Player Matchup

Jenos
Jenos
Platinum II
Elmaster81
Jenos
Platinum II
Level 280
Champion Stats
3W - 3L
1,565 SR
Queue Stats
470W - 480L
1,522 Elo+
Solo
Moji
Moji
Gold I
I Casa Verde I
Moji
Gold I
Level 514
Champion Stats
248W - 206L
1,680 SR
Queue Stats
733W - 705L
1,524 Elo+
Solo
VII
VII
Silver II
IsaacNewton1666
VII
Silver II
Level 999
Champion Stats
64W - 85L
1,589 SR
Queue Stats
1,849W - 1,921L
1,530 Elo+
Solo
Vatu
Vatu
Platinum III
Kidsquer
Vatu
Platinum III
Level 701
Champion Stats
8W - 4L
1,607 SR
Queue Stats
270W - 231L
1,570 Elo+
Solo
Atlas
Atlas
Gold II
Zeldryc
Atlas
Gold II
Level 999
Champion Stats
42W - 26L
1,691 SR
Queue Stats
1,027W - 1,004L
1,514 Elo+
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 699
1,626 SR
1,532 Elo+

VS

Team Averages
Gold I
Gold I
Average Tier
Level 664
1,531 SR
1,520 Elo+
Grover
Grover
Gold III
HellaShotz747
Grover
Gold III
Level 204
Champion Stats
0W - 6L
1,222 SR
Queue Stats
82W - 83L
1,469 Elo+
Solo
Imani
Imani
Platinum V
RGCD
Imani
Platinum V
Level 999
Champion Stats
75W - 78L
1,558 SR
Queue Stats
2,293W - 2,277L
1,574 Elo+
Solo
Khan
Khan
Diamond V
Wãpo
Khan
Diamond V
Level 999
Champion Stats
79W - 77L
1,657 SR
Queue Stats
1,677W - 1,629L
1,563 Elo+
Solo
Pip
Pip
Platinum IV
YesNZ
Pip
Platinum IV
Level 121
Champion Stats
27W - 12L
1,728 SR
Queue Stats
143W - 134L
1,582 Elo+
Solo
Terminus
Terminus
Silver I
mokyu-0225
Terminus
Silver I
Level 999
Champion Stats
0W - 2L
1,490 SR
Queue Stats
281W - 306L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
56
6 / 5 / 25
4,258
426
36,093
20,821
5,955
Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.2000000000000002s.

Level 3

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

36
14 / 4 / 9
2,931
293
70,763
37,820
27,509

Level 3

Level 5

Level 2

Level 2

Level 3

Level 1

58
5 / 9 / 13
2,509
251
36,289
38,323
0
Never Look

Never Look

Armor

Increase your maximum Health by 250.

Level 5

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 5 Ammo after activating Explosive Dodge.

Level 1

Aggressive Dodge

Aggressive Dodge

Explosive Dodge

Increase the distance traveled by Explosive Dodge by 5%.

Level 1

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2s after activating Grappling Hook.

Level 4

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2s after activating Explosive Dodge.

Level 4

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Vatu
55
16 / 3 / 11
3,250
325
84,905
32,985
0
Shadow Garrote

Shadow Garrote

Armor

Generate 25% Ultimate charge for each enemy hit with your Ultimate.

Level 5

Contemplation

Contemplation

Dash

Heal for -22.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 3

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 18% for 2s after activating Shadow Bombs.

Level 3

Gathering Shadow

Gathering Shadow

Ambush

Reduce the damage you take by 15% for 2s after Ambush ends. This applies to each Ambush in the chain.

Level 3

Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Atlas
Zeldryc
Atlas
58
5 / 4 / 14
3,258
326
52,171
76,483
1,700
Lessons of the Past

Lessons of the Past

Setback

Gain a 100-Health Shield for 3s after hitting an enemy with Setback.

Level 1

Safe Haven

Safe Haven

Armor

Increase your Healing received by 6% while Stasis Field is active.

Level 1

Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2.5s.

Level 5

Life Unlived

Life Unlived

Second Chance

Heal for an additional 750 when using Second Chance.

