Player Matchup

Imani
Imani
Silver I
GT Thunderr
Imani
Silver I
Level 131
Champion Stats
11W - 8L
1,655 SR
Queue Stats
122W - 99L
1,518 Elo+
Party 1
Barik
Barik
Silver I
IxIlRAGElIxl
Barik
Silver I
Level 123
Champion Stats
23W - 17L
1,687 SR
Queue Stats
122W - 99L
1,518 Elo+
Party 1
Androxus
Androxus
Gold IV
duqueyuribin
Androxus
Gold IV
Level 70
Champion Stats
27W - 24L
1,648 SR
Queue Stats
63W - 58L
1,448 Elo+
Solo
Seris
Seris
Gold IV
hiroshi2187
Seris
Gold IV
Level 562
Champion Stats
3W - 0L
1,831 SR
Queue Stats
20W - 21L
1,567 Elo+
Solo
Khan
Khan
Platinum II
r98k
Khan
Platinum II
Level 999
Champion Stats
89W - 110L
1,610 SR
Queue Stats
1,763W - 1,713L
1,649 Elo+
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 377
1,686 SR
1,540 Elo+

VS

Team Averages
Gold V
Gold V
Average Tier
Level 472
1,579 SR
1,514 Elo+
Azaan
Azaan
Silver III
KikWinerTheboos
Azaan
Silver III
Level 136
Champion Stats
3W - 8L
1,476 SR
Queue Stats
277W - 273L
1,454 Elo+
Solo
Ying
Ying
Gold V
Seblanm
Ying
Gold V
Level 999
Champion Stats
25W - 33L
1,596 SR
Queue Stats
480W - 472L
1,554 Elo+
Solo
Ruckus
Ruckus
Silver II
WilhelmWolf
Ruckus
Silver II
Level 51
Champion Stats
0W - 1L
1,614 SR
Queue Stats
5W - 6L
1,514 Elo+
Solo
Zhin
Zhin
Gold V
jeralokito15
Zhin
Gold V
Level 176
Champion Stats
10W - 13L
1,542 SR
Queue Stats
239W - 261L
1,503 Elo+
Solo
Dredge
Dredge
Platinum IV
leo_pacman88
Dredge
Platinum IV
Level 999
Champion Stats
299W - 298L
1,669 SR
Queue Stats
1,705W - 1,701L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
55
8 / 3 / 5
2,103
351
30,127
14,743
0
Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 2.4000000000000004s.

Level 3

Affinity

Affinity

Elemental Shift

Reduce your damage taken by 20% for 2s after activating Elemental Shift.

Level 4

Arcane Flame

Arcane Flame

Inferno Cannon

Increase the Mana generation of Inferno Cannon by 45%.

Level 3

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 60%.

Level 3

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 10% faster.

Level 2

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

51
2 / 2 / 9
2,715
453
26,642
36,298
40,678
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 90 every 1s while you are standing near them.

Level 1

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Field Deploy

Field Deploy

Turret

Heal for 80 each time one of your base Turrets hits an enemy.

Level 4

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Androxus
duqueyuribin
Androxus
27
6 / 0 / 7
1,940
323
38,536
13,350
0
Power of the Abyss

Power of the Abyss

Reversal

Reduce the Cooldown of Nether Step by 40% after hitting an enemy with Reversal.

Level 2

Disrupt

Disrupt

Reversal

Reduce the Cooldown of Reversal by 2.4s.

Level 2

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Featherweight

Featherweight

Armor

Heal for 200 every 1s while drifting.

Level 4

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

59
4 / 0 / 13
2,251
375
20,761
9,559
0
Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Dusk-Walker

Dusk-Walker

Shadow Travel

Reduce the Cooldown of Shadow Travel by 2.4000000000000004s.

Level 3

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 4 Ammo every 0.5s while channeling Restore Soul.

Level 2

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.

Level 2

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Level 1

59
5 / 3 / 9
2,024
337
35,173
40,443
1,300
Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Level 1

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 9.

Level 3

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 2.4s.

Level 4

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 18% while your Bulwark is active.

Level 3

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Bans
CassieDrogoz
Team 1 Score

4

VS

Team 2 Score

0

Bans
MakoaEvie
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
53
0 / 5 / 1
1,146
191
15,418
38,688
19,789
Grim Deliverance

Grim Deliverance

Heal for 20 for every percentage point of Ire consumed by abilities.

Level 4

Depths of Despair

Depths of Despair

Reduce the damage you take by 12% for 2s after activating Conviction.

Level 3

Ad Eternum

Ad Eternum

Reduce the damage you take by 9% while at least one wall segment of Sanctuary is active.

Level 3

True Conviction

True Conviction

Reduce the damage your other allies take by 10% while they are within 35 units of the middle wall segment of your Sanctuary.

Level 2

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 225.

Level 3

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

Ying
Seblanm
Ying
59
0 / 2 / 4
1,306
218
7,034
12,847
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Ruckus
19
0 / 7 / 1
1,294
216
16,997
49,880
49,030
Warden

Warden

Emitter

Increase the duration of Emitter by 4s.

Level 4

Regenerative Alloy

Regenerative Alloy

Emitter

Generate 5 Ammo every 1s while Emitter is active.

Level 1

Countermeasure

Countermeasure

Armor

Gain a 450-Health Shield for 4s after dropping to or below 30% Health.

Level 3

Nanotechnology

Nanotechnology

Emitter

Heal for 200 every 1s while Emitter is active.

Level 4

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 3s.

Level 3

Level 1

45
4 / 6 / 0
1,344
224
33,126
25,798
0
Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 24%.

Level 3

Malice

Malice

Armor

Increase your Reload Speed by 30%.

Level 3

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 4s after using Billow.

Level 4

Footwork

Footwork

Counter

Increase your Movement Speed by 30% for 3s after activating Counter.

Level 3

Infamy

Infamy

Armor

Increase your maximum Health by 100.

Level 2

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Dredge
58
4 / 5 / 0
1,376
229
41,818
24,026
2,260
Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 4.

Level 4

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 50.

Level 1

Crow's Nest

Crow's Nest

Broadside

Hitting yourself with Broadside now applies a Knockback of 150.

Level 1

Reckless Barrage

Reckless Barrage

Broadside

Heal for 250 for each enemy hit by Broadside.

Level 5

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 2s
Objective Time
1m 12s
68
Kill Participation
14
25
Kills
8
8
Deaths
25
43
Assists
6
Player
Kills
Deaths
Assists
KDA
W
8
3
5
3.5
W
2
2
9
3.25
L
0
5
1
0.1
L
Ying
Seblanm
Ying
0
2
4
1
L
Ruckus
0
7
1
0.07
W
Androxus
duqueyuribin
Androxus
6
0
7
9.5
W
4
0
13
10.5
L
4
6
0
0.67
L
Dredge
4
5
0
0.8
W
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

151,239
Damage
114,393
114,393
Taken
151,239
41,978
Shielding
71,079
83,795
Healing
70,822
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
30,127
25,801
0
3,684
14,743
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

W
26,642
26,642
0
13,422
36,298
40,678

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
15,418
13,014
0
6,511
38,688
19,789
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Ying
Seblanm
Ying
7,034
7,034
50,523
8,008
12,847
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Ruckus
16,997
12,047
0
5,164
49,880
49,030
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Androxus
duqueyuribin
Androxus
38,536
34,888
0
8,426
13,350
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

W
20,761
18,137
43,895
8,094
9,559
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
33,126
28,716
0
568
25,798
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
Dredge
41,818
34,265
0
48
24,026
2,260
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
35,173
33,388
0
6,274
40,443
1,300
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role