Player Matchup

Mal'Damba
Mal'Damba
Platinum IV
ChudGirlRoseToy
Mal'Damba
Platinum IV
Level 60
Champion Stats
3W - 1L
1,536 SR
Queue Stats
73W - 47L
1,599 Elo+
Party 1
Inara
Inara
Gold I
GottaGoToWrk
Inara
Gold I
Level 617
Champion Stats
108W - 84L
1,644 SR
Queue Stats
1,345W - 1,307L
1,505 Elo+
Party 1
Androxus
Androxus
Diamond II
Yesterday1965
Androxus
Diamond II
Level 999
Champion Stats
97W - 114L
1,630 SR
Queue Stats
935W - 887L
1,581 Elo+
Solo
Lian
Lian
Diamond V
kevinvalencia55
Lian
Diamond V
Level 611
Champion Stats
375W - 338L
1,614 SR
Queue Stats
833W - 826L
1,563 Elo+
Solo
Azaan
Azaan
Platinum II
smellyhippo999
Azaan
Platinum II
Level 137
Champion Stats
11W - 9L
1,639 SR
Queue Stats
193W - 183L
1,557 Elo+
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 485
1,612 SR
1,561 Elo+

VS

Team Averages
Gold I
Gold I
Average Tier
Level 403
1,565 SR
1,632 Elo+
Saati
Saati
Platinum IV
AbrahamXbx
Saati
Platinum IV
Level 371
Champion Stats
27W - 26L
1,599 SR
Queue Stats
389W - 371L
1,494 Elo+
Solo
Moji
Moji
Diamond III
Höruhë
Moji
Diamond III
Level 447
Champion Stats
133W - 73L
1,753 SR
Queue Stats
559W - 495L
1,665 Elo+
Solo
Lillith
Lillith
Platinum III
YesNZ
Lillith
Platinum III
Level 120
Champion Stats
4W - 3L
1,686 SR
Queue Stats
143W - 134L
1,599 Elo+
Solo
Vora
Vora
Qualifying
xdragonXDz
Vora
Qualifying
Level 76
Champion Stats
0W - 1L
1,557 SR
Queue Stats
4W - 2L
1,754 Elo+
Solo
Talus
Talus
Platinum II
r98k
Talus
Platinum II
Level 999
Champion Stats
0W - 4L
1,232 SR
Queue Stats
1,763W - 1,713L
1,646 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Mal'Damba
ChudGirlRoseToy
Mal'Damba
34
4 / 7 / 25
3,508
270
22,247
31,706
0
Lighter Gourd

Lighter Gourd

Gourd

Increase the Projectile Speed of Gourd by 10%.

Level 1

Possession

Possession

Mending Spirits

Reduce your damage taken by 16% while Healing an ally with Mending Spirits.

Level 4

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 15 every 1s while Healing an ally with Mending Spirits.

Level 1

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 20%.

Level 4

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

50
8 / 7 / 10
2,971
229
34,229
81,017
15,274
Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 2.

Level 2

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 15% while standing in Warder's Field.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Caretaker

Caretaker

Warder's Field

Heal for 66 every 1s while standing in Warder's Field.

Level 3

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Androxus
Yesterday1965
Androxus
59
11 / 7 / 21
3,120
240
56,668
48,284
0
Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 10%.

Level 2

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Elusive

Elusive

Nether Step

Increase your Movement Speed by 40% for 3s after activating Nether Step.

Level 4

Defiant Fist

Defiant Fist

Defiance

Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.

Level 1

59
12 / 13 / 13
3,138
241
68,764
39,535
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 5 units.

Level 1

Highborn

Highborn

Armor

Increase your Movement Speed by 3%.

Level 1

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 2s for each enemy hit by Valor.

Level 5

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

42
14 / 8 / 12
3,398
261
60,887
108,384
36,695
Righteous Fury

Righteous Fury

Reduce the Cooldown of Sanctuary by 0.6s after using Reckoning.

