Player Matchup

Pip
Pip
MrBoneSAW
Pip
Level 28
Champion Stats
1W - 2L
1,500 SR
Queue Stats
22W - 12L
1,606 Elo+
Party 1
Nyx
Nyx
QueenOfHell146
Nyx
Level 31
Champion Stats
14W - 8L
1,606 SR
Queue Stats
20W - 14L
1,607 Elo+
Party 1
Kinessa
Kinessa
TheVoidPunk
Kinessa
Level 10
Champion Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,594 Elo+
Party 1
Atlas
Atlas
TurtleofBombs
Atlas
Level 34
Champion Stats
2W - 0L
1,444 SR
Queue Stats
27W - 21L
1,570 Elo+
Party 1
Maeve
Maeve
sebitas1201
Maeve
Level 20
Champion Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Team Averages
Level 25
1,510 SR
1,576 Elo+

VS

Team Averages
Level 201
1,479 SR
1,494 Elo+
Koga
Koga
AntonyAr10
Koga
Level 55
Champion Stats
19W - 25L
1,475 SR
Queue Stats
35W - 46L
1,478 Elo+
Solo
Willo
Willo
JAKEBLUNDER12xX
Willo
Level 75
Champion Stats
2W - 3L
1,567 SR
Queue Stats
37W - 42L
1,498 Elo+
Solo
Octavia
Octavia
Mcpipz
Octavia
Level 645
Champion Stats
0W - 1L
1,500 SR
Queue Stats
13W - 9L
1,682 Elo+
Solo
Ying
Ying
Miny1433
Ying
Level 211
Champion Stats
1W - 4L
1,223 SR
Queue Stats
370W - 356L
1,451 Elo+
Solo
Azaan
Azaan
PERROMAMADO
Azaan
Level 21
Champion Stats
0W - 1L
1,628 SR
Queue Stats
3W - 6L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
19
2 / 7 / 17
4,058
507
17,300
29,077
0
Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 2.4s for each ally it hits.

Level 4

Smithereens

Smithereens

Explosive Flask

Generate 2 Ammo for each enemy hit by Explosive Flask.

Level 2

Refreshing Jog

Refreshing Jog

Weightless

Heal for 180 every 1s while Weightless is active.

Level 3

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 32%.

Level 4

Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 40% of Healing Potion's effect if you hit an ally but not yourself.

Level 2

Combat Medic

Combat Medic

Weapon

Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )

Level 1

3
3 / 2 / 8
4,229
529
19,792
23,824
20,754
Brutal Pursuer

Brutal Pursuer

Rift Slash

Increase your Movement Speed by 16% for 5s after casting Rift Slash.

Level 4

True Freedom

True Freedom

You can miss 1 attacks before your chain resets. Increase the window to progress the chain by {scale=0.05|0.05}s.

Level 1

The Little Things

The Little Things

Reduce the Cooldown of Rift Slash by 0.8s, up to a max reduction of 5s, when hitting enemies with Realm Breaker.

Level 4

Forever Changed

Forever Changed

Increase your maximum Health by 150.

Level 1

Devastating Blows

Devastating Blows

Weapon

Increase the trigger distance of Realm Breaker's bonus damage by 25 units.

Level 5

Show Of Force

Show Of Force

Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.

Level 1

Kinessa
TheVoidPunk
Kinessa
11
11 / 6 / 9
3,709
464
42,467
23,399
0
Well-Stocked

Well-Stocked

Oppressor Mine

Activating Oppressor Mine generates 6 Ammo.

Level 2

Generator

Generator

Oppressor Mine

Reduce the Cooldown of Oppressor Mine by 4.8s.

Level 4

Calibrate

Calibrate

Weapon

Hitting an enemy with your Sniper Rifle in Carbine mode lowers the Cooldown of Transporter by 0.15s.

Level 1

Power Supply

Power Supply

Armor

Reset the Cooldown of Transporter after dropping to or below 24% Health. This can only happen once every 30 seconds.

Level 3

Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 100%.

