Player Matchup

Lillith
Lillith
OffWhiteLee
Lillith
Level 123
Champion Stats
1W - 0L
1,330 SR
Queue Stats
2W - 4L
1,352 Elo+
Party 1
Ying
Ying
Sugarbush34
Ying
Level 340
Champion Stats
17W - 10L
1,635 SR
Queue Stats
95W - 85L
1,503 Elo+
Party 1
Corvus
Corvus
SuperBobby94
Corvus
Level 64
Champion Stats
8W - 7L
1,603 SR
Queue Stats
55W - 60L
1,485 Elo+
Party 1
Grohk
Grohk
Tomcat2797
Grohk
Level 265
Champion Stats
2W - 1L
1,791 SR
Queue Stats
87W - 84L
1,464 Elo+
Party 1
Atlas
Atlas
bebopquip
Atlas
Level 45
Champion Stats
7W - 7L
1,635 SR
Queue Stats
75W - 76L
1,514 Elo+
Party 1
Team Averages
Level 167
1,599 SR
1,464 Elo+

VS

Team Averages
Level 622
1,556 SR
1,503 Elo+
Rei
Rei
Candetrick2
Rei
Level 465
Champion Stats
63W - 47L
1,657 SR
Queue Stats
662W - 619L
1,463 Elo+
Solo
Sha Lin
Sha Lin
YoshiHub
Sha Lin
Level 999
Champion Stats
20W - 24L
1,524 SR
Queue Stats
402W - 411L
1,561 Elo+
Solo
Ying
Ying
purplepacifier
Ying
Level 463
Champion Stats
69W - 70L
1,531 SR
Queue Stats
683W - 718L
1,432 Elo+
Solo
Vatu
Vatu
superlimonad
Vatu
Level 186
Champion Stats
6W - 13L
1,492 SR
Queue Stats
480W - 477L
1,509 Elo+
Solo
Yagorath
Yagorath
tach001
Yagorath
Level 999
Champion Stats
179W - 201L
1,576 SR
Queue Stats
1,763W - 1,795L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lillith
OffWhiteLee
Lillith
58
3 / 3 / 16
2,494
277
26,806
26,178
1,286
Convenient Leech

Convenient Leech

Swarm

Reduce the effect of Crowd Control for allies within Swarm by 10%.

Level 2

Unholy Flight

Unholy Flight

Death Wings

Reduce your damage taken by 5% for 1.5s after activating Death Wings.

Level 1

Gloomy Nook

Gloomy Nook

Armor

Gain a 600 Shield for 1.75s after falling to or below 75% Health. Can only happen once every 35s.

Level 4

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 20% while an ally is marked by Blood Hex.

Level 4

Charmed

Charmed

Blood Hex

Increase your ally's Movement Speed by 16% while they are marked by Blood Hex.

Level 4

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

53
14 / 3 / 8
2,662
296
36,450
26,724
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 8% during Shatter.

Level 1

Tangible

Tangible

Armor

Increase your maximum Health by 100.

Level 2

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Corvus
46
3 / 4 / 15
2,146
238
20,721
25,345
1,020
Unyielding Discipline

Unyielding Discipline

Projection

Reduce the Cooldown of Projection by 2s for each enemy hit by it.

Level 4

Magistrate's Might

Magistrate's Might

Armor

Gain a 390-Health Shield for 3s after dropping to or below 35% Health.

Level 3

By My Will

By My Will

Weapon

Increase your maximum Ammo by 12.

Level 3

Extraplanar Power

Extraplanar Power

Projection

Increase your Movement Speed by 12% for 3s after activating Projection.

Level 2

Unexpected Complications

Unexpected Complications

Projection

Regenerate 10 Ammo every 0.5s for 1.5s after using Projection.

Level 3

Stunning Visage

Stunning Visage

Projection

Enemies hit by Projection are stunned for 1s and any enemy caught between your Projection and you when you Teleport takes 800 damage.

Level 1

Grohk
58
4 / 2 / 18
2,363
263
41,311
17,384
0
Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 40%.

Level 5

Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 50.

Level 1

Thunderstruck

Thunderstruck

Shock Pulse

Generate 12% of your Ammo for each unique enemy hit by Shock Pulse.

