Player Matchup

Koga
Koga
Platinum V
Forbiddenranch
Koga
Platinum V
Level 601
Champion Stats
4W - 2L
1,343 SR
Queue Stats
327W - 313L
1,462 Elo+
Solo
Moji
Moji
Gold II
GABI-THOR
Moji
Gold II
Level 999
Champion Stats
104W - 82L
1,639 SR
Queue Stats
2,432W - 2,399L
1,572 Elo+
Solo
Raum
Raum
Silver II
J_A_Masters
Raum
Silver II
Level 909
Champion Stats
79W - 67L
1,537 SR
Queue Stats
1,813W - 1,819L
1,462 Elo+
Solo
Sha Lin
Sha Lin
Gold II
LestherNetwork
Sha Lin
Gold II
Level 200
Champion Stats
2W - 0L
1,612 SR
Queue Stats
137W - 127L
1,543 Elo+
Solo
Inara
Inara
Silver I
PinkLi0n
Inara
Silver I
Level 999
Champion Stats
38W - 39L
1,607 SR
Queue Stats
1,570W - 1,672L
1,509 Elo+
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 742
1,548 SR
1,510 Elo+

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 441
1,617 SR
1,538 Elo+
Lian
Lian
Platinum II
DeLuxGod
Lian
Platinum II
Level 220
Champion Stats
4W - 7L
1,550 SR
Queue Stats
381W - 351L
1,602 Elo+
Solo
Fernando
Fernando
Gold III
ElperroGalleta
Fernando
Gold III
Level 772
Champion Stats
64W - 29L
1,743 SR
Queue Stats
402W - 370L
1,518 Elo+
Solo
Maeve
Maeve
Gold V
Gringu
Maeve
Gold V
Level 146
Champion Stats
3W - 2L
1,678 SR
Queue Stats
6W - 7L
1,473 Elo+
Solo
Buck
Buck
Gold III
RocketFireKiwi
Buck
Gold III
Level 68
Champion Stats
0W - 1L
1,578 SR
Queue Stats
40W - 40L
1,594 Elo+
Party 1
Ying
Ying
Silver V
Xx_MR_F3AR_xX
Ying
Silver V
Level 999
Champion Stats
46W - 58L
1,535 SR
Queue Stats
792W - 817L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
52
32 / 13 / 15
5,177
345
95,759
57,445
0
Guild Tactics

Guild Tactics

Skewer

Heal for 800 after hitting at least one enemy with Skewer.

Level 5

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 6 Ammo every 1s.

Level 1

Criminal Record

Criminal Record

Dragon Stance

Gain 10.5% Lifesteal while in Dragon Stance.

Level 3

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 50%.

Level 5

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Moji
60
2 / 11 / 29
3,898
260
28,598
38,922
69,872

Level 3

Level 2

Level 2

Level 3

Level 5

Level 1

59
6 / 14 / 26
4,423
295
74,799
194,178
6,680
Abhorrent Vista

Abhorrent Vista

Ignition

Reduce the Cooldown of Ignition by 2.4s.

Level 4

Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 200 after activating Soul Harvest.

Level 2

Abyssal Connections

Abyssal Connections

Ignition

Gain a 300-Health Shield for 3s after activating Ignition.

Level 3

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 150.

Level 1

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 75.

Level 5

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

50
11 / 11 / 12
3,441
229
58,638
42,289
0
Wanderlust

Wanderlust

Armor

Increase your Movement Speed by 15%.

Level 5

Skewer

Skewer

Crippling Arrow

Hitting an enemy with Crippling Arrow reduces the Cooldown of Rapid Shot by 0.6s.

Level 1

Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 0.6s.

Level 1

Strike True

Strike True

Crippling Arrow

Heal for 280 after hitting an enemy with Crippling Arrow.

Level 4

Poise

Poise

Armor

Reduce the Movement Speed penalty while drawing your Longbow by 80%.

Level 4

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

Inara
PinkLi0n
Inara
59
8 / 6 / 14
4,288
286
45,213
81,429
18,587
Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Lodestone

Lodestone

Warder's Field

Generate 4 Ammo after activating Warder's Field.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Caretaker

Caretaker

Warder's Field

Heal for 44 every 1s while standing in Warder's Field.

Level 2

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Bans
AtlasKhan
Team 1 Score

4

VS

Team 2 Score

2

Bans
MakoaCassie
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lian
46
21 / 8 / 13
4,129
275
146,253
52,698
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Present Arms

Present Arms

Presence

Heal for 300 after using Presence.

Level 3

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 100.

Level 2

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Heir to the Throne

Heir to the Throne

Grace

Increase travel speed during Grace by 20%.

Level 2

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Fernando
51
6 / 6 / 24
3,539
236
87,608
84,434
61,031
Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 40% for 3s after hitting an enemy with Fireball.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Brand

Brand

Fireball

Heal for 100 for each enemy hit with Fireball.

Level 1

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 0.6s after hitting an enemy with Fireball.

Level 1

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Maeve
Gringu
Maeve
47
15 / 14 / 17
3,434
229
78,024
48,405
0
Street Cred

Street Cred

Armor

Increase your maximum Health by 150.

Level 3

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.4s each time you hit an enemy with a dagger.

Level 2

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Persistence

Persistence

Armor

Reduce the damage you take by 12% while at or below 40% Health.

Level 3

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 4s.

Level 4

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

35
11 / 18 / 12
3,068
205
72,158
68,306
0
Momentum

Momentum

Heroic Leap

Reduce your damage taken by 20% for 4s after using Heroic Leap.

Level 4

Gotcha

Gotcha

Net Shot

Increase your Movement Speed by 30% for 3s after using Net Shot.

Level 3

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 2s.

Level 2

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

60
2 / 13 / 24
3,271
218
30,220
49,164
0
Disappear

Disappear

Armor

Increase your Movement Speed by 14% while Out of Combat.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 500.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 36s
Objective Time
5m 38s
155
Kill Participation
145
59
Kills
55
55
Deaths
59
96
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Lian
21
8
13
3.44
L
Fernando
6
6
24
3
W
32
13
15
3.04
W
Moji
2
11
29
1.5
L
Maeve
Gringu
Maeve
15
14
17
1.68
W
6
14
26
1.36
W
11
11
12
1.55
W
Inara
PinkLi0n
Inara
8
6
14
2.5
L
11
18
12
0.94
L
2
13
24
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

303,007
Damage
414,263
414,263
Taken
303,007
95,139
Shielding
61,031
187,060
Healing
147,551
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Lian
146,253
142,269
0
8,945
52,698
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Fernando
87,608
48,060
1,522
8,431
84,434
61,031
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Level 1

W
95,759
74,074
4,512
33,292
57,445
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Moji
28,598
28,598
66,540
7,507
38,922
69,872
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Maeve
Gringu
Maeve
78,024
71,555
2,002
6,257
48,405
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
74,799
57,715
28,438
33,584
194,178
6,680
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
58,638
51,360
0
5,100
42,289
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Inara
PinkLi0n
Inara
45,213
34,585
0
8,087
81,429
18,587
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
72,158
55,195
0
13,200
68,306
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
30,220
30,220
87,114
20,080
49,164
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role