Level 5

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Bans
FernandoCassie
Team 1 Score

4

VS

Team 2 Score

0

Bans
MakoaAndroxus
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
47
0 / 13 / 12
1,946
195
26,501
53,004
0
Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 2.4s.

Level 4

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 2.4s.

Level 4

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 6% for 4s after using Blossom.

Level 1

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 0.4s.

Level 1

Ferocity

Ferocity

Weapon

Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)

Level 1

Imani
RGCD
Imani
60
7 / 10 / 7
2,223
222
57,304
41,354
3,200
Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.

Level 5

Elemental Grace

Elemental Grace

Armor

Gain a 400-health Shield for 3s after dropping to or below 50% Health.

Level 4

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 5% faster.

Level 1

Affinity

Affinity

Elemental Shift

Reduce your damage taken by 5% for 2s after activating Elemental Shift.

Level 1

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 80%.

Level 4

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Khan
Wãpo
Khan
58
6 / 7 / 6
2,401
240
41,312
76,875
28,663
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 18% while your Bulwark is active.

Level 3

Platemail

Platemail

Armor

Increase your maximum Health by 300.

Level 2

Hold the Line!

Hold the Line!

Battle Shout

Heal for an additional 240 after activating Battle Shout.

Level 3

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 16% for 3s after activating Battle Shout.

Level 2

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Pip
YesNZ
Pip
41
9 / 5 / 10
2,735
274
46,348
33,224
12,830
Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 3s for each ally it hits.

Level 5

Moxie

Moxie

Armor

Increase your Healing received by 6% while at or below 50% Health.

Level 1

Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 20% of Healing Potion's effect if you hit an ally but not yourself.

Level 1

Acrobat's Trick

Acrobat's Trick

Weapon

Reduce the Cooldown of Healing Potion by 0.4s after hitting an enemy with your weapon.

Level 4

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 32%.

Level 4

Mega Potion

Mega Potion

Healing Potion

Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)

Level 1

Terminus
mokyu-0225
Terminus
58
3 / 9 / 3
1,915
192
34,967
75,764
0
It Waits

It Waits

Power Siphon

Reduce the Cooldown of Shatterfall by 1.2s for every 1s spent channeling Power Siphon.

Level 4

Playing God

Playing God

Power Siphon

Heal for 5% of the damage Absorbed by Power Siphon.

Level 1

It Watches

It Watches

Armor

Generate 6% Power Siphon charge for each enemy hit with Massacre Axe.

Level 2

Blood and Stone

Blood and Stone

Shatterfall

Gain 18% Power Siphon charge for each enemy hit by Shatterfall.

Level 3

Unfeeling

Unfeeling

Shatterfall

Reduce your damage taken by 40% for 3s after landing with Shatterfall.

Level 5

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 53s
Objective Time
4m 30s
118
Kill Participation
63
46
Kills
25
25
Deaths
44
72
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Jenos
6
5
25
3.7
L
0
13
12
0.46
W
14
4
9
4.63
W
5
9
13
1.28
W
Vatu
16
3
11
7.17
L
Imani
RGCD
Imani
7
10
7
1.05
L
Khan
Wãpo
Khan
6
7
6
1.29
L
Pip
YesNZ
Pip
9
5
10
2.8
W
Atlas
Zeldryc
Atlas
5
4
14
3
L
Terminus
mokyu-0225
Terminus
3
9
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

280,221
Damage
206,432
206,432
Taken
280,221
35,164
Shielding
44,693
123,062
Healing
155,902
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Jenos
36,093
24,920
84,948
8,427
20,821
5,955

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
26,501
23,351
38,511
15,502
53,004
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
70,763
66,837
7,049
3,331
37,820
27,509
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
36,289
29,368
0
1,112
38,323
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Vatu
84,905
64,751
0
9,333
32,985
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Imani
RGCD
Imani
57,304
30,760
0
2,978
41,354
3,200
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Khan
Wãpo
Khan
41,312
36,373
7,921
20,248
76,875
28,663
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Pip
YesNZ
Pip
46,348
42,770
48,638
13,104
33,224
12,830
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
Atlas
Zeldryc
Atlas
52,171
52,171
0
8,862
76,483
1,700
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Terminus
mokyu-0225
Terminus
34,967
25,767
0
9,000
75,764
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Damage Done by Role

Damage Taken by Role