Player Matchup

Inara
Inara
Banoose
Inara
Level 409
Champion Stats
1W - 1L
1,288 SR
Queue Stats
52W - 55L
1,518 Elo+
Party 1
LarsBasura69
Unknown
Level 602
Champion Stats
7W - 2L
1,777 SR
Queue Stats
93W - 79L
1,584 Elo+
Party 1
Moji
Moji
Starq1985
Moji
Level 684
Champion Stats
149W - 120L
1,639 SR
Queue Stats
770W - 725L
1,559 Elo+
Solo
Buck
Buck
Zayexium
Buck
Level 25
Champion Stats
3W - 3L
1,482 SR
Queue Stats
19W - 18L
1,543 Elo+
Party 1
Ying
Ying
bowlinLXIX
Ying
Level 801
Champion Stats
13W - 10L
1,497 SR
Queue Stats
67W - 53L
1,587 Elo+
Party 1
Team Averages
Level 504
1,537 SR
1,558 Elo+

VS

Team Averages
Level 321
1,467 SR
1,624 Elo+
Grover
Grover
BrunoFranco
Grover
Level 999
Champion Stats
0W - 1L
1,527 SR
Queue Stats
8W - 11L
1,499 Elo+
Solo
Dredge
Dredge
DollaBillz9000
Dredge
Level 576
Champion Stats
301W - 272L
1,518 SR
Queue Stats
680W - 679L
1,497 Elo+
Solo
Ying
Ying
NoSkippyNoWin
Ying
Level 13
Champion Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,860 Elo+
Solo
Nyx
Nyx
TulkeyTank
Nyx
Level 10
Champion Stats
0W - 1L
1,288 SR
Queue Stats
5W - 2L
1,860 Elo+
Solo
Lex
Lex
shiotken
Lex
Level 8
Champion Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Inara
Banoose
Inara
57
7 / 4 / 19
3,481
316
48,296
72,598
13,963
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 10% while standing in Warder's Field.

Level 2

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 56 every 1s while Earthen Guard is active.

Level 2

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

LarsBasura69
Unknown
56
11 / 8 / 15
3,056
278
53,811
42,176
0

Level 2

Level 3

Level 1

Level 5

Level 4

Level 1

Moji
34
2 / 9 / 10
1,796
163
7,371
30,928
16,633

Level 1

Level 3

Level 5

Level 1

Level 5

Level 1

Buck
19
17 / 9 / 10
3,251
296
60,521
41,965
0
Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 1s after activating Recovery.

Level 2

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 10%.

Level 2

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 1s.

Level 1

Momentum

Momentum

Heroic Leap

Reduce your damage taken by 25% for 4s after using Heroic Leap.

Level 5

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

56
9 / 3 / 28
3,504
319
71,038
39,016
0
Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Harmony

Harmony

Shatter

Heal for 26% of the damage dealt by Shatter.

Level 2

Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 3.5s.

Level 5

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grover
53
4 / 10 / 15
2,909
264
37,007
55,383
0
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 6% for 4s after using Blossom.

Level 1

Gentle Breeze

Gentle Breeze

Blossom

Increase your allies' Movement Speed by 5% for 4s after they are Healed by Blossom.

Level 1

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.7999999999999998s.

Level 3

Deep Roots

Deep Roots

Crippling Throw

Crippling Throw chains to nearby enemies up to 2 times, causing a Healing aura to manifest around the nearby enemies and the original one, Healing nearby allies for 50 every 0.5s. Remedy (+10% Healing +5% Damage)

Level 1

60
3 / 13 / 0
1,605
146
13,849
42,193
0
6
12 / 7 / 14
3,351
305
88,309
46,101
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 6.25s.

Level 5

Mesmerism

Mesmerism

Illusion

Generate 1 Ammo after activating Illusion.

Level 1

Tangible

Tangible

Armor

Increase your maximum Health by 150.

Level 3

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

6
11 / 8 / 8
2,591
236
66,565
68,940
44,167
Abyssal Authority

Abyssal Authority

Increase the radius of Royal Presence's Poison aura by 100%.

Level 5

Center Of Combat

Center Of Combat

Royal Presence

Increase the max health damage of Royal Presence's Poison aura by 10%.

Level 5

Forever Changed

Forever Changed

Increase your maximum Health by 450.

Level 3

Devastating Blows

Devastating Blows

Weapon

Increase the trigger distance of Realm Breaker's bonus damage by 5 units.

Level 1

True Freedom

True Freedom

You can miss 1 attacks before your chain resets. Increase the window to progress the chain by {scale=0.05|0.05}s.

Level 1

Show Of Force

Show Of Force

Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.

Level 1

6
3 / 8 / 9
1,976
180
20,953
28,420
0
Compel

Compel

In Pursuit

Reduce the Cooldown of In Pursuit by 1.2s.

Level 1

The Hunted

The Hunted

Retribution

You gain 15% Lifesteal against your Retribution target.

Level 3

Keen Sight

Keen Sight

Retribution

Increase the range at which your Retribution target is Revealed by 20 units.

Level 2

Justice Served

Justice Served

Retribution

Heal for 75% of your maximum Health after getting a Killing Blow on your Retribution target.

Level 5

Inescapable

Inescapable

Retribution

Increase your Movement Speed by 20% while you are within 60 units of your Retribution target.

Level 4

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 23s
Objective Time
2m 25s
128
Kill Participation
79
46
Kills
33
33
Deaths
46
82
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Inara
Banoose
Inara
7
4
19
4.13
L
Grover
4
10
15
1.15
L
3
13
0
0.23
W
LarsBasura69
Unknown
11
8
15
2.31
L
12
7
14
2.71
W
Moji
2
9
10
0.78
L
11
8
8
1.88
W
Buck
17
9
10
2.44
W
9
3
28
7.67
L
3
8
9
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

241,037
Damage
226,683
226,683
Taken
241,037
30,596
Shielding
44,167
124,295
Healing
136,903
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Inara
Banoose
Inara
48,296
38,490
0
3,495
72,598
13,963
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
Grover
37,007
29,403
52,858
19,658
55,383
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
13,849
9,493
0
0
42,193
0
W
LarsBasura69
Unknown
53,811
42,475
620
7,458
42,176
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
88,309
73,320
44,803
13,973
46,101
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Moji
7,371
7,371
25,148
3,743
30,928
16,633
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
66,565
46,449
0
1,155
68,940
44,167
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Buck
60,521
50,333
1,504
7,818
41,965
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

W
71,038
40,153
47,507
27,002
39,016
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
20,953
18,410
1,738
2,718
28,420
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role