Player Matchup

Talus
Talus
BaddapSleed王牙
Talus
Level 931
Champion Stats
5W - 3L
1,647 SR
Queue Stats
513W - 209L
1,802 Elo+
Party 1
Kinessa
Kinessa
CarpenterBrvt
Kinessa
Level 999
Champion Stats
361W - 213L
2,065 SR
Queue Stats
1,627W - 735L
1,890 Elo+
Party 1
Ash
Ash
MagDe4co
Ash
Level 999
Champion Stats
171W - 152L
1,678 SR
Queue Stats
5,222W - 3,854L
1,697 Elo+
Party 1
Jenos
Jenos
RPA_SoviRepublic
Jenos
Level 999
Champion Stats
1,462W - 459L
1,930 SR
Queue Stats
2,998W - 1,117L
1,795 Elo+
Party 1
Fernando
Fernando
美少女の守護
Fernando
Level 999
Champion Stats
301W - 109L
1,709 SR
Queue Stats
1,569W - 759L
1,683 Elo+
Solo
Team Averages
Level 985
1,806 SR
1,773 Elo+

VS

Team Averages
Level 485
1,606 SR
1,551 Elo+
Lillith
Lillith
Jiab12
Lillith
Level 999
Champion Stats
786W - 672L
1,551 SR
Queue Stats
1,427W - 1,488L
1,551 Elo+
Solo
Atlas
Atlas
Resterange_P
Atlas
Level 713
Champion Stats
22W - 12L
1,711 SR
Queue Stats
182W - 157L
1,634 Elo+
Solo
Ruckus
Ruckus
Sheex
Ruckus
Level 45
Champion Stats
4W - 5L
1,585 SR
Queue Stats
26W - 27L
1,502 Elo+
Solo
Skye
Skye
knguyencute
Skye
Level 47
Champion Stats
30W - 21L
1,627 SR
Queue Stats
171W - 165L
1,569 Elo+
Solo
Willo
Willo
БратАнаниста
Willo
Level 620
Champion Stats
131W - 126L
1,554 SR
Queue Stats
1,412W - 1,403L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
14 / 0 / 9
2,318
331
40,216
12,850
0
Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 40% while Rune of Travel is active.

Level 5

Daredevil

Daredevil

Blitz Upper

Heal for 70 after activating Blitz Upper.

Level 1

Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 2s.

Level 2

Ancient Power

Ancient Power

Overcharge

Reduce the Cooldown of Blitz Upper by 1s for each enemy hit while Overcharge is active.

Level 2

Spirited

Spirited

Armor

Increase your maximum Health by 250

Level 5

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Kinessa
59
10 / 1 / 11
2,314
331
66,106
13,447
0
Calibrate

Calibrate

Weapon

Hitting an enemy with your Sniper Rifle in Carbine mode lowers the Cooldown of Transporter by 0.44999999999999996s.

Level 3

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.

Level 1

Headstrong

Headstrong

Armor

Increase your maximum Health by 250.

Level 5

Bob and Weave

Bob and Weave

Transporter

Increase your Movement Speed by 54% for 2s after Teleporting with Transporter.

Level 2

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 100%.

Level 4

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

59
5 / 0 / 7
1,872
267
12,766
13,724
8,802
Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 40%.

Level 5

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 2s for each enemy hit with Kinetic Burst.

Level 2

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 150.

Level 1

Brawl

Brawl

Kinetic Burst

Heal for 300 over 2s for each enemy hit by Kinetic Burst.

Level 2

Castle-Forged

Castle-Forged

Kinetic Burst

Reduce the Cooldown of Kinetic Burst by 3s.

Level 5

Level 1

60
2 / 0 / 21
1,976
282
17,926
3,237
0
Space Jam

Space Jam

Stellar Wind

Increase your jump height by 60% while using Stellar Wind.

