Player Matchup

Fernando
Fernando
Platinum II
BobbyBoucher66
Fernando
Platinum II
Level 240
Champion Stats
197W - 165L
1,754 SR
Queue Stats
321W - 305L
1,573 Elo+
Party 2
Talus
Talus
Silver I
IM1SSDADDY
Talus
Silver I
Level 42
Champion Stats
4W - 1L
1,704 SR
Queue Stats
36W - 25L
1,629 Elo+
Party 2
Saati
Saati
Platinum III
XvNoose
Saati
Platinum III
Level 113
Champion Stats
4W - 5L
1,671 SR
Queue Stats
127W - 119L
1,547 Elo+
Party 2
Ying
Ying
Gold II
rchoord
Ying
Gold II
Level 191
Champion Stats
84W - 46L
1,681 SR
Queue Stats
137W - 97L
1,580 Elo+
Party 2
Atlas
Atlas
Platinum II
smelliesthippo
Atlas
Platinum II
Level 104
Champion Stats
1W - 0L
1,500 SR
Queue Stats
119W - 105L
1,574 Elo+
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 138
1,662 SR
1,581 Elo+

VS

Team Averages
Gold II
Gold II
Average Tier
Level 599
1,661 SR
1,536 Elo+
Drogoz
Drogoz
Gold V
CacklingCarousel
Drogoz
Gold V
Level 689
Champion Stats
7W - 4L
1,734 SR
Queue Stats
133W - 120L
1,591 Elo+
Party 1
Dredge
Dredge
Gold II
Javier0rient
Dredge
Gold II
Level 545
Champion Stats
264W - 212L
1,606 SR
Queue Stats
1,128W - 1,108L
1,448 Elo+
Solo
Nyx
Nyx
Gold V
Natocoh
Nyx
Gold V
Level 708
Champion Stats
16W - 16L
1,614 SR
Queue Stats
144W - 150L
1,539 Elo+
Party 1
Moji
Moji
Diamond V
ROGERIOCE
Moji
Diamond V
Level 292
Champion Stats
113W - 80L
1,693 SR
Queue Stats
380W - 315L
1,584 Elo+
Solo
Koga
Koga
Gold II
nodrog011
Koga
Gold II
Level 761
Champion Stats
1W - 6L
1,656 SR
Queue Stats
132W - 120L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
23
8 / 9 / 11
5,115
284
51,968
124,071
249,917
Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Safe Travel

Safe Travel

Charge

Gain a 750-Health Shield for 3s after you use Charge.

Level 5

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

Talus
35
21 / 11 / 14
4,514
251
75,378
74,908
0
Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 40% while Rune of Travel is active.

Level 5

Guts

Guts

Armor

Reduce your damage taken by 5% while at or below 40% Health.

Level 1

Spirited

Spirited

Armor

Increase your maximum Health by 200

Level 4

Perseverance

Perseverance

Weapon

Gain 20% Lifesteal while at or below 40% Health.

Level 2

Eternal

Eternal

Rune of Travel

Increase the duration of Rune of Travel by 3s.

Level 3

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Saati
XvNoose
Saati
35
20 / 12 / 17
4,511
251
95,185
71,812
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 10%

Level 1

Taste Maker

Taste Maker

Increase your Movement Speed by 15% for 4s after getting a Killing Blow or Elimination.

Level 3

Designer Armor

Designer Armor

Increase your maximum Health by 160.

Level 4

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Plated Leggings

Plated Leggings

Reduce Damage taken by 12% for 1.5s after using Blast Back.

Level 4

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Ying
rchoord
Ying
49
4 / 7 / 26
4,712
262
19,446
42,972
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Disappear

Disappear

Armor

Increase your Movement Speed by 7% while Out of Combat.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

38
11 / 9 / 22
4,173
232
78,607
161,838
0
Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Safe Haven

Safe Haven

Armor

Increase your Healing received by 18% while Stasis Field is active.

Level 3

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Unstable Fissure

Unstable Fissure

Second Chance

When you use Second Chance you also Rewind enemies within 20 units 3s into the past.

