Player Matchup

Grover
Grover
Akiva16
Grover
Level 85
Champion Stats
40W - 30L
1,667 SR
Queue Stats
208W - 235L
1,530 Elo+
Party 1
Ying
Ying
BlackДжеk
Ying
Level 480
Champion Stats
441W - 353L
1,592 SR
Queue Stats
1,986W - 1,897L
1,580 Elo+
Party 1
Octavia
Octavia
Draqkus
Octavia
Level 318
Champion Stats
7W - 2L
1,853 SR
Queue Stats
793W - 653L
1,635 Elo+
Solo
Zhin
Zhin
Zupa3507
Zhin
Level 85
Champion Stats
50W - 73L
1,508 SR
Queue Stats
246W - 417L
1,464 Elo+
Solo
Fernando
Fernando
xnomik
Fernando
Level 463
Champion Stats
98W - 89L
1,550 SR
Queue Stats
2,162W - 2,030L
1,592 Elo+
Solo
Team Averages
Level 286
1,634 SR
1,560 Elo+

VS

Team Averages
Level 535
1,577 SR
1,605 Elo+
Androxus
Androxus
cosmicStarrr
Androxus
Level 698
Champion Stats
8W - 3L
1,679 SR
Queue Stats
11W - 4L
1,662 Elo+
Solo
Fernando
Fernando
madara2024m
Fernando
Level 600
Champion Stats
22W - 18L
1,633 SR
Queue Stats
291W - 254L
1,512 Elo+
Party 2
Grover
Grover
mittoooooo
Grover
Level 356
Champion Stats
1W - 0L
1,575 SR
Queue Stats
15W - 8L
1,675 Elo+
Party 2
Lex
Lex
resiliente89
Lex
Level 476
Champion Stats
17W - 15L
1,477 SR
Queue Stats
116W - 105L
1,570 Elo+
Solo
Pip
Pip
streetdreamindo
Pip
Level 547
Champion Stats
13W - 17L
1,520 SR
Queue Stats
453W - 377L
1,605 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grover
Akiva16
Grover
35
2 / 9 / 14
4,891
489
41,965
60,821
0
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Nature's Quickness

Nature's Quickness

Vine

Increase your Movement Speed by 8% for 2s after using Vine.

Level 1

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 12%.

Level 3

Gentle Breeze

Gentle Breeze

Blossom

Increase your allies' Movement Speed by 25% for 4s after they are Healed by Blossom.

Level 5

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 15% Health.

Level 1

Level 1

59
6 / 4 / 16
5,409
541
93,277
30,038
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 1s.

Level 2

Harmony

Harmony

Shatter

Heal for 13% of the damage dealt by Shatter.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 5s after getting an Elimination.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Octavia
Draqkus
Octavia
59
4 / 13 / 6
4,511
451
41,183
44,310
30,969
Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 20%.

Level 5

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 40%.

Level 2

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Vicious Circle

Vicious Circle

Reduce the Cooldown of Distortion Field by 2.4s after activating Commanding Leap.

Level 4

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 2.

Level 1

Asymmetric Warfare

Asymmetric Warfare

Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.

Level 1

Zhin
39
7 / 9 / 2
4,857
486
49,603
43,717
0
Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 40%.

Level 5

Perfect Block

Perfect Block

Counter

Heal for 100 after using Counter.

Level 1

Infamy

Infamy

Armor

Increase your maximum Health by 50.

Level 1

Malice

Malice

Armor

Increase your Reload Speed by 30%.

Level 3

Wildfire

Wildfire

Whirl

Reduce the Cooldown of Whirl by 2.5s for each enemy it hits.

Level 5

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Fernando
xnomik
Fernando
59
9 / 6 / 8
5,553
555
90,043
119,689
89,295
Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Androxus
cosmicStarrr
Androxus
41
16 / 5 / 12
5,227
523
83,210
43,975
0
Power of the Abyss

Power of the Abyss

Reversal

Reduce the Cooldown of Nether Step by 80% after hitting an enemy with Reversal.