Level 5

Level 1

32
9 / 3 / 11
4,200
525
36,832
65,936
2,000
Lost Legacy

Lost Legacy

Stasis Field

Heal for 400 every 1s for 3s after activating Stasis Field.

Level 5

Lessons of the Past

Lessons of the Past

Setback

Gain a 400-Health Shield for 3s after hitting an enemy with Setback.

Level 4

No One Escapes

No One Escapes

Setback

Enemies hit by Setback are Rewound 0.3s further into the past.

Level 1

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

18
5 / 4 / 11
4,235
529
34,841
18,702
0
On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 1s.

Level 1

Scamper

Scamper

Pounce

Increase your Movement Speed by 40% for 3s after using Pounce.

Level 4

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Savagery

Savagery

Pounce

Heal for 280 after using Pounce.

Level 4

Patch Up

Patch Up

Nine Lives

Heal for an additional 160 with Nine Lives.

Level 2

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
13
10 / 5 / 4
3,857
482
53,787
27,602
0
Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 15% while firing your SMGs.

Level 3

Surprise!

Surprise!

Shadow Step

Generate 15 Ammo after activating Shadow Step.

Level 3

Tenacious

Tenacious

Shadow Step

Heal for 160 after activating Shadow Step.

Level 4

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 20.

Level 4

Level 1

57
0 / 0 / 0
2,600
325
0
0
0
Octavia
Mcpipz
Octavia
60
4 / 8 / 6
3,581
448
38,862
30,156
0
Overwhelming Force

Overwhelming Force

Generate 4% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 4

Vicious Circle

Vicious Circle

Reduce the Cooldown of Distortion Field by 0.6s after activating Commanding Leap.

Level 1

Vantage Point

Vantage Point

Reduce the Cooldown of Commanding Leap by 1.5s every 1s while standing inside of your Distortion Field.

Level 5

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 20% Health.

Level 2

Air Supremacy

Air Supremacy

Reduce damage taken by 15% for 2.5s after activating Commanding Leap.

Level 3

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Ying
58
6 / 9 / 10
4,050
506
49,211
35,237
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

13
2 / 8 / 1
3,533
442
19,078
58,237
6,627
Grim Deliverance

Grim Deliverance

Heal for 20 for every percentage point of Ire consumed by abilities.

Level 4

Depths of Despair

Depths of Despair

Reduce the damage you take by 12% for 2s after activating Conviction.

Level 3

Ad Eternum

Ad Eternum

Reduce the damage you take by 9% while at least one wall segment of Sanctuary is active.

Level 3

True Conviction

True Conviction

Reduce the damage your other allies take by 10% while they are within 35 units of the middle wall segment of your Sanctuary.

Level 2

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 225.

Level 3

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

14m 8s
Objective Time
4m 48s
86
Kill Participation
43
30
Kills
22
22
Deaths
30
56
Assists
21
Player
Kills
Deaths
Assists
KDA
L
10
5
4
2.4
L
0
0
0
0
L
Octavia
Mcpipz
Octavia
4
8
6
0.88
L
Ying
6
9
10
1.22
W
2
7
17
1.5
L
2
8
1
0.31
W
3
2
8
3.5
W
Kinessa
TheVoidPunk
Kinessa
11
6
9
2.58
W
9
3
11
4.83
W
5
4
11
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

151,232
Damage
160,938
160,938
Taken
151,232
22,754
Shielding
6,627
91,095
Healing
63,600
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
53,787
47,902
0
10,500
27,602
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Level 1

L
0
0
0
0
0
0
L
Octavia
Mcpipz
Octavia
38,862
33,356
1,418
8,318
30,156
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

L
Ying
49,211
35,679
22,048
9,765
35,237
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
17,300
15,582
55,196
13,023
29,077
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
19,078
13,143
0
11,551
58,237
6,627
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
19,792
12,976
0
3,738
23,824
20,754
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Kinessa
TheVoidPunk
Kinessa
42,467
26,934
1,986
6,560
23,399
0

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
36,832
36,832
0
7,736
65,936
2,000
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
34,841
34,185
0
2,856
18,702
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Damage Done by Role

Damage Taken by Role