Level 1

Bans
ImaniCassie
Team 1 Score

4

VS

Team 2 Score

3

Bans
MakoaKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
10 / 14 / 8
3,491
194
102,001
57,559
0
Condescension

Condescension

Fire Spit

Reduce the Cooldown of Thrust by 3.5999999999999996s for each enemy hit with Fire Spit.

Level 3

Decimate

Decimate

Salvo

Increase the explosion radius of Salvo by 15%.

Level 1

Apex Predator

Apex Predator

Armor

Increase your maximum Health by 200.

Level 4

Rain of Fire

Rain of Fire

Thrust

Consume 30% less Booster fuel for 5s after using Thrust.

Level 2

Masterful

Masterful

Fire Spit

Reduce the Cooldown of Fire Spit by 2.5s for each enemy hit by it.

Level 5

Combustible

Combustible

Fire Spit

Fire Spit applies a Knockback and deals an additional 300 damage over 2s.

Level 1

Dredge
53
9 / 11 / 13
3,706
206
122,903
52,876
5,806
Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Plank Walker

Plank Walker

Shortcut

Heal for 300 after exiting a Shortcut.

Level 3

Reckless Barrage

Reckless Barrage

Broadside

Heal for 100 for each enemy hit by Broadside.

Level 2

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Nyx
58
2 / 10 / 15
3,374
187
60,633
91,471
63,170
Forever Changed

Forever Changed

Increase your maximum Health by 600.

Level 4

Unchecked Power

Unchecked Power

Rift Slash

Increase the slow strength of the rift's pulses by 25%.

Level 5

Abyssal Authority

Abyssal Authority

Increase the radius of Royal Presence's Poison aura by 40%.

Level 2

Devastating Blows

Devastating Blows

Weapon

Increase the trigger distance of Realm Breaker's bonus damage by 10 units.

Level 2

A Swift End

A Swift End

Increase your fire rate by 8% for 3s when passing through Abyssal Fortress.

Level 2

Show Of Force

Show Of Force

Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.

Level 1

Moji
47
14 / 9 / 13
4,075
226
75,219
53,038
55,231

Level 1

Level 1

Level 4

Level 4

Level 5

Level 1

Koga
54
13 / 22 / 7
3,527
196
114,845
65,640
0
Memento

Memento

Weapon

Increase your maximum Ammo by 25.

Level 5

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 5% while firing your SMGs.

Level 1

Wind's Embrace

Wind's Embrace

Agility

Heal for 60 every 1s while Agility is active.

Level 3

Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 23s
Objective Time
6m 54s
154
Kill Participation
104
64
Kills
48
48
Deaths
66
90
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Fernando
8
9
11
1.5
L
10
14
8
1
W
Talus
21
11
14
2.55
L
Dredge
9
11
13
1.41
L
Nyx
2
10
15
0.95
L
Moji
14
9
13
2.28
W
Saati
XvNoose
Saati
20
12
17
2.38
L
Koga
13
22
7
0.75
W
Ying
rchoord
Ying
4
7
26
2.43
W
11
9
22
2.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

320,584
Damage
475,601
475,601
Taken
320,584
249,917
Shielding
124,207
283,551
Healing
159,846
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
51,968
29,903
0
13,568
124,071
249,917
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
102,001
52,761
0
6,548
57,559
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Talus
75,378
73,312
4,359
26,041
74,908
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Dredge
122,903
95,529
0
19,956
52,876
5,806
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Nyx
60,633
49,647
3,026
17,334
91,471
63,170

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Moji
75,219
73,516
79,299
27,957
53,038
55,231
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Saati
XvNoose
Saati
95,185
83,567
0
5,534
71,812
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Koga
114,845
105,240
0
5,726
65,640
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 2

W
Ying
rchoord
Ying
19,446
19,446
197,205
26,028
42,972
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
78,607
78,607
0
10,816
161,838
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Damage Done by Role

Damage Taken by Role