Player Matchup

Azaan
Azaan
Diamond V
Axumyy
Azaan
Diamond V
Level 220
Champion Stats
4W - 12L
1,568 SR
Queue Stats
191W - 186L
1,568 Elo+
Solo
Inara
Inara
Diamond III
CHauTTep
Inara
Diamond III
Level 999
Champion Stats
3W - 5L
1,335 SR
Queue Stats
239W - 203L
1,616 Elo+
Party 1
Saati
Saati
Masters
StupidKnife
Saati
Masters
Level 999
Champion Stats
19W - 29L
1,624 SR
Queue Stats
939W - 940L
1,626 Elo+
Party 2
Furia
Furia
Diamond V
SеrgoViskoni
Furia
Diamond V
Level 374
Champion Stats
46W - 33L
1,768 SR
Queue Stats
771W - 766L
1,629 Elo+
Party 2
Lian
Lian
Diamond V
Козел2310
Lian
Diamond V
Level 61
Champion Stats
18W - 17L
1,659 SR
Queue Stats
124W - 115L
1,591 Elo+
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 531
1,591 SR
1,606 Elo+

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 602
1,702 SR
1,629 Elo+
Diamond II
Dimeax
Unknown
Diamond II
Level 479
Champion Stats
24W - 13L
1,750 SR
Queue Stats
569W - 528L
1,639 Elo+
Party 4
Ash
Ash
Platinum I
DontReadMePls
Ash
Platinum I
Level 143
Champion Stats
21W - 23L
1,625 SR
Queue Stats
362W - 323L
1,568 Elo+
Party 3
Fernando
Fernando
Diamond V
JumboGio
Fernando
Diamond V
Level 634
Champion Stats
77W - 39L
1,810 SR
Queue Stats
812W - 766L
1,638 Elo+
Party 4
Pip
Pip
Diamond II
MattShen
Pip
Diamond II
Level 999
Champion Stats
1,090W - 769L
1,692 SR
Queue Stats
1,757W - 1,702L
1,631 Elo+
Party 3
Lillith
Lillith
Diamond III
аллиэкспрес
Lillith
Diamond III
Level 756
Champion Stats
43W - 68L
1,635 SR
Queue Stats
693W - 682L
1,672 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Azaan
Axumyy
Azaan
59
4 / 13 / 13
2,650
189
83,915
132,978
43,096
Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 6%.

Level 1

Gathering Power

Gathering Power

Heal for 70 for each enemy hit with Reckoning.

Level 1

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 300.

Level 4

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 600.

Level 4

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

Inara
CHauTTep
Inara
58
4 / 9 / 8
2,428
173
60,264
120,509
23,529
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 15% while standing in Warder's Field.

Level 3

Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Crag

Crag

Impasse

Heal for 150 after activating Impasse.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

60
10 / 9 / 11
2,945
210
109,748
64,299
0
Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 10%

Level 1

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Closing Time

Closing Time

Increase your Movement Speed by 24% for 2.5s after activating Blast Back.

Level 4

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 4.

Level 4

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

48
5 / 10 / 18
3,230
231
60,785
49,062
0
Incandescent Being

Incandescent Being

Armor

Increase your maximum Health by 250.

Level 5

Pyretic Dynamo

Pyretic Dynamo

Weapon

Increase your maximum Ammo by 2.

Level 1

Ruthless

Ruthless

Armor

Decrease the rate of Wrath decay by 10%.

Level 1

Solar Flare

Solar Flare

Pyre Strike

Increase the radius of Pyre Strike by 30%.

Level 3

Burning Oath

Burning Oath

Kindle Soul

Heal for 525 over 3s after Healing an ally with Kindle Soul.

Level 5

Cherish

Cherish

Kindle Soul

Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)

Level 1

35
15 / 9 / 6
2,939
210
112,742
51,599
0
Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 5

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 15 units.

Level 3

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 150.

Level 3

Superiority

Superiority

Armor

Increase your maximum Ammo by 1.

Level 1

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Bans
ImaniCassie
Team 1 Score

2

VS

Team 2 Score

4

Bans
MakoaKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Dimeax
Unknown
55
13 / 7 / 15
4,220
301
122,726
70,039
0

Level 5

Level 1

Level 2

Level 2

Level 5

Level 1

51
16 / 6 / 15
4,301
307
117,897
130,281
58,733
Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 1s for each enemy hit with Kinetic Burst.

Level 1

Gate-Crasher

Gate-Crasher

Shoulder Bash

Reduce the Cooldown of Shoulder Bash by 2.4000000000000004s.

Level 3

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 750.

Level 5

Level 1

Fernando
JumboGio
Fernando
59
7 / 8 / 12
3,788
271
78,379
119,264
98,125
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.

Level 3

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 8% for 3s after hitting an enemy with Fireball.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 750-Health Shield for 3s after you use Charge.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

59
14 / 11 / 10
3,652
261
75,568
65,854
0
Escape Artist

Escape Artist

Weightless

Increase the duration of Weightless by 1.6s.

Level 4

Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 0.6s.

Level 1

Sprint

Sprint

Weightless

Increase your jump speed by an additonal 30% while using Weightless.

Level 3

Refreshing Jog

Refreshing Jog

Weightless

Heal for 120 every 1s while Weightless is active.

Level 2

From Above

From Above

Weightless

Reduces the Cooldown of Weightless by 3s.

Level 5

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

58
0 / 6 / 21
4,249
304
23,877
42,016
0
Wings of Terror

Wings of Terror

Death Wings

Increase the lateral movement of Death Wings by 30%.

Level 5

Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 2%, but increase its cost by {scale=3|3}%.

Level 1

Sanguine Pact

Sanguine Pact

Death Wings

Reduce the Cooldown of Blood Hex by 0.5s after activating Death Wings.

Level 1

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 15% while an ally is marked by Blood Hex.

Level 3

Sheer Ascent

Sheer Ascent

Death Wings

Increase vertical movement of Death Wings by 25%.

Level 5

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 52s
Objective Time
6m 29s
94
Kill Participation
123
38
Kills
50
50
Deaths
38
56
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Azaan
Axumyy
Azaan
4
13
13
0.81
L
Inara
CHauTTep
Inara
4
9
8
0.89
W
Dimeax
Unknown
13
7
15
2.93
W
16
6
15
3.92
W
Fernando
JumboGio
Fernando
7
8
12
1.63
W
14
11
10
1.73
L
10
9
11
1.72
L
5
10
18
1.4
L
15
9
6
2
W
0
6
21
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

427,454
Damage
418,447
418,447
Taken
427,454
66,625
Shielding
156,858
201,285
Healing
222,345
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Azaan
Axumyy
Azaan
83,915
62,235
0
27,318
132,978
43,096
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

L
Inara
CHauTTep
Inara
60,264
53,510
0
16,243
120,509
23,529
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Dimeax
Unknown
122,726
104,706
0
9,439
70,039
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
117,897
110,215
0
3,952
130,281
58,733
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

W
Fernando
JumboGio
Fernando
78,379
47,396
0
9,016
119,264
98,125
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
75,568
69,684
12,573
26,240
65,854
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
109,748
89,070
0
4,839
64,299
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
60,785
40,783
120,782
22,831
49,062
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
112,742
109,542
0
9,272
51,599
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
23,877
8,875
160,650
475
42,016
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role