Level 2

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 60 for each enemy hit with Shock Pulse.

Level 2

Conduit

Conduit

Shock Pulse

Increase your Movement Speed by 30% for 3s after hitting an enemy with Shock Pulse.

Level 5

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

Atlas
bebopquip
Atlas
34
8 / 0 / 8
2,748
305
37,331
74,577
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Safe Haven

Safe Haven

Armor

Increase your Healing received by 18% while Stasis Field is active.

Level 3

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
0 / 8 / 2
1,140
127
9,122
21,584
0
Sha Lin
YoshiHub
Sha Lin
59
5 / 5 / 2
1,876
208
62,449
23,427
0
Swagger

Swagger

Armor

Increase your maximum Health by 50.

Level 1

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 45% Health.

Level 3

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 40% when you get an Elimination.

Level 4

Poise

Poise

Armor

Reduce the Movement Speed penalty while drawing your Longbow by 80%.

Level 4

Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 1.7999999999999998s.

Level 3

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

50
0 / 10 / 1
1,133
126
2,091
28,237
0
59
4 / 4 / 2
1,553
173
35,825
29,963
0
Infiltration

Infiltration

Ambush

Heal for 210 after activating Ambush. This applies to each Ambush in the chain.

Level 3

Extraction

Extraction

Dash

Increase your Movement Speed by 10% for 2s after Dash ends.

Level 2

Shadow's Gaze

Shadow's Gaze

Shadow Bombs

Heal for 80 after activating Shadow Bombs.

Level 2

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Gathering Shadow

Gathering Shadow

Ambush

Reduce the damage you take by 20% for 2s after Ambush ends. This applies to each Ambush in the chain.

Level 4

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Yagorath
tach001
Yagorath
22
3 / 5 / 7
1,862
207
59,721
54,773
0
End of an Era

End of an Era

Hardening

Increase the additional Damage Reduction benefit of Hardening by 100% but reduce its duration by {scale=10|10}%.

Level 5

Ancient Wounds

Ancient Wounds

Piercing Quills

Generate 2% of your maximum acid after hitting an enemy with Piercing Quills.

Level 1

Violent Birth

Violent Birth

Hardening

Reduce the Cooldown of Acceleration by 0.8s after activating Hardening.

Level 1

Dreadful Compact

Dreadful Compact

Piercing Quills

Reduce the Cooldown of Hardening by 0.8999999999999999s after hitting an enemy with Piercing Quills.

Level 3

Towering Presence

Towering Presence

Armor

Increase the Health of your Ultimate Health pool by 1000.

Level 5

Corrosive Acid

Corrosive Acid

Caustic Spray

Augment your acid, increasing the damage done by Caustic Spray to 42, the damage of acid pools to 40, and increase the Movement Speed of allies within your acid pools by 20%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 9s
Objective Time
2m 7s
97
Kill Participation
26
32
Kills
12
12
Deaths
32
65
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
8
2
0.13
W
Lillith
OffWhiteLee
Lillith
3
3
16
3.67
W
14
3
8
6
W
Corvus
3
4
15
2.63
W
Grohk
4
2
18
6.5
L
Sha Lin
YoshiHub
Sha Lin
5
5
2
1.2
W
Atlas
bebopquip
Atlas
8
0
8
12
L
0
10
1
0.05
L
4
4
2
1.25
L
Yagorath
tach001
Yagorath
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

162,619
Damage
169,208
170,208
Taken
157,984
2,306
Shielding
0
122,043
Healing
59,492
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
9,122
8,334
15,541
3,377
21,584
0
W
Lillith
OffWhiteLee
Lillith
26,806
22,031
39,782
294
26,178
1,286
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
36,450
16,999
20,246
10,946
26,724
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Corvus
20,721
16,141
15,686
280
25,345
1,020
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Grohk
41,311
18,152
22,810
5,840
17,384
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Sha Lin
YoshiHub
Sha Lin
62,449
55,429
360
3,748
23,427
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Atlas
bebopquip
Atlas
37,331
37,331
0
6,159
74,577
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
2,091
2,091
10,296
4,895
28,237
0
L
35,825
24,279
0
12,530
29,963
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Yagorath
tach001
Yagorath
59,721
27,097
0
8,745
54,773
0
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role