Player Matchup

Fernando
Fernando
DragQueenAqua
Fernando
Level 71
Champion Stats
2W - 0L
1,772 SR
Queue Stats
31W - 20L
1,662 Elo+
Solo
Ying
Ying
Metalsmith
Ying
Level 999
Champion Stats
206W - 178L
1,558 SR
Queue Stats
1,115W - 1,098L
1,500 Elo+
Solo
Corvus
Corvus
REX1012
Corvus
Level 139
Champion Stats
21W - 25L
1,503 SR
Queue Stats
537W - 543L
1,514 Elo+
Solo
Drogoz
Drogoz
YNR57
Drogoz
Level 250
Champion Stats
483W - 406L
1,578 SR
Queue Stats
531W - 488L
1,572 Elo+
Solo
Imani
Imani
namechanged3601
Imani
Level 999
Champion Stats
277W - 206L
1,720 SR
Queue Stats
974W - 964L
1,655 Elo+
Solo
Team Averages
Level 492
1,626 SR
1,581 Elo+

VS

Team Averages
Level 336
1,535 SR
1,573 Elo+
Viktor
Viktor
ApexPathfinder
Viktor
Level 990
Champion Stats
570W - 429L
1,665 SR
Queue Stats
3,372W - 3,266L
1,618 Elo+
Solo
Seris
Seris
AppleSaucee420
Seris
Level 8
Champion Stats
0W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Koga
Koga
ErosRouteX
Koga
Level 5
Champion Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Kinessa
Kinessa
LXRXNT
Kinessa
Level 346
Champion Stats
188W - 196L
1,508 SR
Queue Stats
963W - 847L
1,595 Elo+
Solo
Barik
Barik
gelotehirata
Barik
Level 330
Champion Stats
0W - 1L
1,500 SR
Queue Stats
42W - 28L
1,654 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
DragQueenAqua
Fernando
58
2 / 1 / 8
2,820
403
28,680
61,109
56,971
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

59
3 / 2 / 18
2,399
343
22,715
17,874
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Tangible

Tangible

Armor

Increase your maximum Health by 50.

Level 1

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Corvus
REX1012
Corvus
15
3 / 4 / 15
2,310
330
7,207
17,701
0
Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 9%.

Level 3

Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 100.

Level 2

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 160 over 1s after Healing an ally with Abyssal Reconstruction.

Level 2

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 7.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 3

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Drogoz
YNR57
Drogoz
42
8 / 3 / 11
2,303
329
36,287
26,134
0
Decimate

Decimate

Salvo

Increase the explosion radius of Salvo by 75%.

Level 5

Masterful

Masterful

Fire Spit

Reduce the Cooldown of Fire Spit by 0.5s for each enemy hit by it.

Level 1

Apex Predator

Apex Predator

Armor

Increase your maximum Health by 100.

Level 2

Bask

Bask

Salvo

Heal for 105 for each enemy hit by your Salvo rockets.

Level 3

Spitfire

Spitfire

Salvo

Reduce the Cooldown of Salvo by 1s each time Salvo hits an enemy with its rockets.

Level 4

Fusillade

Fusillade

Weapon

Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.

Level 1

57
19 / 2 / 5
2,776
397
60,130
23,343
800
Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 2.4000000000000004s.

Level 3

Elemental Grace

Elemental Grace

Armor

Gain a 200-health Shield for 3s after dropping to or below 50% Health.

Level 2

Affinity

Affinity

Elemental Shift

Reduce your damage taken by 5% for 2s after activating Elemental Shift.

Level 1

Permafrost

Permafrost

Frost Bomb

Increase the Projectile Speed of Frost Bomb by 30%.

Level 5

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 200.

Level 4

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
7 / 8 / 1
1,690
241
46,416
27,250
0
Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 12 Ammo for each enemy hit with Frag Grenade.

Level 2

Predator

Predator

Iron Sights

Gain 10% Lifesteal while using Iron Sights.

Level 2

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 1s for each enemy hit by it.

Level 1

On The Move

On The Move

Frag Grenade

Gain 40% Movement Speed for 2s after using Frag Grenade.

Level 5

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 50% while using Iron Sights.

Level 5

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

5
1 / 6 / 5
1,594
228
20,817
23,810
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Level 1

2
1 / 10 / 2
654
93
11,146
24,148
0
Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 15% while firing your SMGs.

Level 3

Surprise!

Surprise!

Shadow Step

Generate 15 Ammo after activating Shadow Step.

Level 3

Tenacious

Tenacious

Shadow Step

Heal for 160 after activating Shadow Step.

Level 4

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 20.

Level 4

Level 1

Kinessa
LXRXNT
Kinessa
51
2 / 4 / 3
1,386
198
39,554
19,073
0
Calibrate

Calibrate

Weapon

Hitting an enemy with your Sniper Rifle in Carbine mode lowers the Cooldown of Transporter by 0.15s.

Level 1

True Grit

True Grit

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 100.

Level 2

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 100%.

Level 4

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 5 Ammo.

Level 5

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 60%.

Level 3

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

54
1 / 7 / 3
1,178
168
28,228
60,738
34,273
Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 10%.

Level 2

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

Double-Time

Double-Time

Rocket Boots

Heal for 250 every 1s for 3s after activating Rocket Boots.

Level 5

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 44s
Objective Time
2m 30s
92
Kill Participation
26
35
Kills
12
12
Deaths
35
57
Assists
14
Player
Kills
Deaths
Assists
KDA
L
7
8
1
0.94
L
1
6
5
0.58
W
Fernando
DragQueenAqua
Fernando
2
1
8
6
L
1
10
2
0.2
L
Kinessa
LXRXNT
Kinessa
2
4
3
0.88
W
3
2
18
6
W
Corvus
REX1012
Corvus
3
4
15
2.63
W
Drogoz
YNR57
Drogoz
8
3
11
4.5
L
1
7
3
0.36
W
19
2
5
10.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

155,019
Damage
146,161
146,161
Taken
155,019
57,771
Shielding
34,273
111,048
Healing
53,500
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
46,416
27,103
0
727
27,250
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
20,817
17,373
35,766
5,968
23,810
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Fernando
DragQueenAqua
Fernando
28,680
20,458
0
1,164
61,109
56,971
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
11,146
9,596
352
832
24,148
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Kinessa
LXRXNT
Kinessa
39,554
38,283
0
3,989
19,073
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
22,715
6,066
44,796
10,940
17,874
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Corvus
REX1012
Corvus
7,207
4,751
46,891
3,374
17,701
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Drogoz
YNR57
Drogoz
36,287
32,214
0
2,092
26,134
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
28,228
28,114
0
5,866
60,738
34,273
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
60,130
55,981
0
1,791
23,343
800
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role