Level 5

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Star Seeker

Star Seeker

Stellar Wind

Increase your air control while using Stellar Wind by 42%.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

40
3 / 1 / 4
2,005
286
6,594
14,974
32,825
Running Start

Running Start

Charge

Increase your Movement Speed by 30% for 3s after using Charge.

Level 3

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 1.6s. This card also increases the rate of Shield gain when using Aegis.

Level 2

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Safe Travel

Safe Travel

Charge

Gain a 750-Health Shield for 3s after you use Charge.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lillith
Jiab12
Lillith
59
0 / 7 / 1
772
110
4,551
24,619
0
Sheer Ascent

Sheer Ascent

Death Wings

Increase vertical movement of Death Wings by 10%.

Level 2

Wings of Terror

Wings of Terror

Death Wings

Increase the lateral movement of Death Wings by 6%.

Level 1

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 400 while decreasing base Health by {scale=125|125}.

Level 2

Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 10%, but increase its cost by {scale=3|3}%.

Level 5

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 20%, but reduce its duration by {scale=0.35|0.35}s.

Level 5

Maelstrom of Carnage

Maelstrom of Carnage

Swarm

Swarm is now cast on yourself and follows you around instead of being placed on the ground, its ability cost is decreased by 25%, and its radius is increased by 30%.

Level 1

59
1 / 5 / 0
1,037
148
21,012
39,736
0
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 4s after hitting an enemy with Setback.

Level 4

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 150.

Level 1

Safe Haven

Safe Haven

Armor

Increase your Healing received by 24% while Stasis Field is active.

Level 4

Lost Legacy

Lost Legacy

Stasis Field

Heal for 400 every 1s for 3s after activating Stasis Field.

Level 5

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Ruckus
Sheex
Ruckus
36
0 / 6 / 1
1,013
145
7,529
40,675
19,033
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 9% for 2s after using Missile Launcher.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 5%.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Level 1

28
1 / 8 / 1
982
140
9,538
19,404
0
Confound

Confound

Poison Bolts

Reduce the Cooldown of Smoke Screen by 0.5s for each enemy hit by Poison Bolts.

Level 1

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.

Level 1

Dissipate

Dissipate

Smoke Screen

Increase your Movement Speed by 24% for 2s after entering Smoke Screen.

Level 3

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 625 over 2s while in Smoke Screen.

Level 5

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

60
0 / 8 / 1
933
133
15,602
19,174
0
Nectar

Nectar

Seedling

Heal for 225 after using Seedling.

Level 3

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.

Level 5

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Antics

Antics

Weapon

Increase your Reload Speed by 10%.

Level 2

Photosynthesis

Photosynthesis

Seedling

Increase the Projectile Speed of Seedling by 18%.

Level 3

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 38s
Objective Time
27s
86
Kill Participation
6
34
Kills
2
2
Deaths
34
52
Assists
4
Player
Kills
Deaths
Assists
KDA
W
14
0
9
18.5
W
Kinessa
10
1
11
15.5
L
Lillith
Jiab12
Lillith
0
7
1
0.07
W
5
0
7
8.5
W
2
0
21
12.5
L
1
5
0
0.2
L
Ruckus
Sheex
Ruckus
0
6
1
0.08
L
1
8
1
0.19
L
0
8
1
0.06
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

143,608
Damage
58,232
58,232
Taken
143,608
41,627
Shielding
19,033
44,087
Healing
25,542
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
40,216
38,406
0
10,321
12,850
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Kinessa
66,106
63,400
0
254
13,447
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

L
Lillith
Jiab12
Lillith
4,551
1,620
17,803
88
24,619
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
12,766
12,766
0
2,493
13,724
8,802
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
17,926
12,646
26,041
3,239
3,237
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
21,012
21,012
0
3,524
39,736
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Ruckus
Sheex
Ruckus
7,529
5,054
0
0
40,675
19,033
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
9,538
5,048
0
3,017
19,404
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
15,602
7,492
0
1,110
19,174
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
6,594
4,538
0
1,739
14,974
32,825
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role