Player Matchup

Pip
Pip
Platinum V
Forbiddenranch
Pip
Platinum V
Level 603
Champion Stats
30W - 28L
1,610 SR
Queue Stats
327W - 313L
1,501 Elo+
Solo
Ying
Ying
Silver IV
Gopista78
Ying
Silver IV
Level 169
Champion Stats
4W - 0L
1,745 SR
Queue Stats
38W - 31L
1,500 Elo+
Solo
Inara
Inara
Silver IV
MIB-MOB
Inara
Silver IV
Level 999
Champion Stats
221W - 171L
1,558 SR
Queue Stats
883W - 887L
1,474 Elo+
Solo
Khan
Khan
Silver II
MrSorryBaby
Khan
Silver II
Level 852
Champion Stats
129W - 140L
1,536 SR
Queue Stats
1,418W - 1,480L
1,465 Elo+
Solo
Betty la Bomba
Betty la Bomba
Gold V
bigDALO24
Betty la Bomba
Gold V
Level 483
Champion Stats
17W - 22L
1,531 SR
Queue Stats
1,008W - 993L
1,491 Elo+
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 621
1,596 SR
1,486 Elo+

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 384
1,591 SR
1,441 Elo+
Ruckus
Ruckus
Silver V
BeatenSumCheeks
Ruckus
Silver V
Level 78
Champion Stats
3W - 5L
1,559 SR
Queue Stats
33W - 54L
1,380 Elo+
Solo
Jenos
Jenos
Silver V
DeadWolf175
Jenos
Silver V
Level 77
Champion Stats
6W - 6L
1,599 SR
Queue Stats
34W - 42L
1,415 Elo+
Solo
Tyra
Tyra
Qualifying
ZachWalk3
Tyra
Qualifying
Level 860
Champion Stats
3W - 3L
1,553 SR
Queue Stats
90W - 102L
1,412 Elo+
Solo
Barik
Barik
Qualifying
philmiaz77
Barik
Qualifying
Level 592
Champion Stats
12W - 15L
1,611 SR
Queue Stats
61W - 61L
1,469 Elo+
Solo
Maeve
Maeve
Gold III
xXLmntriXx01
Maeve
Gold III
Level 313
Champion Stats
132W - 83L
1,632 SR
Queue Stats
346W - 330L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
52
17 / 4 / 15
3,936
303
86,215
55,489
12,603
Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 3s for each ally it hits.

Level 5

Moxie

Moxie

Armor

Increase your Healing received by 6% while at or below 50% Health.

Level 1

Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 20% of Healing Potion's effect if you hit an ally but not yourself.

Level 1

Acrobat's Trick

Acrobat's Trick

Weapon

Reduce the Cooldown of Healing Potion by 0.4s after hitting an enemy with your weapon.

Level 4

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 32%.

Level 4

Mega Potion

Mega Potion

Healing Potion

Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)

Level 1

Ying
56
3 / 3 / 24
3,373
259
14,294
31,035
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 150.

Level 3

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 400.

Level 4

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Inara
MIB-MOB
Inara
57
6 / 3 / 10
3,349
258
37,910
82,611
33,245
Crag

Crag

Impasse

Heal for 600 after activating Impasse.

Level 4

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 3s.

Level 3

Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 15% while standing in Warder's Field.

Level 3

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

48
8 / 4 / 17
3,238
249
43,750
79,977
19,158
Close and Personal

Close and Personal

Commander's Grab

Reduce your damage taken by 24% for 2s after hitting an enemy with Commander's Grab.

Level 3

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 600.

Level 3

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Martial Law

Martial Law

Commander's Grab

Generate 5 Ammo after activating Commander's Grab.

Level 1

Level 4

Vortex Grip

Vortex Grip

Commander's Grab

Targets hit by Commander's Grab are Stunned for an additional 1.4s.

Level 1

Betty la Bomba
bigDALO24
Betty la Bomba
58
13 / 5 / 7
3,424
263
78,430
37,271
0
A Runaway

A Runaway

Hail of Bombs

Increase the explosion radius of Hail of Bombs' explosives by 30%.

