Player Matchup

Khan
Khan
Diamond IV
CtosGhost
Khan
Diamond IV
Level 341
Champion Stats
35W - 28L
1,697 SR
Queue Stats
584W - 543L
1,631 Elo+
Solo
Androxus
Androxus
Diamond I
LichtUndSchatten
Androxus
Diamond I
Level 999
Champion Stats
53W - 47L
1,727 SR
Queue Stats
1,099W - 913L
1,646 Elo+
Party 2
Grover
Grover
Diamond V
OTTOOOisBack
Grover
Diamond V
Level 733
Champion Stats
1W - 1L
1,689 SR
Queue Stats
60W - 31L
1,769 Elo+
Party 1
Barik
Barik
Diamond IV
SaNiiik
Barik
Diamond IV
Level 407
Champion Stats
4W - 3L
1,790 SR
Queue Stats
118W - 96L
1,668 Elo+
Party 1
Saati
Saati
Masters
māxed
Saati
Masters
Level 645
Champion Stats
18W - 30L
1,625 SR
Queue Stats
912W - 845L
1,652 Elo+
Party 2
Team Averages
Diamond III
Diamond III
Average Tier
Level 625
1,706 SR
1,673 Elo+

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 212
1,728 SR
1,666 Elo+
Masters
ALEXXSMASHERR
Unknown
Masters
Level 424
Champion Stats
50W - 48L
1,641 SR
Queue Stats
781W - 727L
1,677 Elo+
Solo
Vatu
Vatu
Masters
FakeGravityz
Vatu
Masters
Level 166
Champion Stats
68W - 38L
1,825 SR
Queue Stats
390W - 347L
1,614 Elo+
Solo
Inara
Inara
Diamond IV
IntoTankPlayers
Inara
Diamond IV
Level 138
Champion Stats
5W - 8L
1,658 SR
Queue Stats
234W - 226L
1,666 Elo+
Solo
Atlas
Atlas
Diamond II
PikachuPikachu
Atlas
Diamond II
Level 183
Champion Stats
20W - 18L
1,691 SR
Queue Stats
549W - 492L
1,664 Elo+
Solo
Ying
Ying
Diamond III
dкarmm
Ying
Diamond III
Level 150
Champion Stats
1W - 0L
1,825 SR
Queue Stats
177W - 153L
1,708 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Khan
54
10 / 8 / 16
3,599
240
88,428
129,845
50,896
Platemail

Platemail

Armor

Increase your maximum Health by 750.

Level 5

Close and Personal

Close and Personal

Commander's Grab

Reduce your damage taken by 8% for 2s after hitting an enemy with Commander's Grab.

Level 1

Martial Law

Martial Law

Commander's Grab

Generate 5 Ammo after activating Commander's Grab.

Level 1

Open Fire!

Open Fire!

Battle Shout

Generate 12 Ammo after activating Battle Shout.

Level 3

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 15.

Level 5

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

59
12 / 13 / 11
3,399
227
95,314
77,835
0
Elusive

Elusive

Nether Step

Increase your Movement Speed by 20% for 3s after activating Nether Step.

Level 2

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Featherweight

Featherweight

Armor

Heal for 250 every 1s while drifting.

Level 5

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Grover
57
4 / 4 / 26
4,292
286
54,957
47,512
0
Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 2s after hitting an enemy with Crippling Throw.

Level 2

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 3s.

Level 5

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 15% Health.

Level 1

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 18% for 4s after using Blossom.

Level 3

Deep Roots

Deep Roots

Crippling Throw

Crippling Throw chains to nearby enemies up to 2 times, causing a Healing aura to manifest around the nearby enemies and the original one, Healing nearby allies for 50 every 0.5s. Remedy (+10% Healing +5% Damage)

Level 1

Barik
SaNiiik
Barik
53
3 / 6 / 19
4,581
305
81,275
101,739
271,909
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.2000000000000002s.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 150-Health Shield for 3s after activating Rocket Boots.

Level 1

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Bunker

Bunker

Barricade

Increase the Health of Barricade by 600.

Level 3

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Saati
māxed
Saati
55
12 / 9 / 16
3,977
265
134,939
67,625
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 50%

Level 5

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 3%.

Level 1

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Bans
MakoaCassie
Team 1 Score

2

VS

Team 2 Score

4

Bans
FernandoImani
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
56
9 / 8 / 13
4,171
278
135,572
67,968
0

Level 5

Level 1

Level 1

Level 5

Level 3

Level 1

53
18 / 10 / 13
5,789
386
121,454
64,475
0
Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 10%.

Level 1

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 24% for 2s after activating Shadow Bombs.

Level 4

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 5

Deadly Dash

Deadly Dash

Dash

Generate 7% Ultimate charge after activating Dash once every -8s.

Level 1

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

55
9 / 6 / 20
4,818
321
82,392
159,642
10,314
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

51
3 / 10 / 15
4,249
283
55,205
127,454
0
Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 28% for 3s.

Level 4

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 0.5s.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Ying
dкarmm
Ying
54
1 / 7 / 23
5,662
377
29,933
35,374
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Tangible

Tangible

Armor

Increase your maximum Health by 250.

Level 5

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 30s
Objective Time
14m 31s
129
Kill Participation
124
41
Kills
40
40
Deaths
41
88
Assists
84
Player
Kills
Deaths
Assists
KDA
W
9
8
13
1.94
L
Khan
10
8
16
2.25
W
18
10
13
2.45
W
9
6
20
3.17
L
12
13
11
1.35
L
Grover
4
4
26
4.25
W
3
10
15
1.05
L
Barik
SaNiiik
Barik
3
6
19
2.08
W
Ying
dкarmm
Ying
1
7
23
1.79
L
Saati
māxed
Saati
12
9
16
2.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

454,913
Damage
424,556
424,556
Taken
454,913
322,805
Shielding
10,314
281,583
Healing
290,283
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
135,572
110,357
0
11,324
67,968
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Khan
88,428
87,070
8,003
20,123
129,845
50,896
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
121,454
84,591
0
22,417
64,475
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
82,392
71,066
0
19,948
159,642
10,314
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

L
95,314
81,821
572
12,188
77,835
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

L
Grover
54,957
46,092
202,787
34,738
47,512
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
55,205
55,205
0
3,538
127,454
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
Barik
SaNiiik
Barik
81,275
81,275
0
3,122
101,739
271,909
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Ying
dкarmm
Ying
29,933
29,933
215,349
17,707
35,374
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Level 1

L
Saati
māxed
Saati
134,939
116,469
0
50
67,625
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role