Player Matchup

Tyra
Tyra
Attack3224
Tyra
Level 14
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Grohk
Grohk
Evilmunky
Grohk
Level 191
Champion Stats
0W - 4L
1,196 SR
Queue Stats
9W - 15L
1,429 Elo+
Solo
Grover
Grover
Kingregards545G
Grover
Level 252
Champion Stats
6W - 9L
1,507 SR
Queue Stats
113W - 104L
1,507 Elo+
Solo
Drogoz
Drogoz
Tojo JDM
Drogoz
Level 10
Champion Stats
0W - 2L
1,276 SR
Queue Stats
0W - 4L
1,268 Elo+
Solo
Fernando
Fernando
ПочтиВесна
Fernando
Level 18
Champion Stats
4W - 6L
1,351 SR
Queue Stats
26W - 27L
1,680 Elo+
Solo
Team Averages
Level 97
1,366 SR
1,477 Elo+

VS

Team Averages
Level 114
1,591 SR
1,576 Elo+
Vatu
Vatu
JTGreen
Vatu
Level 70
Champion Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,597 Elo+
Party 1
Jenos
Jenos
MaksLuganskiy
Jenos
Level 109
Champion Stats
13W - 4L
1,651 SR
Queue Stats
89W - 54L
1,620 Elo+
Party 2
Viktor
Viktor
Nicmexn
Viktor
Level 21
Champion Stats
2W - 0L
1,727 SR
Queue Stats
2W - 0L
1,709 Elo+
Party 1
Maeve
Maeve
comfysheet
Maeve
Level 33
Champion Stats
1W - 0L
1,228 SR
Queue Stats
8W - 15L
1,349 Elo+
Solo
Barik
Barik
mmmdaann
Barik
Level 336
Champion Stats
13W - 7L
1,849 SR
Queue Stats
91W - 70L
1,604 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
11
2 / 15 / 3
4,115
457
30,524
49,116
0
Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 32% for 4s after using Fire Bomb.

Level 4

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

Grohk
Evilmunky
Grohk
44
4 / 11 / 7
5,067
563
27,947
66,301
0
Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 1.7999999999999998s after activating Ghost Walk.

Level 3

Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 6% increased Movement Speed for 1s.

Level 1

Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 0.4s.

Level 2

Monolith Totem

Monolith Totem

Healing Totem

Increase the Health of Healing Totem by 600.

Level 4

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 75%.

Level 5

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

58
2 / 9 / 7
4,191
466
48,783
50,552
2,650
Nature's Quickness

Nature's Quickness

Vine

Increase your Movement Speed by 8% for 2s after using Vine.

Level 1

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 30% for 4s after using Blossom.

Level 5

Barkskin

Barkskin

Armor

Increase your maximum Health by 375.

Level 5

Force of Nature

Force of Nature

Armor

Gain a 450-Health Shield for 3s after dropping to or below 50% Health.

Level 3

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Ferocity

Ferocity

Weapon

Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)

Level 1

Drogoz
Tojo JDM
Drogoz
3
3 / 18 / 3
3,910
434
24,239
63,149
0
Follow the Scent

Follow the Scent

Fire Spit

Increase the size of your Fire Spit by 48%.

Level 2

Rain of Fire

Rain of Fire

Thrust

Consume 30% less Booster fuel for 5s after using Thrust.

Level 2

Condescension

Condescension

Fire Spit

Reduce the Cooldown of Thrust by 2.4s for each enemy hit with Fire Spit.

Level 2

Masterful

Masterful

Fire Spit

Reduce the Cooldown of Fire Spit by 2.5s for each enemy hit by it.

Level 5

Lung Capacity

Lung Capacity

Fire Spit

Heal for 200 for each enemy hit with Fire Spit.

Level 4

Combustible

Combustible

Fire Spit

Fire Spit applies a Knockback and deals an additional 300 damage over 2s.

Level 1

11
9 / 6 / 1
5,591
621
84,455
62,370
84,661
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.35s.

