Player Matchup

Fernando
Fernando
Panda__Emperor
Fernando
Level 999
Champion Stats
5W - 11L
1,377 SR
Queue Stats
964W - 1,023L
1,547 Elo+
Solo
Viktor
Viktor
ThatGooseGuy__
Viktor
Level 222
Champion Stats
299W - 291L
1,544 SR
Queue Stats
470W - 468L
1,484 Elo+
Solo
VII
VII
oSerotoninO
VII
Level 77
Champion Stats
0W - 2L
1,282 SR
Queue Stats
150W - 168L
1,467 Elo+
Solo
Rei
Rei
ortiga_modal
Rei
Level 480
Champion Stats
478W - 437L
1,528 SR
Queue Stats
894W - 880L
1,471 Elo+
Solo
Zhin
Zhin
xl-_1NACTIV3_-Ix
Zhin
Level 573
Champion Stats
14W - 19L
1,536 SR
Queue Stats
157W - 148L
1,569 Elo+
Solo
Team Averages
Level 470
1,453 SR
1,507 Elo+

VS

Team Averages
Level 421
1,521 SR
1,502 Elo+
Jenos
Jenos
Coucoussinou
Jenos
Level 173
Champion Stats
8W - 4L
1,596 SR
Queue Stats
88W - 89L
1,472 Elo+
Solo
Cassie
Cassie
Heloami
Cassie
Level 748
Champion Stats
170W - 229L
1,500 SR
Queue Stats
1,162W - 1,142L
1,508 Elo+
Solo
Talus
Talus
S1imecito
Talus
Level 156
Champion Stats
1W - 0L
1,500 SR
Queue Stats
54W - 54L
1,529 Elo+
Party 1
Makoa
Makoa
Salsalino v1
Makoa
Level 31
Champion Stats
1W - 0L
1,500 SR
Queue Stats
75W - 62L
1,552 Elo+
Party 1
Willo
Willo
TheSheWolf21
Willo
Level 999
Champion Stats
49W - 52L
1,508 SR
Queue Stats
1,180W - 1,195L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
59
0 / 9 / 11
3,088
238
35,230
82,846
122,352
Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Brand

Brand

Fireball

Heal for 100 for each enemy hit with Fireball.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

39
12 / 9 / 12
3,569
275
109,357
35,696
0
Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 4s for each enemy hit by it.

Level 4

Hot Potato

Hot Potato

Frag Grenade

Reduce the cook time of Frag Grenade by 30%.

Level 3

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 60% while using Iron Sights.

Level 3

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 30%.

Level 2

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 30% while using Iron Sights.

Level 3

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

50
7 / 10 / 6
961
74
30,025
30,828
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1s after activating Explosive Dodge.

Level 2

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 4s after getting a Killing Blow while in Burst Mode.

Level 4

Night Watch

Night Watch

Trigger Discipline

Generate 8 Ammo when you activate Trigger Discipline.

Level 2

Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 12% while in Automatic fire mode.

Level 3

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

46
0 / 16 / 7
1,866
144
12,397
43,913
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.68% Ultimate Charge to each player to which Chain Heal bounces.

Level 4

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 40 Health.

Level 2

Arcane Manipulation

Arcane Manipulation

Envelop

Reduce the Cooldown of Envelop by 0.6s.

Level 2

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 1s to each player to which Chain Heal bounces.

Level 2

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

58
15 / 11 / 5
3,403
262
78,370
45,636
0
Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 55% while Billow is active.

Level 5

Footwork

Footwork

Counter

Increase your Movement Speed by 30% for 3s after activating Counter.

Level 3

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 24%.

Level 3

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 15% after successfully hitting an enemy with Counter.

Level 1

Perfect Block

Perfect Block

Counter

Heal for 300 after using Counter.

Level 3

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Team 1 Score

2

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
47
7 / 6 / 25
3,241
249
35,966
35,513
10,500
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Eclipse

Eclipse

Void Grip

Heal for 50 every 1s while using Void Grip.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 200 every 1s for 10s after applying Astral Mark.

Level 5

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Cassie
Heloami
Cassie
59
8 / 9 / 11
2,599
200
53,531
48,093
0
Territorial

Territorial

Disengage

Reduce the Cooldown of Disengage by 3s.

Level 3

Blast Shower

Blast Shower

Blast Shot

Reduce the Cooldown of Blast Shot by 2s for each enemy it hits.

Level 4

Sky Warden

Sky Warden

Disengage

Heal for 375 after hitting an enemy with Disengage.

Level 3

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.

Level 2

Drain Life

Drain Life

Blast Shot

Heal for 225 over 2s for each enemy hit by Blast Shot.

Level 3

Big Game

Big Game

Disengage

For 4s after hitting an enemy with Disengage, your weapon shots deal an additional 8% of that enemy's maximum Health as damage.

Level 1

Talus
S1imecito
Talus
49
26 / 6 / 9
3,729
287
76,127
44,849
0
Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 40% while Rune of Travel is active.

Level 5

Revitalize

Revitalize

Rune of Travel

Heal for 100 after Teleporting to your Rune of Travel.

Level 1

Spirited

Spirited

Armor

Increase your maximum Health by 100

Level 2

Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 3s.

Level 3

Primeval Might

Primeval Might

Overcharge

Gain 20% Lifesteal while Overcharge is active.

Level 4

Faustian Bargain

Faustian Bargain

Rune of Travel

Rune of Travel no longer automatically activates, and if the Rune is not used the Cooldown is reset.

Level 1

18
7 / 8 / 11
2,680
206
34,645
99,046
27,205
Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 30%.

Level 3

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.

Level 3

Harden

Harden

Dredge Anchor

Reduce your damage taken by 15% for 2s after hitting an enemy with Dredge Anchor.

Level 3

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

59
7 / 5 / 13
2,548
196
38,650
37,878
0
Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Hijinks

Hijinks

Flutter

Heal for 100 after activating Flutter.

Level 2

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2s for each enemy hit by it.

Level 4

Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 2.4000000000000004s.

Level 3

Nectar

Nectar

Seedling

Heal for 300 after using Seedling.

Level 4

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 24s
Objective Time
5m 39s
75
Kill Participation
124
34
Kills
55
55
Deaths
34
41
Assists
69
Player
Kills
Deaths
Assists
KDA
W
7
6
25
3.25
W
Cassie
Heloami
Cassie
8
9
11
1.5
L
Fernando
0
9
11
0.61
W
Talus
S1imecito
Talus
26
6
9
5.08
W
7
8
11
1.56
L
12
9
12
2
W
7
5
13
2.7
L
7
10
6
1
L
0
16
7
0.22
L
15
11
5
1.59

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

265,379
Damage
238,919
238,919
Taken
265,379
122,352
Shielding
37,705
88,661
Healing
152,564
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
35,966
22,045
90,211
22,314
35,513
10,500
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
Cassie
Heloami
Cassie
53,531
41,043
0
9,171
48,093
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Fernando
35,230
21,251
0
11,737
82,846
122,352
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Talus
S1imecito
Talus
76,127
68,735
0
8,552
44,849
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
34,645
33,657
0
7,208
99,046
27,205
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

L
109,357
35,603
0
13,263
35,696
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 2

W
38,650
19,790
0
15,108
37,878
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

L
30,025
26,450
0
5,765
30,828
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
12,397
10,884
29,941
8,524
43,913
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
78,370
60,461
1,063
18,368
45,636
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role