Player Matchup

Vora
Vora
CamNotHim
Vora
Level 11
Champion Stats
0W - 2L
1,320 SR
Queue Stats
0W - 3L
1,185 Elo+
Solo
Androxus
Androxus
LeThal_ExoTicz16
Androxus
Level 23
Champion Stats
2W - 1L
1,677 SR
Queue Stats
10W - 10L
1,346 Elo+
Party 1
Ruckus
Ruckus
OJK_PizzaKing69
Ruckus
Level 27
Champion Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,331 Elo+
Party 1
Viktor
Viktor
Streithorst
Viktor
Level 60
Champion Stats
2W - 2L
1,432 SR
Queue Stats
61W - 53L
1,516 Elo+
Solo
Maeve
Maeve
xfaktor3505
Maeve
Level 17
Champion Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,303 Elo+
Party 1
Team Averages
Level 28
1,486 SR
1,336 Elo+

VS

Team Averages
Level 67
1,504 SR
1,523 Elo+
Barik
Barik
G0dHando
Barik
Level 6
Champion Stats
3W - 1L
1,500 SR
Queue Stats
11W - 6L
1,500 Elo+
Solo
Raum
Raum
OaklandRaiders
Raum
Level 46
Champion Stats
2W - 2L
1,307 SR
Queue Stats
18W - 11L
1,573 Elo+
Solo
Koga
Koga
ZeroSpikeFTW
Koga
Level 87
Champion Stats
5W - 1L
1,747 SR
Queue Stats
20W - 15L
1,583 Elo+
Solo
Moji
Moji
gimicyy
Moji
Level 9
Champion Stats
15W - 12L
1,481 SR
Queue Stats
19W - 18L
1,324 Elo+
Solo
Grohk
Grohk
jokulhlaupsi
Grohk
Level 186
Champion Stats
4W - 1L
1,486 SR
Queue Stats
31W - 18L
1,636 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vora
16
2 / 8 / 4
1,073
153
31,519
22,019
1,353
Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 300 Shield for 5s after activating Tendril.

Level 4

What May Come

What May Come

Tendril

Reduce the damage you take by 8% for 3s after activating Tendril.

Level 2

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.

Level 3

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 1.2s after hitting an enemy with Dark Siphon.

Level 2

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 2.4s.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

22
3 / 9 / 6
3,086
441
29,336
28,370
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 20% after getting an Elimination.

Level 2

Vengeance

Vengeance

Defiance

Heal for 120 after hitting at least one enemy with Defiance.

Level 4

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Abyssal Touch

Abyssal Touch

Defiance

Reduce the Cooldown of Nether Step by 6s after hitting an enemy with Defiance.

Level 5

Elusive

Elusive

Nether Step

Increase your Movement Speed by 20% for 3s after activating Nether Step.

Level 2

Defiant Fist

Defiant Fist

Defiance

Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.

Level 1

28
7 / 7 / 4
3,445
492
25,971
39,909
20,619
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 9% for 2s after using Missile Launcher.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 5%.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Level 1

Viktor
35
7 / 8 / 6
3,522
503
55,475
25,127
0
Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 40% while using Iron Sights.

Level 4

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 50.

Level 1

Hit and Run

Hit and Run

Armor

Increase your Movement Speed by 15% for 4s after getting an Elimination or Killing Blow.

Level 3

Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 30%.

Level 2

Burst Mode

Burst Mode

Weapon

Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.

Level 1

21
2 / 6 / 6
2,926
418
23,934
21,037
0
Streetrunner

Streetrunner

Prowl

Increase the duration of Prowl by 1s.

Level 2

Cut and Run

Cut and Run

Armor

Increase your Movement Speed by 30% for 4s after getting a Killing Blow or Elimination.

Level 3

Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 2s.

Level 4

Savagery

Savagery

Pounce

Heal for 350 after using Pounce.

Level 5

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 10%.

Level 1

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Barik
G0dHando
Barik
3
11 / 2 / 8
3,591
513
40,091
34,546
53,881
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

39
3 / 4 / 15
3,937
562
23,311
70,909
5,232
Abhorrent Vista

Abhorrent Vista

Ignition

Reduce the Cooldown of Ignition by 2.4s.

Level 4

Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 200 after activating Soul Harvest.

Level 2

Abyssal Connections

Abyssal Connections

Ignition

Gain a 300-Health Shield for 3s after activating Ignition.

Level 3

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 150.

Level 1

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 75.

Level 5

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

43
17 / 5 / 7
3,852
550
48,898
19,882
0
Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 18 Ammo every 1s.

Level 3

Tenacious

Tenacious

Shadow Step

Heal for 200 after activating Shadow Step.

Level 5

Surprise!

Surprise!

Shadow Step

Generate 5 Ammo after activating Shadow Step.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 5.

Level 1

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Level 1

Moji
gimicyy
Moji
3
3 / 5 / 10
3,523
503
6,081
21,966
22,656

Level 4

Level 1

Level 2

Level 5

Level 3

Level 1

24
4 / 5 / 12
3,349
478
18,081
18,932
0
Thunderstruck

Thunderstruck

Shock Pulse

Generate 12% of your Ammo for each unique enemy hit by Shock Pulse.

Level 2

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 90 for each enemy hit with Shock Pulse.

Level 3

Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 0.8s.

Level 4

Electrostatic

Electrostatic

Weapon

Increase your Ammo regeneration speed by 36%.

Level 3

Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 24%.

Level 3

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 54s
Objective Time
10m 21s
47
Kill Participation
90
21
Kills
38
38
Deaths
21
26
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Vora
2
8
4
0.5
W
Barik
G0dHando
Barik
11
2
8
7.5
L
3
9
6
0.67
L
7
7
4
1.29
W
3
4
15
2.63
L
Viktor
7
8
6
1.25
W
17
5
7
4.1
W
Moji
gimicyy
Moji
3
5
10
1.6
W
4
5
12
2
L
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

166,235
Damage
136,462
136,462
Taken
166,235
21,972
Shielding
81,769
20,119
Healing
67,099
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Vora
31,519
27,431
0
2,048
22,019
1,353
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Barik
G0dHando
Barik
40,091
40,091
0
15,094
34,546
53,881
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
29,336
21,248
1,076
6,136
28,370
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
25,971
23,796
0
648
39,909
20,619
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
23,311
20,273
11,033
9,135
70,909
5,232
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Level 1

L
Viktor
55,475
42,324
0
622
25,127
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
48,898
48,198
0
1,870
19,882
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Moji
gimicyy
Moji
6,081
6,081
6,758
2,851
21,966
22,656
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
18,081
15,397
15,118
5,240
18,932
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
23,934
19,774
1,578
8,011
21,037
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role