Level 3

Safe Travel

Safe Travel

Charge

Gain a 750-Health Shield for 3s after you use Charge.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Running Start

Running Start

Charge

Increase your Movement Speed by 10% for 3s after using Charge.

Level 1

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vatu
JTGreen
Vatu
45
14 / 6 / 14
4,649
517
63,851
41,935
0
Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 20%.

Level 2

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 12% for 2s after activating Shadow Bombs.

Level 2

Final Sight

Final Sight

Armor

Reset the Cooldown of Ambush after falling to or below 50% Health.

Level 5

Deadly Dash

Deadly Dash

Dash

Generate 7% Ultimate charge after activating Dash once every -32s.

Level 4

Retribution

Retribution

Ambush

Increase the Radius and Effective Radius of the damage from Ambush by 30%.

Level 2

Omnipresence

Omnipresence

Ambush

Your Ambush gains an additional charge and can now be used on allies.

Level 1

48
3 / 4 / 22
4,301
478
12,089
15,872
10,310
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Sidereal

Sidereal

Weapon

Increase your maximum Health by 150.

Level 3

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Viktor
Nicmexn
Viktor
9
23 / 4 / 17
4,959
551
87,293
33,664
0
Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 2s for each enemy hit by it.

Level 2

Scramble

Scramble

Hustle

Reduce damage taken by 12% while using Hustle.

Level 4

XL Mag

XL Mag

Weapon

Increase your maximum Ammo by 4.

Level 2

Second Wind

Second Wind

Hustle

Increase your Movement Speed after deactivating Hustle by 50% for 1.5s.

Level 5

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.4s every 1s while Hustle is active.

Level 2

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Maeve
22
12 / 2 / 24
4,704
523
59,437
36,931
0
Cut and Run

Cut and Run

Armor

Increase your Movement Speed by 30% for 4s after getting a Killing Blow or Elimination.

Level 3

Scar Tissue

Scar Tissue

Nine Lives

Reduce your damage taken by 12% for 2s after using Nine Lives.

Level 2

Fight or Flight

Fight or Flight

Nine Lives

Increase your Movement Speed by 40% for 4s after you activate Nine Lives.

Level 4

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 4s.

Level 4

Patch Up

Patch Up

Nine Lives

Heal for an additional 160 with Nine Lives.

Level 2

Level 1

Barik
mmmdaann
Barik
58
7 / 4 / 21
5,833
648
68,818
87,546
88,435
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 0.8s.

Level 1

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 51s
Objective Time
10m 28s
41
Kill Participation
157
20
Kills
59
59
Deaths
20
21
Assists
98
Player
Kills
Deaths
Assists
KDA
L
2
15
3
0.23
L
Grohk
Evilmunky
Grohk
4
11
7
0.68
W
Vatu
JTGreen
Vatu
14
6
14
3.5
L
2
9
7
0.61
W
3
4
22
3.5
W
Viktor
Nicmexn
Viktor
23
4
17
7.88
L
Drogoz
Tojo JDM
Drogoz
3
18
3
0.25
W
Maeve
12
2
24
12
W
Barik
mmmdaann
Barik
7
4
21
4.38
L
9
6
1
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

215,948
Damage
291,488
291,488
Taken
215,948
87,311
Shielding
98,745
131,403
Healing
158,417
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
30,524
15,286
0
1,781
49,116
0
L
Grohk
Evilmunky
Grohk
27,947
18,447
36,178
32,203
66,301
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Vatu
JTGreen
Vatu
63,851
53,483
242
1,883
41,935
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
48,783
44,553
32,307
23,872
50,552
2,650
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
12,089
4,857
106,426
5,407
15,872
10,310
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
Viktor
Nicmexn
Viktor
87,293
64,218
0
8,367
33,664
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Drogoz
Tojo JDM
Drogoz
24,239
13,348
1,154
2,214
63,149
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Maeve
59,437
58,408
6,305
15,160
36,931
0

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

W
Barik
mmmdaann
Barik
68,818
68,818
0
14,627
87,546
88,435
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
84,455
45,862
0
1,694
62,370
84,661
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Damage Done by Role

Damage Taken by Role