Player Matchup

Ying
Ying
Diamond IV
AglowTexas
Ying
Diamond IV
Level 940
Champion Stats
55W - 26L
1,853 SR
Queue Stats
280W - 197L
1,719 Elo+
Party 2
Makoa
Makoa
Masters
KotikJoker
Makoa
Masters
Level 999
Champion Stats
3W - 7L
1,842 SR
Queue Stats
329W - 216L
1,712 Elo+
Party 2
Octavia
Octavia
Diamond V
LahoreDaPawa
Octavia
Diamond V
Level 999
Champion Stats
34W - 21L
1,754 SR
Queue Stats
1,503W - 1,442L
1,556 Elo+
Solo
Barik
Barik
Platinum III
Mervallian
Barik
Platinum III
Level 999
Champion Stats
11W - 10L
1,792 SR
Queue Stats
45W - 29L
1,699 Elo+
Party 1
Pip
Pip
Gold V
TheBlackApple
Pip
Gold V
Level 919
Champion Stats
0W - 1L
1,500 SR
Queue Stats
26W - 11L
1,750 Elo+
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 971
1,748 SR
1,687 Elo+

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 375
1,619 SR
1,588 Elo+
Terminus
Terminus
Platinum II
 
Terminus
Platinum II
Level 50
Champion Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Diamond III
Dechut
Atlas
Diamond III
Level 464
Champion Stats
24W - 22L
1,672 SR
Queue Stats
405W - 381L
1,600 Elo+
Solo
Saati
Saati
Platinum I
GibajSieSynu
Saati
Platinum I
Level 162
Champion Stats
3W - 0L
1,555 SR
Queue Stats
80W - 90L
1,550 Elo+
Solo
Mal'Damba
Mal'Damba
Diamond IV
Wuelmaus
Mal'Damba
Diamond IV
Level 201
Champion Stats
36W - 29L
1,690 SR
Queue Stats
395W - 372L
1,618 Elo+
Solo
Imani
Imani
Diamond IV
wolfighter
Imani
Diamond IV
Level 999
Champion Stats
138W - 129L
1,680 SR
Queue Stats
2,654W - 2,583L
1,671 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
57
9 / 9 / 23
3,995
222
82,660
46,075
0
Harmony

Harmony

Shatter

Heal for 39% of the damage dealt by Shatter.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Mesmerism

Mesmerism

Illusion

Generate 1 Ammo after activating Illusion.

Level 1

Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 3.5s.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Makoa
59
1 / 26 / 0
2,530
141
2,014
149,998
7,100
Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 20% after falling to or below 40% Health.

Level 1

Determination

Determination

Armor

Increase your Healing received from other players by 30% while at or below 50% Health.

Level 5

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 30%.

Level 3

Tidal Grace

Tidal Grace

Shell Shield

Heal for 275 every 1s while Shell Shield is active.

Level 5

Leviathan

Leviathan

Ancient Rage

Increase your Ultimate charge rate by 25% and Health by 500. Activating Ancient Rage resets the Cooldown of Dredge Anchor and Shell Spin, and increases Movement Speed by 20%.

Level 1

Octavia
LahoreDaPawa
Octavia
59
17 / 10 / 14
4,253
236
133,449
62,934
0
Overwhelming Force

Overwhelming Force

Generate 5% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 5

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 20%.

Level 2

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 6.

Level 3

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 50.

Level 1

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 80%.

Level 4

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Barik
59
5 / 12 / 14
3,805
211
55,031
106,914
82,105
Double-Time

Double-Time

Rocket Boots

Heal for 200 every 1s for 3s after activating Rocket Boots.

Level 4

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 450.

Level 3

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 0.8s.

Level 2

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

48
13 / 15 / 9
3,543
197
86,516
77,315
0
Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 2.4s.

Level 4

Smithereens

Smithereens

Explosive Flask

Generate 2 Ammo for each enemy hit by Explosive Flask.

Level 2

Graviton

Graviton

Explosive Flask

Increase the duration of Explosive Flask's Slow by 0.5s.

Level 2

Escape Artist

Escape Artist

Weightless

Increase the duration of Weightless by 1.2000000000000002s.