Level 1

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 6%.

Level 1

Grim Deliverance

Grim Deliverance

Heal for 20 for every percentage point of Ire consumed by abilities.

Level 4

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 750.

Level 5

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 300.

Level 4

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

Bans
CassieMakoa
Team 1 Score

4

VS

Team 2 Score

1

Bans
KhanFernando
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Saati
56
8 / 8 / 8
2,743
211
87,842
38,791
0
Closing Time

Closing Time

Increase your Movement Speed by 24% for 2.5s after activating Blast Back.

Level 4

Plated Leggings

Plated Leggings

Reduce Damage taken by 12% for 1.5s after using Blast Back.

Level 4

Taste Maker

Taste Maker

Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Hide

Hide

Increase the duration of Saati's invisibility by 0.25s after deployment of Dead Ringer.

Level 2

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Moji
56
12 / 13 / 9
2,932
226
71,901
68,267
48,579

Level 4

Level 1

Level 4

Level 1

Level 5

Level 1

Lillith
YesNZ
Lillith
41
4 / 8 / 13
2,694
207
28,395
52,668
0
Charmed

Charmed

Blood Hex

Increase your ally's Movement Speed by 8% while they are marked by Blood Hex.

Level 2

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.

Level 5

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 8%, but increase its cost by {scale=4|4}%.

Level 2

Sanguine Pact

Sanguine Pact

Death Wings

Reduce the Cooldown of Blood Hex by 0.5s after activating Death Wings.

Level 1

Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 10%, but increase its cost by {scale=3|3}%.

Level 5

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

40
9 / 11 / 9
2,539
195
59,610
43,419
0
Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 0.4s after activating Tendril.

Level 1

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 0.6s.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 150.

Level 3

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

False Idol

False Idol

Armor

Increase your Movement Speed by 25% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

59
9 / 9 / 9
2,494
192
61,178
39,650
0
Perseverance

Perseverance

Weapon

Gain 30% Lifesteal while at or below 40% Health.

Level 3

Ancient Power

Ancient Power

Overcharge

Reduce the Cooldown of Blitz Upper by 1s for each enemy hit while Overcharge is active.

Level 2

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 32% while Rune of Travel is active.

Level 4

Guts

Guts

Armor

Reduce your damage taken by 25% while at or below 40% Health.

Level 5

Dark Vision

Dark Vision

Blitz Upper

Generate 3% Ultimate charge after hitting an enemy with Blitz Upper.

Level 1

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 56s
Objective Time
2m 43s
130
Kill Participation
90
49
Kills
42
42
Deaths
49
81
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Saati
8
8
8
1.5
W
Mal'Damba
ChudGirlRoseToy
Mal'Damba
4
7
25
2.36
W
8
7
10
1.86
L
Moji
12
13
9
1.27
L
Lillith
YesNZ
Lillith
4
8
13
1.31
W
Androxus
Yesterday1965
Androxus
11
7
21
3.07
W
12
13
13
1.42
W
14
8
12
2.5
L
9
11
9
1.23
L
9
9
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

242,795
Damage
308,926
308,926
Taken
242,795
51,969
Shielding
48,579
160,451
Healing
88,176
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Saati
87,842
75,137
0
3,836
38,791
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Mal'Damba
ChudGirlRoseToy
Mal'Damba
22,247
12,036
111,677
12,911
31,706
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
34,229
30,199
0
9,327
81,017
15,274
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Moji
71,901
68,092
3,935
11,335
68,267
48,579
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Lillith
YesNZ
Lillith
28,395
20,598
45,937
353
52,668
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Androxus
Yesterday1965
Androxus
56,668
39,248
0
7,129
48,284
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
68,764
63,944
0
1,647
39,535
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
60,887
42,886
0
17,760
108,384
36,695
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
59,610
35,384
0
10,629
43,419
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
61,178
57,590
0
12,151
39,650
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role