Player Matchup

Strix
Strix
Fayedisaster
Strix
Level 54
Champion Stats
1W - 1L
1,285 SR
Queue Stats
19W - 31L
1,355 Elo+
Solo
Ruckus
Ruckus
RatTheWanderer
Ruckus
Level 102
Champion Stats
1W - 1L
1,259 SR
Queue Stats
39W - 22L
1,589 Elo+
Party 1
Bomb King
Bomb King
SuccMySampleTex
Bomb King
Level 151
Champion Stats
2W - 1L
1,322 SR
Queue Stats
129W - 113L
1,571 Elo+
Solo
Skye
Skye
SujetoCualquier
Skye
Level 396
Champion Stats
1W - 1L
1,500 SR
Queue Stats
30W - 27L
1,622 Elo+
Solo
Moji
Moji
xLiMESLiMEx
Moji
Level 76
Champion Stats
46W - 24L
1,694 SR
Queue Stats
94W - 58L
1,624 Elo+
Party 1
Team Averages
Level 156
1,412 SR
1,552 Elo+

VS

Team Averages
Level 185
1,507 SR
1,572 Elo+
Ruckus
Ruckus
MT Badgerboy
Ruckus
Level 133
Champion Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,589 Elo+
Solo
Kinessa
Kinessa
MayWinchester
Kinessa
Level 142
Champion Stats
21W - 41L
1,400 SR
Queue Stats
138W - 146L
1,452 Elo+
Solo
Grohk
Grohk
PattyDaddy05
Grohk
Level 61
Champion Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,739 Elo+
Party 2
Lex
Lex
SG BHXP
Lex
Level 14
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Fernando
Fernando
sevenwrlds
Fernando
Level 577
Champion Stats
179W - 146L
1,636 SR
Queue Stats
1,911W - 1,915L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
31
4 / 0 / 4
1,689
241
19,609
1,941
0
Dexterous

Dexterous

Quick Switch

Reduce the time it takes to Quick Switch to your Pistol by 40%.

Level 4

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 30% for 2s after entering Stealth.

Level 3

Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 45 Energy after getting an Elimination.

Level 3

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 2.

Level 2

Resourceful

Resourceful

Quick Switch

While you have your Talon Rifle equipped, the Cooldown of Flare is reduced by 0.6000000000000001s every 1s.

Level 3

Unauthorized Use

Unauthorized Use

Flare

Flare deals 250% base damage, has significantly increased Projectile Speed, and has its Cooldown reduced by 10s, but no longer Reveals enemies.

Level 1

58
5 / 0 / 16
2,418
345
45,006
37,037
27,366
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 9% for 2s after using Missile Launcher.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 5%.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Level 1

Bomb King
SuccMySampleTex
Bomb King
53
10 / 1 / 6
2,144
306
33,346
11,037
0
Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 1.

Level 1

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 15% and cause Poppy Bomb to explode on contact with any surface.

Level 1

Countdown

Countdown

Grumpy Bomb

Reduce the Cooldown of Grumpy Bomb by 4s.

Level 5

Fallout

Fallout

Grumpy Bomb

Increase Grumpy Bomb’s Stun duration by 0.5s.

Level 5

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Accelerant

Accelerant

Grumpy Bomb

Reduces the time it takes for Grumpy Bomb to explode by 40%.

Level 1

48
4 / 0 / 7
1,905
272
30,410
12,497
0
Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 3.2s.

Level 4

Shadow Affinity

Shadow Affinity

Hidden

Reduce the Cooldown of Hidden by 4s.

Level 4

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1s after hitting an enemy with Poison Bolts.

Level 2

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.

Level 1

Ninja

Ninja

Hidden

Increase your Movement Speed by 20% while Hidden is active.

Level 4

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

33
6 / 0 / 9
2,498
357
19,742
11,139
22,735

Level 3

Level 4

Level 3

Level 4

Level 1

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ruckus
49
0 / 6 / 1
1,145
164
16,201
52,635
30,000
Dampener

Dampener

Armor

Increase your maximum Health by 750.

Level 5

Opulence

Opulence

Missile Launcher

Heal 120 health for each player hit by Missile Launcher.

Level 2

Air-Cooled

Air-Cooled

Advance

Heal for 160 after activating Advance.

Level 2

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Nanotechnology

Nanotechnology

Emitter

Heal for 150 every 1s while Emitter is active.

Level 3

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Kinessa
42
1 / 5 / 0
1,089
156
25,839
17,526
0
True Grit

True Grit

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 200.

Level 4

Beam Me Up

Beam Me Up

Transporter

Increase the Flight Speed of Transporter by 40%.

Level 4

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 75%.

Level 3

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.

Level 1

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 60%.

Level 3

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

54
0 / 7 / 0
1,027
147
11,375
28,688
0
Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 50.

Level 1

Monolith Totem

Monolith Totem

Healing Totem

Increase the Health of Healing Totem by 450.

Level 3

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 0.6s after activating Ghost Walk.

Level 1

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 75%.

Level 5

Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 1s.

Level 5

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

Lex
6
0 / 6 / 0
875
125
13,410
16,539
0
Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 25% for each enemy hit by your weapons.

Level 5

Conditioned

Conditioned

Armor

Increase your Movement Speed by 6%.

Level 2

Fortitude

Fortitude

In Pursuit

Heal for 50 for each shot hit while using In Pursuit.

Level 2

Compel

Compel

In Pursuit

Reduce the Cooldown of In Pursuit by 4.8s.

Level 4

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 20% for 2s after Combat Slide ends.

Level 2

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

Fernando
sevenwrlds
Fernando
60
0 / 5 / 0
788
113
6,826
32,725
24,965
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Pyre

Pyre

Weapon

Increase your maximum Ammo by 15.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Brand

Brand

Fireball

Heal for 400 for each enemy hit with Fireball.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 18s
Objective Time
44s
71
Kill Participation
2
29
Kills
1
1
Deaths
29
42
Assists
1
Player
Kills
Deaths
Assists
KDA
W
4
0
4
6
L
Ruckus
0
6
1
0.08
L
Kinessa
1
5
0
0.2
L
0
7
0
0
W
5
0
16
13
L
Lex
0
6
0
0
W
Bomb King
SuccMySampleTex
Bomb King
10
1
6
13
W
4
0
7
7.5
L
Fernando
sevenwrlds
Fernando
0
5
0
0
W
6
0
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

148,113
Damage
73,651
73,651
Taken
148,113
50,101
Shielding
54,965
66,013
Healing
47,557
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
19,609
19,609
0
982
1,941
0
L
Ruckus
16,201
11,799
0
6,397
52,635
30,000
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Kinessa
25,839
23,569
0
4,431
17,526
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
11,375
10,555
19,912
12,950
28,688
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
45,006
37,226
922
3,877
37,037
27,366
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Lex
13,410
12,810
0
532
16,539
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
Bomb King
SuccMySampleTex
Bomb King
33,346
23,334
0
1,012
11,037
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
30,410
22,667
769
6,242
12,497
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Fernando
sevenwrlds
Fernando
6,826
4,181
0
3,335
32,725
24,965
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
19,742
19,742
43,934
8,275
11,139
22,735

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Damage Done by Role

Damage Taken by Role