Level 3

Acumen

Acumen

Explosive Flask

Gain 40% Lifesteal against enemies Slowed by your Explosive Flask.

Level 4

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Bans
TorvaldCassie
Team 1 Score

3

VS

Team 2 Score

4

Bans
KinessaKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Terminus
 
Terminus
42
42 / 2 / 0
4,590
255
179,179
1,889
0
Unfeeling

Unfeeling

Shatterfall

Reduce your damage taken by 32% for 3s after landing with Shatterfall.

Level 4

Abomination

Abomination

Calamity Blast

Generate 2% Power Siphon charge for each enemy hit with Calamity Blast.

Level 1

Wrecking Ball

Wrecking Ball

Shatterfall

Increase the leap distance of Shatterfall by 50%.

Level 5

Playing God

Playing God

Power Siphon

Heal for 5% of the damage Absorbed by Power Siphon.

Level 1

Despoiler

Despoiler

Shatterfall

Heal for 400 for each enemy hit with Shatterfall.

Level 4

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

Atlas
Dechut
Atlas
59
3 / 12 / 13
3,756
209
55,658
183,826
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Lost Legacy

Lost Legacy

Stasis Field

Heal for 320 every 1s for 3s after activating Stasis Field.

Level 4

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 0.4s further into the past.

Level 1

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 28% for 3s.

Level 4

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

59
11 / 11 / 15
4,178
232
63,909
67,403
0
Costly Physics

Costly Physics

Increase the time and health that Ricochet is out when deployed by 0.6s.

Level 2

Grab and Go

Grab and Go

Generate 4 Ammo for each enemy hit with Blast Back.

Level 4

Steel Coin Purse

Steel Coin Purse

Reduce damage taken by 6% for 2.5s after Ricochet is deployed.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 40%.

Level 4

Level 1

Mal'Damba
Wuelmaus
Mal'Damba
51
2 / 5 / 17
3,893
216
24,853
39,867
0
Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 25%.

Level 5

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Possession

Possession

Mending Spirits

Reduce your damage taken by 12% while Healing an ally with Mending Spirits.

Level 3

Fleeting

Fleeting

Slither

Reduce the Cooldown of Slither by 0.6s.

Level 1

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Imani
59
14 / 16 / 9
4,202
233
119,637
66,685
3,400
Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.

Level 5

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 20%.

Level 1

Elemental Grace

Elemental Grace

Armor

Gain a 200-health Shield for 3s after dropping to or below 50% Health.

Level 2

Elemental Barrier

Elemental Barrier

Elemental Shift

Heal for 100 after using Elemental Shift.

Level 2

Affinity

Affinity

Elemental Shift

Reduce your damage taken by 25% for 2s after activating Elemental Shift.

Level 5

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 24s
Objective Time
6m 8s
105
Kill Participation
126
45
Kills
72
72
Deaths
46
60
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Terminus
 
Terminus
42
2
0
21
L
9
9
23
2.28
W
Atlas
Dechut
Atlas
3
12
13
0.79
W
11
11
15
1.68
L
Makoa
1
26
0
0.04
L
Octavia
LahoreDaPawa
Octavia
17
10
14
2.4
L
Barik
5
12
14
1
L
13
15
9
1.17
W
Mal'Damba
Wuelmaus
Mal'Damba
2
5
17
2.1
W
Imani
14
16
9
1.16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

359,670
Damage
443,236
443,236
Taken
359,670
89,205
Shielding
3,400
162,608
Healing
183,594
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Terminus
 
Terminus
179,179
0
0
3,478
1,889
0
L
82,660
54,189
80,725
24,510
46,075
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Atlas
Dechut
Atlas
55,658
55,658
0
16,739
183,826
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
63,909
52,097
1,792
6,308
67,403
0

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Makoa
2,014
1,892
0
120
149,998
7,100
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Octavia
LahoreDaPawa
Octavia
133,449
130,372
2,882
8,266
62,934
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Barik
55,031
55,031
0
14,205
106,914
82,105
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

L
86,516
78,825
7,635
24,265
77,315
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Mal'Damba
Wuelmaus
Mal'Damba
24,853
9,886
123,255
28,912
39,867
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Imani
119,637
89,500
0
3,110
66,685
3,400
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role