Player Matchup

Vora
Vora
Monino07
Vora
Level 48
Champion Stats
3W - 3L
1,197 SR
Queue Stats
47W - 68L
1,434 Elo+
Party 3
Ying
Ying
SonaFofoca
Ying
Level 12
Champion Stats
2W - 3L
1,184 SR
Queue Stats
10W - 9L
1,152 Elo+
Party 2
Bomb King
Bomb King
eusouidiota
Bomb King
Level 50
Champion Stats
1W - 1L
1,320 SR
Queue Stats
21W - 14L
1,532 Elo+
Party 2
Makoa
Makoa
mizaell009
Makoa
Level 36
Champion Stats
2W - 2L
1,500 SR
Queue Stats
8W - 7L
1,179 Elo+
Party 2
Kinessa
Kinessa
xDragonHard
Kinessa
Level 78
Champion Stats
13W - 10L
1,605 SR
Queue Stats
57W - 79L
1,431 Elo+
Party 3
Team Averages
Level 45
1,361 SR
1,346 Elo+

VS

Team Averages
Level 18
1,406 SR
1,323 Elo+
Grover
Grover
Moralejaa06
Grover
Level 20
Champion Stats
5W - 13L
1,530 SR
Queue Stats
36W - 45L
1,333 Elo+
Party 1
Lex
Lex
Veggetto352
Lex
Level 25
Champion Stats
0W - 1L
1,273 SR
Queue Stats
9W - 16L
1,341 Elo+
Solo
Zhin
Zhin
pablosapucai
Zhin
Level 19
Champion Stats
1W - 3L
1,464 SR
Queue Stats
27W - 40L
1,392 Elo+
Party 1
Raum
Raum
tiepp0o
Raum
Level 11
Champion Stats
2W - 5L
1,500 SR
Queue Stats
6W - 14L
1,285 Elo+
Party 1
tinoPJ69
Unknown
Level 15
Champion Stats
14W - 25L
1,260 SR
Queue Stats
22W - 42L
1,261 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vora
38
6 / 1 / 12
1,915
319
28,349
8,309
0
A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 50 health.

Level 1

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 250.

Level 5

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 30 per stack.

Level 3

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

3
3 / 0 / 12
2,118
353
15,101
8,038
0
Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Harmony

Harmony

Shatter

Heal for 39% of the damage dealt by Shatter.

Level 3

Ephemeral

Ephemeral

Weapon

Increase your Reload Speed by 16%.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 250.

Level 5

Mesmerism

Mesmerism

Illusion

Generate 3 Ammo after activating Illusion.

Level 3

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Bomb King
eusouidiota
Bomb King
50
10 / 1 / 8
2,146
358
27,226
13,190
0
King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 100.

Level 2

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 11% for 3s after hitting at least one enemy with Detonate.

Level 4

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 3.

Level 3

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 45% and cause Poppy Bomb to explode on contact with any surface.

Level 3

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

Makoa
28
1 / 0 / 9
1,908
318
20,522
18,231
15,017
Harden

Harden

Dredge Anchor

Reduce your damage taken by 10% for 2s after hitting an enemy with Dredge Anchor.

Level 2

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Determination

Determination

Armor

Increase your Healing received from other players by 30% while at or below 50% Health.

Level 5

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 10%.

Level 1

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 1s after activating Dredge Anchor.

Level 2

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

Kinessa
xDragonHard
Kinessa
44
12 / 0 / 7
2,192
365
52,923
4,574
0
Restore

Restore

Transporter

Heal for 30% of your maximum Health after Teleporting with Transporter.

Level 5

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 20%.

Level 1

Bob and Weave

Bob and Weave

Transporter

Increase your Movement Speed by 81% for 2s after Teleporting with Transporter.

Level 3

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 125%.

Level 5

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.

Level 1

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grover
16
0 / 6 / 1
1,050
175
15,788
29,352
900
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 4%.

Level 1

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.6s.

Level 4

Barkskin

Barkskin

Armor

Increase your maximum Health by 375.

Level 5

Force of Nature

Force of Nature

Armor

Gain a 300-Health Shield for 3s after dropping to or below 50% Health.

Level 2

Chopper

Chopper

Crippling Throw

Heal for 150 after hitting an enemy with Crippling Throw.

Level 3

Deep Roots

Deep Roots

Crippling Throw

Crippling Throw chains to nearby enemies up to 2 times, causing a Healing aura to manifest around the nearby enemies and the original one, Healing nearby allies for 50 every 0.5s. Remedy (+10% Healing +5% Damage)

Level 1

29
0 / 6 / 0
623
104
5,081
19,225
0
Hardiness

Hardiness

In Pursuit

Decrease your damage taken by 12% while using In Pursuit.

Level 2

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 20% for each enemy hit by your weapons.

Level 4

Requip

Requip

Combat Slide

Generate 4 Ammo after activating Combat Slide.

Level 2

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 100.

Level 2

Heroism

Heroism

Combat Slide

Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.

Level 1

7
1 / 7 / 1
1,199
200
9,758
21,507
400
Infamy

Infamy

Armor

Increase your maximum Health by 250.

Level 5

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 30% after successfully hitting an enemy with Counter.

Level 2

Embers

Embers

Billow

Regenerate 2 Ammo every 0.5s for 1s after activating Billow.

Level 2

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 16%.

Level 2

Perfect Block

Perfect Block

Counter

Heal for 400 after using Counter.

Level 4

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Raum
tiepp0o
Raum
7
0 / 6 / 1
1,032
172
7,240
52,127
0
tinoPJ69
Unknown
5
1 / 7 / 0
1,051
175
14,475
21,910
1,360

Level 5

Level 2

Level 2

Level 2

Level 4

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 49s
Objective Time
16s
80
Kill Participation
5
32
Kills
2
2
Deaths
32
48
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Vora
6
1
12
12
L
Grover
0
6
1
0.08
W
3
0
12
9
L
0
6
0
0
W
Bomb King
eusouidiota
Bomb King
10
1
8
14
W
Makoa
1
0
9
5.5
L
1
7
1
0.21
L
Raum
tiepp0o
Raum
0
6
1
0.08
L
tinoPJ69
Unknown
1
7
0
0.14
W
Kinessa
xDragonHard
Kinessa
12
0
7
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

144,121
Damage
52,342
52,342
Taken
144,121
15,017
Shielding
2,660
44,965
Healing
31,936
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Vora
28,349
21,670
0
3,475
8,309
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Grover
15,788
11,810
12,917
12,369
29,352
900
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
15,101
11,350
22,494
7,448
8,038
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
5,081
5,081
0
4,006
19,225
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
Bomb King
eusouidiota
Bomb King
27,226
23,708
176
3,362
13,190
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
Makoa
20,522
20,034
0
4,470
18,231
15,017
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
9,758
7,232
0
880
21,507
400
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Raum
tiepp0o
Raum
7,240
5,500
0
1,615
52,127
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
tinoPJ69
Unknown
14,475
11,675
0
149
21,910
1,360
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Kinessa
xDragonHard
Kinessa
52,923
49,584
176
3,364
4,574
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role