Player Matchup

Fernando
Fernando
Platinum I
BobbyBoucher66
Fernando
Platinum I
Level 238
Champion Stats
197W - 165L
1,771 SR
Queue Stats
321W - 305L
1,616 Elo+
Party 1
Tyra
Tyra
Platinum IV
ChudGirlRoseToy
Tyra
Platinum IV
Level 58
Champion Stats
3W - 1L
1,421 SR
Queue Stats
73W - 47L
1,586 Elo+
Party 1
Inara
Inara
Gold II
GABI-THOR
Inara
Gold II
Level 999
Champion Stats
208W - 207L
1,649 SR
Queue Stats
2,432W - 2,399L
1,558 Elo+
Solo
Jenos
Jenos
Gold I
GottaGoToWrk
Jenos
Gold I
Level 615
Champion Stats
192W - 172L
1,663 SR
Queue Stats
1,345W - 1,307L
1,462 Elo+
Party 1
Androxus
Androxus
Platinum II
smellyhippo999
Androxus
Platinum II
Level 135
Champion Stats
2W - 1L
1,308 SR
Queue Stats
193W - 183L
1,559 Elo+
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 409
1,562 SR
1,556 Elo+

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 630
1,595 SR
1,555 Elo+
Buck
Buck
Platinum I
BadboonY
Buck
Platinum I
Level 999
Champion Stats
274W - 197L
1,700 SR
Queue Stats
1,014W - 933L
1,581 Elo+
Solo
Atlas
Atlas
Platinum III
EdwiinZ
Atlas
Platinum III
Level 946
Champion Stats
11W - 10L
1,673 SR
Queue Stats
174W - 158L
1,566 Elo+
Solo
Barik
Barik
Gold III
MaverickFullW
Barik
Gold III
Level 999
Champion Stats
38W - 27L
1,674 SR
Queue Stats
894W - 866L
1,495 Elo+
Solo
Platinum II
YesNZ
Unknown
Platinum II
Level 120
Champion Stats
1W - 3L
1,298 SR
Queue Stats
143W - 134L
1,613 Elo+
Solo
Mal'Damba
Mal'Damba
Gold III
abueladetoto
Mal'Damba
Gold III
Level 85
Champion Stats
14W - 11L
1,633 SR
Queue Stats
58W - 52L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
23
6 / 7 / 10
4,451
262
77,630
116,564
223,296
Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Safe Travel

Safe Travel

Charge

Gain a 750-Health Shield for 3s after you use Charge.

Level 5

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

33
11 / 11 / 20
4,454
262
133,862
65,828
0
Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 2.

Level 1

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 0.5s.

Level 1

Survivalist

Survivalist

Armor

Increase your maximum Health by 250.

Level 5

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

Inara
GABI-THOR
Inara
60
3 / 11 / 12
3,694
217
84,149
133,786
13,088
Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

50
5 / 11 / 26
4,765
280
32,480
47,245
0
Sidereal

Sidereal

Weapon

Increase your maximum Health by 150.

Level 3

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Androxus
42
20 / 14 / 6
4,268
251
88,336
74,988
0
Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Sleight of Hand

Sleight of Hand

Nether Step

Generate 3 Ammo after activating Nether Step.

Level 3

Abyssal Touch

Abyssal Touch

Defiance

Reduce the Cooldown of Nether Step by 3.5999999999999996s after hitting an enemy with Defiance.

Level 3

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Bans
KhanCassie
Team 1 Score

4

VS

Team 2 Score

3

Bans
MakoaImani
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Buck
60
22 / 15 / 10
4,259
251
92,851
74,929
0
Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 5%.

Level 1

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 1s after activating Recovery.

Level 2

Momentum

Momentum

Heroic Leap

Reduce your damage taken by 20% for 4s after using Heroic Leap.

Level 4

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 3s.

Level 3

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

Atlas
EdwiinZ
Atlas
57
12 / 9 / 22
3,988
235
82,215
148,443
0
Lost Legacy

Lost Legacy

Stasis Field

Heal for 320 every 1s for 3s after activating Stasis Field.

Level 4

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Safe Haven

Safe Haven

Armor

Increase your Healing received by 6% while Stasis Field is active.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

59
7 / 8 / 19
4,585
270
84,322
91,364
135,961
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.8999999999999999s.

Level 3

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 150.

Level 1

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Double-Time

Double-Time

Rocket Boots

Heal for 200 every 1s for 3s after activating Rocket Boots.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

YesNZ
Unknown
41
12 / 7 / 22
4,181
246
126,229
69,393
7,355

Level 5

Level 1

Level 4

Level 4

Level 1

Level 1

Mal'Damba
abueladetoto
Mal'Damba
40
1 / 6 / 30
5,504
324
52,794
32,328
0
Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 3s after hitting an ally with Mending Spirits.

Level 3

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 15%.

Level 3

Possession

Possession

Mending Spirits

Reduce your damage taken by 8% while Healing an ally with Mending Spirits.

Level 2

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 19s
Objective Time
11m 15s
119
Kill Participation
157
45
Kills
54
54
Deaths
45
74
Assists
103
Player
Kills
Deaths
Assists
KDA
L
Buck
22
15
10
1.8
W
Fernando
6
7
10
1.57
W
11
11
20
1.91
L
Atlas
EdwiinZ
Atlas
12
9
22
2.56
W
Inara
GABI-THOR
Inara
3
11
12
0.82
W
5
11
26
1.64
L
7
8
19
2.06
L
YesNZ
Unknown
12
7
22
3.29
L
Mal'Damba
abueladetoto
Mal'Damba
1
6
30
2.67
W
Androxus
20
14
6
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

416,457
Damage
438,411
438,411
Taken
416,457
236,384
Shielding
143,316
237,759
Healing
252,495
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Buck
92,851
69,850
352
20,753
74,929
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

W
Fernando
77,630
50,242
0
14,879
116,564
223,296
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

W
133,862
87,993
0
2,924
65,828
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Atlas
EdwiinZ
Atlas
82,215
82,215
0
20,626
148,443
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Inara
GABI-THOR
Inara
84,149
72,763
0
164
133,786
13,088
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
32,480
24,929
197,377
18,498
47,245
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
84,322
84,322
0
9,647
91,364
135,961
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
YesNZ
Unknown
126,229
102,709
0
5,736
69,393
7,355
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Mal'Damba
abueladetoto
Mal'Damba
52,794
30,283
179,929
15,452
32,328
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Androxus
88,336
75,091
0
3,917
74,988
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role