Player Matchup

Rei
Rei
Platinum III
EliaW0
Rei
Platinum III
Level 826
Champion Stats
97W - 76L
1,657 SR
Queue Stats
530W - 481L
1,583 Elo+
Party 3
Moji
Moji
Platinum V
TD_Team-coolfej
Moji
Platinum V
Level 344
Champion Stats
15W - 10L
1,681 SR
Queue Stats
84W - 78L
1,515 Elo+
Solo
Inara
Inara
Gold IV
krivlyashkina
Inara
Gold IV
Level 149
Champion Stats
16W - 24L
1,580 SR
Queue Stats
142W - 142L
1,447 Elo+
Party 1
Imani
Imani
Platinum V
Бopода
Imani
Platinum V
Level 295
Champion Stats
17W - 15L
1,595 SR
Queue Stats
340W - 292L
1,576 Elo+
Party 3
Nyx
Nyx
Silver II
Кунайчик
Nyx
Silver II
Level 369
Champion Stats
13W - 8L
1,683 SR
Queue Stats
81W - 69L
1,470 Elo+
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 397
1,639 SR
1,518 Elo+

VS

Team Averages
Silver II
Silver II
Average Tier
Level 423
1,571 SR
1,438 Elo+
Azaan
Azaan
Gold III
JâdedSôul
Azaan
Gold III
Level 795
Champion Stats
2W - 7L
1,560 SR
Queue Stats
643W - 641L
1,391 Elo+
Solo
Jenos
Jenos
Gold IV
Kush Abyss
Jenos
Gold IV
Level 999
Champion Stats
208W - 159L
1,612 SR
Queue Stats
902W - 850L
1,508 Elo+
Solo
Barik
Barik
Qualifying
Muffstone9774
Barik
Qualifying
Level 61
Champion Stats
2W - 6L
1,383 SR
Queue Stats
14W - 26L
1,359 Elo+
Party 2
Vora
Vora
Gold V
Seniword
Vora
Gold V
Level 131
Champion Stats
10W - 7L
1,650 SR
Queue Stats
20W - 27L
1,456 Elo+
Party 2
Saati
Saati
Silver II
blosor
Saati
Silver II
Level 131
Champion Stats
1W - 1L
1,648 SR
Queue Stats
17W - 20L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Rei
EliaW0
Rei
51
3 / 10 / 39
4,105
257
47,110
36,723
0
Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Arcane Focus

Arcane Focus

Spirit Link

Heal for 60 every 1s while Spirit Linked to an ally.

Level 3

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 0.5s to each player to which Chain Heal bounces.

Level 1

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

60
25 / 10 / 14
4,039
252
119,010
79,620
35,857

Level 1

Level 5

Level 1

Level 5

Level 3

Level 1

23
9 / 7 / 21
3,944
247
73,766
85,101
12,996
Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 2s.

Level 2

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Imani
54
15 / 8 / 18
3,902
244
119,959
46,715
0
Affinity

Affinity

Elemental Shift

Reduce your damage taken by 25% for 2s after activating Elemental Shift.

Level 5

Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 3.2s.

Level 4

Cooling Runes

Cooling Runes

Frost Bolt

Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 1s.

Level 2

Permafrost

Permafrost

Frost Bomb

Increase the Projectile Speed of Frost Bomb by 12%.

Level 2

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 1.2s.

Level 2

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

59
18 / 8 / 29
4,336
271
82,801
84,057
39,190
Forever Changed

Forever Changed

Increase your maximum Health by 750.

Level 5

Unyielding Advance

Unyielding Advance

Increase Abyssal Fortress' Health by 400

Level 2

World Torn Asunder

World Torn Asunder

Rift Slash

Increase the speed Rift Slash travels at by 20%.

Level 1

Unchecked Power

Unchecked Power

Rift Slash

Increase the slow strength of the rift's pulses by 20%.

Level 4

All Will Kneel

All Will Kneel

Rift Slash

Increase the Abyssal Rift's pulse area of effect by 36%.

Level 3

Show Of Force

Show Of Force

Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.

Level 1

Bans
KhanTerminus
Team 1 Score

4

VS

Team 2 Score

2

Bans
MakoaFuria
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
10 / 10 / 12
3,952
247
78,068
155,023
42,157
Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 75.

Level 1

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 750.

Level 5

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 18%.

Level 3

Indignation

Indignation

Reduce the Cooldown of Conviction by 0.4s.

Level 1

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

Jenos
59
5 / 14 / 25
4,474
280
27,473
47,010
0
Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Space Jam

Space Jam

Stellar Wind

Increase your jump height by 12% while using Stellar Wind.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

46
0 / 16 / 9
4,445
278
36,682
102,835
91,114
Accelerator Field

Accelerator Field

Barricade

Passing through your Barricade increases the Movement Speed of yourself or your allies by 18% for 5s.

Level 3

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 150.

Level 1

Bunker

Bunker

Barricade

Increase the Health of Barricade by 1000.

Level 5

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 2s.

Level 5

Foundation

Foundation

Barricade

Increase the duration of Barricade by 0.6s.

Level 1

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Vora
59
18 / 17 / 7
4,568
286
84,257
71,489
0
Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 8% for 1s after hitting anything with Deadly Scythe.

Level 2

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 1.7999999999999998s after hitting an enemy with Dark Siphon.

Level 3

New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Level 1

Saati
blosor
Saati
50
10 / 13 / 11
4,058
254
105,736
66,289
0
Steel Coin Purse

Steel Coin Purse

Reduce damage taken by 15% for 2.5s after Ricochet is deployed.

Level 5

Hide

Hide

Increase the duration of Saati's invisibility by 0.125s after deployment of Dead Ringer.

Level 1

Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Taste Maker

Taste Maker

Increase your Movement Speed by 25% for 4s after getting a Killing Blow or Elimination.

Level 5

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 41s
Objective Time
8m 28s
191
Kill Participation
107
70
Kills
43
43
Deaths
70
121
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Rei
EliaW0
Rei
3
10
39
2.25
L
10
10
12
1.6
L
Jenos
5
14
25
1.25
L
0
16
9
0.28
L
Vora
18
17
7
1.26
W
25
10
14
3.2
L
Saati
blosor
Saati
10
13
11
1.19
W
9
7
21
2.79
W
Imani
15
8
18
3
W
18
8
29
4.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

442,646
Damage
332,216
332,216
Taken
442,646
88,043
Shielding
133,271
181,983
Healing
207,645
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Rei
EliaW0
Rei
47,110
44,532
132,650
14,689
36,723
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
78,068
63,153
0
29,395
155,023
42,157
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Jenos
27,473
17,264
141,667
14,588
47,010
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

L
36,682
36,682
0
574
102,835
91,114
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

L
Vora
84,257
59,316
1,930
15,312
71,489
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
119,010
115,404
5,002
16,661
79,620
35,857
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 2

Level 1

L
Saati
blosor
Saati
105,736
90,975
0
4,179
66,289
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
73,766
54,238
0
1,374
85,101
12,996
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Imani
119,959
71,142
0
6,799
46,715
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
82,801
61,623
0
4,808
84,057
39,190
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role