Level 3

Queen's Reign

Queen's Reign

Cluster Grenade

Reduce the Cooldown of Cluster Grenade by 0.4s for each enemy hit by the initial and secondary explosions.

Level 4

Eureka Moment

Eureka Moment

Weapon

Generate 1 ammo for every -400 explosive damage done.

Level 2

From Betty with Love

From Betty with Love

Cluster Grenade

Increase the explosion radius of Cluster Grenade's initial explosion by 12%.

Level 2

Bouncing Betty

Bouncing Betty

Explosive Personality

Heal for 120 for each use of Explosive Personality.

Level 4

Level 1

Bans
AndroxusTerminus
Team 1 Score

4

VS

Team 2 Score

1

Bans
CassieSeris
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
32
0 / 11 / 3
1,950
150
53,057
68,302
21,300
Opulence

Opulence

Missile Launcher

Heal 240 health for each player hit by Missile Launcher.

Level 4

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 10%.

Level 2

Proximity

Proximity

Advance

Reduce your damage taken by 3% for 3s after activating Advance.

Level 1

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.8s.

Level 4

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 12% for 2s after using Missile Launcher.

Level 4

Rocket Barrage

Rocket Barrage

Missile Launcher

Increase the radius of Missile Launcher's explosions by 66%.

Level 1

41
6 / 7 / 3
2,282
176
30,328
26,676
6,071
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 20%.

Level 2

Eclipse

Eclipse

Void Grip

Heal for 150 every 1s while using Void Grip.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Penumbra

Penumbra

Weapon

Gain 5% Lifesteal.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Tyra
60
0 / 12 / 5
1,906
147
75,227
51,004
0
Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 1s.

Level 1

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 8% for 3s after using Nade Launcher.

Level 2

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 2s.

Level 4

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Barik
60
0 / 10 / 1
1,966
151
41,120
66,881
43,044
Field Deploy

Field Deploy

Turret

Heal for 40 each time one of your base Turrets hits an enemy.

Level 2

Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 280.

Level 2

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 270 every 1s while you are standing near them.

Level 3

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

41
13 / 7 / 3
3,064
236
86,651
47,736
0
Savagery

Savagery

Pounce

Heal for 140 after using Pounce.

Level 2

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 40%.

Level 4

Walk it Off

Walk it Off

Prowl

Heal for 80 every 1s while Prowl is active.

Level 2

Scamper

Scamper

Pounce

Increase your Movement Speed by 40% for 3s after using Pounce.

Level 4

Street Cred

Street Cred

Armor

Increase your maximum Health by 150.

Level 3

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 14s
Objective Time
3m 57s
120
Kill Participation
34
47
Kills
19
19
Deaths
47
73
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
11
3
0.14
L
6
7
3
1.07
W
17
4
15
6.13
W
Ying
3
3
24
5
W
Inara
MIB-MOB
Inara
6
3
10
3.67
W
8
4
17
4.13
L
Tyra
0
12
5
0.21
W
Betty la Bomba
bigDALO24
Betty la Bomba
13
5
7
3.3
L
Barik
0
10
1
0.05
L
13
7
3
2.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

260,599
Damage
286,383
286,383
Taken
260,599
65,006
Shielding
70,415
220,185
Healing
109,832
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
53,057
38,108
0
7,376
68,302
21,300
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
30,328
22,948
61,856
7,371
26,676
6,071
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
86,215
79,915
48,981
29,455
55,489
12,603
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
Ying
14,294
14,294
84,551
17,446
31,035
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

W
Inara
MIB-MOB
Inara
37,910
22,464
0
11,958
82,611
33,245
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
43,750
38,799
5,294
19,073
79,977
19,158
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Tyra
75,227
35,457
0
2,474
51,004
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Betty la Bomba
bigDALO24
Betty la Bomba
78,430
45,055
0
3,427
37,271
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Barik
41,120
41,120
0
25,226
66,881
43,044
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
86,651
83,079
0
5,529
47,736
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Damage Done by Role

Damage Taken by Role