisimoo
Sha Lin
89,097
81,990
264
1,826
53,219
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
15,482
7,636
115,952
7,381
25,733
9,970
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

L
Fernando
äriädnä
Fernando
54,744
34,712
0
3,235
107,415
87,486
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role