Level 4

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Disrupt

Disrupt

Reversal

Reduce the Cooldown of Reversal by 4.8s.

Level 4

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Seething Hatred

Seething Hatred

Weapon

Reduce the Cooldown of Reversal by 1s after hitting an enemy with your weapon.

Level 2

Godslayer

Godslayer

Reversal

Reversal always fires back and does an additional 800 damage.

Level 1

Fernando
madara2024m
Fernando
53
5 / 2 / 16
5,859
586
112,117
113,030
112,294
Brand

Brand

Fireball

Heal for 400 for each enemy hit with Fireball.

Level 4

Safe Travel

Safe Travel

Charge

Gain a 300-Health Shield for 3s after you use Charge.

Level 2

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.8s.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Grover
mittoooooo
Grover
56
3 / 5 / 23
5,966
597
32,228
58,196
0
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Barkskin

Barkskin

Armor

Increase your maximum Health by 75.

Level 1

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.7999999999999998s.

Level 3

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.2000000000000002s.

Level 3

Level 1

53
3 / 8 / 10
4,545
455
33,443
55,019
0
Conditioned

Conditioned

Armor

Increase your Movement Speed by 15%.

Level 5

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 150.

Level 3

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 20% for 2s after Combat Slide ends.

Level 2

Requip

Requip

Combat Slide

Generate 8 Ammo after activating Combat Slide.

Level 4

Keen Sight

Keen Sight

Retribution

Increase the range at which your Retribution target is Revealed by 10 units.

Level 1

Heroism

Heroism

Combat Slide

Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.

Level 1

57
14 / 8 / 9
5,116
512
37,577
45,851
0
Acrobat's Trick

Acrobat's Trick

Weapon

Reduce the Cooldown of Healing Potion by 0.5s after hitting an enemy with your weapon.

Level 5

Smithereens

Smithereens

Explosive Flask

Generate 1 Ammo for each enemy hit by Explosive Flask.

Level 1

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 1.7999999999999998s for each ally it hits.

Level 3

Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 40% of Healing Potion's effect if you hit an ally but not yourself.

Level 2

Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Combat Medic

Combat Medic

Weapon

Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 15s
Objective Time
12m 31s
74
Kill Participation
111
28
Kills
41
41
Deaths
28
46
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Grover
Akiva16
Grover
2
9
14
1
L
6
4
16
3.5
L
Octavia
Draqkus
Octavia
4
13
6
0.54
L
Zhin
7
9
2
0.89
W
Androxus
cosmicStarrr
Androxus
16
5
12
4.4
W
Fernando
madara2024m
Fernando
5
2
16
6.5
W
Grover
mittoooooo
Grover
3
5
23
2.9
W
3
8
10
1
W
14
8
9
2.31
L
Fernando
xnomik
Fernando
9
6
8
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

316,071
Damage
298,575
298,575
Taken
316,071
120,264
Shielding
112,294
184,505
Healing
236,650
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Grover
Akiva16
Grover
41,965
37,396
60,888
21,764
60,821
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
93,277
35,344
77,169
11,190
30,038
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Octavia
Draqkus
Octavia
41,183
33,595
1,421
6,508
44,310
30,969
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

L
Zhin
49,603
35,577
0
5,505
43,717
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

W
Androxus
cosmicStarrr
Androxus
83,210
65,472
2,408
7,943
43,975
0

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Level 2

W
Fernando
madara2024m
Fernando
112,117
55,550
0
12,983
113,030
112,294
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Grover
mittoooooo
Grover
32,228
25,874
121,551
39,289
58,196
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
33,443
31,322
1,254
2,197
55,019
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 2

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
37,577
34,021
36,969
12,056
45,851
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

L
Fernando
xnomik
Fernando
90,043
59,288
0
60
119,689
89,295
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Damage Done by Role

Damage Taken by Role