Player Matchup
VS
Match Stats
Through the Warp
Nether Step
Increase the distance of each Nether Step dash by 15%.
Level 3
Watchful
Armor
Reduce all active Cooldowns by 50% after getting an Elimination.
Level 5
Elusive
Nether Step
Increase your Movement Speed by 30% for 3s after activating Nether Step.
Level 3
Sleight of Hand
Nether Step
Generate 3 Ammo after activating Nether Step.
Level 3
Marksman
Defiance
Generate 1 Ammo after hitting an enemy with Defiance.
Level 1
Dark Stalker
Nether Step
Nether Step now has 3 separate charges and is no longer linked.
Level 1
Hummingbird
Flutter
Generate 3 Ammo after activating Flutter.
Level 3
Flora
Armor
Increase your maximum Health by 200.
Level 4
Twilight
Dead Zone
Reduce the Cooldown of Dead Zone by 4s.
Level 5
Sparkle
Dead Zone
Increase the duration of Dead Zone by 0.6s.
Level 1
Flitter
Flutter
Reduce the Cooldown of Flutter by 1.2s.
Level 2
Scorn
Seedling
Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.
Level 1
Draconic Will
Elemental Shift
Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.
Level 5
Cooling Runes
Frost Bolt
Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 0.5s.
Level 1
Ancient Duty
Armor
Increase your maximum Health by 50.
Level 1
Swift Sear
Inferno Cannon
Increase your Movement Speed while casting Inferno Cannon by 60%.
Level 3
Discipline
Elemental Shift
Elemental Shift reduces the Cooldown of Frostfire Glide by 3s.
Level 5
Pyromania
Pyre Ball
Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.
Level 1
Sidereal
Weapon
Increase your maximum Health by 150.
Level 3
Relativity
Astral Mark
Heal for 200 every 1s for 10s after applying Astral Mark.
Level 5
Lorentz Configuration
Weapon
Increase your maximum Ammo by 10%.
Level 1
Astral Cycle
Astral Mark
Increase the duration of Astral Mark by 0.4s.
Level 1
Retrograde
Astral Mark
Reduce the Cooldown of Astral Mark by 2s.
Level 5
Luminary
Astral Mark
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
Level 1
Running Start
Charge
Increase your Movement Speed by 40% for 3s after using Charge.
Level 4
Hot Pursuit
Fireball
Increase your Movement Speed by 40% for 3s after hitting an enemy with Fireball.
Level 5
Launch
Charge
Increase the travel distance of Charge by 15%.
Level 1
Cavalier
Armor
Increase your maximum Health by 450.
Level 3
Incinerate
Fireball
Reduce the Cooldown of Fireball by 0.9s.
Level 2
Scorch
Fireball
Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.
Level 1
Team 1 Score
2
VS
Team 2 Score
4
Swift Witch
Soar
Increase your Movement Speed during Soar by 21%.
Level 3
Flicker
Blink
Heal for 120 after using Blink.
Level 4
Frigid Field
Ice Block
Heal for 300 every 1s while Ice Block is active.
Level 5
Great Distance
Soar
Increase the duration of Soar by 1.1s.
Level 2
Cantrip
Soar
Generate 1 Ammo after activating Soar.
Level 1
Over the Moon
Soar
Increase the damage you deal with your weapon shots by 25% for 3s after Soar ends.
Level 1
True Grit
Sniper Mode
Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 50.
Level 1
Prodigy
Sniper Mode
Increase your Movement Speed while in Sniper Mode by 75%.
Level 3
Well-Stocked
Oppressor Mine
Activating Oppressor Mine generates 6 Ammo.
Level 2
Calibrate
Weapon
Hitting an enemy with your Sniper Rifle in Carbine mode lowers the Cooldown of Transporter by 0.6s.
Level 4
Bob and Weave
Transporter
Increase your Movement Speed by 135% for 2s after Teleporting with Transporter.
Level 5
Reposition
Transporter
Using Transporter instantly Teleports you to its target location.
Level 1
Brave and Bold
Armor
Increase your maximum Health by 600.
Level 4
Fuel Efficiency
Rocket Boots
Increase the duration of Rocket Boots by 0.3s.
Level 1
Bowling Ball
Rocket Boots
Gain a 600-Health Shield for 3s after activating Rocket Boots.
Level 4
Double-Time
Rocket Boots
Heal for 150 every 1s for 3s after activating Rocket Boots.
Level 3
Failsafe
Armor
Reset the Cooldown of Rocket Boots after falling to or below 30% Health.
Level 3
Tinkerin
Weapon
Modify your Blunderbuss to fire a single slug that deals 600 damage.
Level 1
Lightyears
Astral Mark
Increase the range of Astral Mark by 16%.
Level 4
Heavenly Pull
Void Grip
Increase the range at which you can use Void Grip by 10%.
Level 1
Relativity
Astral Mark
Heal for 40 every 1s for 10s after applying Astral Mark.
Level 1
Astral Cycle
Astral Mark
Increase the duration of Astral Mark by 1.6s.
Level 4
Retrograde
Astral Mark
Reduce the Cooldown of Astral Mark by 2s.
Level 5
Luminary
Astral Mark
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
Level 1
Elemental Grace
Armor
Gain a 500-health Shield for 3s after dropping to or below 50% Health.
Level 5
Ice in her Veins
Frostfire Glide
Heal for 100 every 1s while using FrostFire Glide.
Level 2
Swift Sear
Inferno Cannon
Increase your Movement Speed while casting Inferno Cannon by 20%.
Level 1
Ancient Duty
Armor
Increase your maximum Health by 100.
Level 2
Affinity
Elemental Shift
Reduce your damage taken by 25% for 2s after activating Elemental Shift.
Level 5
Pyromania
Pyre Ball
Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2
Level 2
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Level 1
Wrecker
Weapon
Your weapon attacks deal 60% increased Damage to Shields.
Level 2
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2
Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Wrecker
Weapon
Your weapon attacks deal 60% increased Damage to Shields.
Level 2
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 12%.
Level 2
Bulldozer
Weapon
Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Veteran
Armor
Increase your base maximum Health by 5.5%.