Player Matchup

Saati
Saati
Gold I
Aenophix
Saati
Gold I
Level 387
Champion Stats
41W - 39L
1,580 SR
Queue Stats
213W - 202L
1,469 Elo+
Solo
Vora
Vora
Gold V
Keksland
Vora
Gold V
Level 86
Champion Stats
105W - 85L
1,702 SR
Queue Stats
215W - 204L
1,576 Elo+
Solo
Makoa
Makoa
Platinum II
Mamzair_91
Makoa
Platinum II
Level 993
Champion Stats
49W - 59L
1,589 SR
Queue Stats
1,186W - 1,224L
1,597 Elo+
Solo
Inara
Inara
Gold V
pingwin2224
Inara
Gold V
Level 379
Champion Stats
10W - 6L
1,757 SR
Queue Stats
186W - 149L
1,592 Elo+
Solo
Pip
Pip
Gold III
rojenimo
Pip
Gold III
Level 541
Champion Stats
9W - 2L
1,799 SR
Queue Stats
305W - 286L
1,448 Elo+
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 477
1,685 SR
1,537 Elo+

VS

Team Averages
Silver I
Silver I
Average Tier
Level 330
1,608 SR
1,479 Elo+
Fernando
Fernando
Gold IV
BATTLEDOGpt
Fernando
Gold IV
Level 53
Champion Stats
7W - 7L
1,455 SR
Queue Stats
26W - 40L
1,430 Elo+
Solo
Seris
Seris
Silver IV
SekaiL
Seris
Silver IV
Level 122
Champion Stats
5W - 8L
1,578 SR
Queue Stats
6W - 8L
1,450 Elo+
Solo
Evie
Evie
Platinum II
Simaox
Evie
Platinum II
Level 999
Champion Stats
111W - 54L
1,796 SR
Queue Stats
332W - 291L
1,593 Elo+
Solo
Barik
Barik
Gold III
enpatsu1
Barik
Gold III
Level 421
Champion Stats
219W - 197L
1,620 SR
Queue Stats
967W - 992L
1,487 Elo+
Solo
Jenos
Jenos
Qualifying
pieterpost1111
Jenos
Qualifying
Level 55
Champion Stats
0W - 1L
1,592 SR
Queue Stats
20W - 25L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Saati
Aenophix
Saati
40
14 / 8 / 16
4,059
338
97,867
42,738
0
Grab and Go

Grab and Go

Generate 3 Ammo for each enemy hit with Blast Back.

Level 3

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 4.

Level 4

Taste Maker

Taste Maker

Increase your Movement Speed by 5% for 4s after getting a Killing Blow or Elimination.

Level 1

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 20%

Level 2

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Vora
30
17 / 10 / 8
3,477
290
64,545
40,893
2,370
A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 250 health.

Level 5

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 225 Shield for 5s after activating Tendril.

Level 3

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 4% for 1s after hitting anything with Deadly Scythe.

Level 1

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 0.6s after hitting an enemy with Dark Siphon.

Level 1

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Makoa
59
11 / 5 / 16
3,606
301
64,162
79,266
19,247
Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 30%.

Level 3

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.

Level 3

Harden

Harden

Dredge Anchor

Reduce your damage taken by 15% for 2s after hitting an enemy with Dredge Anchor.

Level 3

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

59
5 / 5 / 18
4,368
364
53,696
85,424
27,218
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

51
4 / 6 / 23
3,937
328
31,214
20,796
0
Acrobat's Trick

Acrobat's Trick

Weapon

Reduce the Cooldown of Healing Potion by 0.4s after hitting an enemy with your weapon.

Level 4

Sprint

Sprint

Weightless

Increase your jump speed by an additonal 10% while using Weightless.

Level 1

Escape Artist

Escape Artist

Weightless

Increase the duration of Weightless by 0.4s.

Level 1

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 32%.

Level 4

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 3s for each ally it hits.

Level 5

Combat Medic

Combat Medic

Weapon

Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )

Level 1

Bans
CassieImani
Team 1 Score

4

VS

Team 2 Score

1

Bans
ZhinKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
BATTLEDOGpt
Fernando
33
6 / 8 / 4
2,619
218
44,135
75,594
53,346
Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Seris
SekaiL
Seris
15
2 / 12 / 13
2,274
190
39,834
51,776
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Level 1

Evie
Simaox
Evie
59
15 / 10 / 7
3,163
264
82,911
39,095
0
Keep Moving

Keep Moving

Armor

Increase maximum Health by 150.

Level 5

Biting Cold

Biting Cold

Ice Block

Generate 2 Ammo after activating Ice Block.

Level 1

Cantrip

Cantrip

Soar

Generate 1 Ammo after activating Soar.

Level 1

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 21%.

Level 3

Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 100% after getting an Elimination

Level 5

Snow Globe

Snow Globe

Ice Storm

Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.

Level 1

Barik
enpatsu1
Barik
33
7 / 10 / 13
3,153
263
66,575
88,302
84,515
Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Field Deploy

Field Deploy

Turret

Heal for 40 each time one of your base Turrets hits an enemy.

Level 2

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 270 every 1s while you are standing near them.

Level 3

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 150.

Level 1

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 700.

Level 5

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

37
4 / 11 / 15
2,403
200
35,662
55,486
6,410
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Penumbra

Penumbra

Weapon

Gain 10% Lifesteal.

Level 2

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 20% while Stellar Wind is active.

Level 4

Eclipse

Eclipse

Void Grip

Heal for 100 every 1s while using Void Grip.

Level 2

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Match Insights

Player Kills, Deaths, and Assists

11m 22s
Objective Time
7m 38s
132
Kill Participation
86
51
Kills
34
34
Deaths
51
81
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Saati
Aenophix
Saati
14
8
16
2.75
L
Fernando
BATTLEDOGpt
Fernando
6
8
4
1
W
Vora
17
10
8
2.1
W
Makoa
11
5
16
3.8
L
Seris
SekaiL
Seris
2
12
13
0.71
L
Evie
Simaox
Evie
15
10
7
1.85
L
Barik
enpatsu1
Barik
7
10
13
1.35
L
4
11
15
1.05
W
5
5
18
2.8
W
4
6
23
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

311,484
Damage
269,117
269,117
Taken
310,253
48,835
Shielding
144,271
148,420
Healing
144,288
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Saati
Aenophix
Saati
97,867
76,817
0
2,277
42,738
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Fernando
BATTLEDOGpt
Fernando
44,135
29,415
0
3,098
75,594
53,346
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Vora
64,545
47,270
0
9,846
40,893
2,370
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
Makoa
64,162
60,322
0
7,750
79,266
19,247
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Seris
SekaiL
Seris
39,834
32,724
30,386
12,331
51,776
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

L
Evie
Simaox
Evie
82,911
78,073
0
5,806
39,095
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Barik
enpatsu1
Barik
66,575
66,575
0
22,183
88,302
84,515
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

L
35,662
31,947
53,095
17,389
55,486
6,410
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
53,696
39,026
0
2,249
85,424
27,218
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

W
31,214
27,084
119,217
7,081
20,796
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role