Player Matchup

Maeve
Maeve
AdapterSpectra
Maeve
Level 940
Champion Stats
5W - 3L
1,541 SR
Queue Stats
96W - 85L
1,588 Elo+
Solo
Fernando
Fernando
EmilyKaldwin321
Fernando
Level 29
Champion Stats
2W - 11L
1,090 SR
Queue Stats
30W - 46L
1,407 Elo+
Solo
Lian
Lian
Gravity2397
Lian
Level 15
Champion Stats
7W - 11L
1,599 SR
Queue Stats
8W - 15L
1,440 Elo+
Solo
Lillith
Lillith
OMENOligo
Lillith
Level 29
Champion Stats
1W - 1L
1,500 SR
Queue Stats
33W - 53L
1,349 Elo+
Solo
Moji
Moji
bananamoth
Moji
Level 14
Champion Stats
0W - 1L
1,368 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 205
1,420 SR
1,457 Elo+

VS

Team Averages
Level 91
1,495 SR
1,487 Elo+
Furia
Furia
Gooberpants
Furia
Level 11
Champion Stats
1W - 2L
1,600 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2
Fernando
Fernando
Tazo_DRD
Fernando
Level 10
Champion Stats
3W - 1L
1,647 SR
Queue Stats
4W - 6L
1,450 Elo+
Party 1
Koga
Koga
VicegeralWolf95
Koga
Level 28
Champion Stats
2W - 2L
1,454 SR
Queue Stats
4W - 4L
1,636 Elo+
Party 1
Io
Io
regular_deer446
Io
Level 394
Champion Stats
1W - 2L
1,314 SR
Queue Stats
227W - 200L
1,565 Elo+
Party 2
Buck
Buck
shiotken
Buck
Level 11
Champion Stats
1W - 0L
1,459 SR
Queue Stats
3W - 5L
1,283 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
0 / 18 / 1
3,585
299
17,322
50,964
0
Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.4s each time you hit an enemy with a dagger.

Level 2

Streetrunner

Streetrunner

Prowl

Increase the duration of Prowl by 1s.

Level 2

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 1s.

Level 1

Savagery

Savagery

Pounce

Heal for 350 after using Pounce.

Level 5

Patch Up

Patch Up

Nine Lives

Heal for an additional 400 with Nine Lives.

Level 5

Level 1

Fernando
17
5 / 3 / 8
5,049
421
26,411
55,110
71,496
Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Safe Travel

Safe Travel

Charge

Gain a 150-Health Shield for 3s after you use Charge.

Level 1

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Running Start

Running Start

Charge

Increase your Movement Speed by 40% for 3s after using Charge.

Level 4

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

6
4 / 6 / 13
4,491
374
34,908
27,734
0
Divine Right

Divine Right

Grace

Gain 20% Movement Speed for 3s after using Grace.

Level 4

Superiority

Superiority

Armor

Increase your maximum Ammo by 3.

Level 3

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 150.

Level 3

Revitalizing Gem

Revitalizing Gem

Valor

Heal for 120 for each enemy hit with Valor.

Level 2

Highborn

Highborn

Armor

Increase your Movement Speed by 9%.

Level 3

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

Lillith
OMENOligo
Lillith
21
10 / 7 / 15
5,141
428
56,735
41,678
0
Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 20%, but increase its cost by {scale=4|4}%.

Level 5

Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 4%, but increase its cost by {scale=3|3}%.

Level 2

Tainted Form

Tainted Form

Weapon

Gain 2% of Max Health when hitting a marked enemy.

Level 2

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 10% while an ally is marked by Blood Hex.

Level 2

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 16%, but reduce its duration by {scale=0.35|0.35}s.

Level 4

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

15
17 / 9 / 7
5,603
467
86,833
41,105
25,799

Level 3

Level 5

Level 2

Level 2

Level 3

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
2
7 / 5 / 11
5,275
440
41,900
21,322
5,830
Solar Flare

Solar Flare

Pyre Strike

Increase the radius of Pyre Strike by 30%.

Level 3

Conviction

Conviction

Pyre Strike

Increase the Stun duration of Pyre Strike by 0.6s.

Level 4

Light of Dawn

Light of Dawn

Kindle Soul

Apply a 70-Health Shield for 2s to allies affected by Kindle Soul.

Level 2

Burning Oath

Burning Oath

Kindle Soul

Heal for 315 over 3s after Healing an ally with Kindle Soul.

Level 3

Incandescent Being

Incandescent Being

Armor

Increase your maximum Health by 150.

Level 3

Cherish

Cherish

Kindle Soul

Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)

Level 1

Fernando
Tazo_DRD
Fernando
3
10 / 5 / 14
5,712
476
65,809
88,232
96,219
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

20
20 / 7 / 4
5,552
463
70,801
39,960
0
Wind's Embrace

Wind's Embrace

Agility

Heal for 100 every 1s while Agility is active.

Level 5

Wanted

Wanted

Agility

Regenerate 16 Ammo every 1s while Agility is active.

Level 4

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 20% while firing your SMGs.

Level 4

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

55
1 / 11 / 0
3,397
283
7,185
29,949
0
Feral Strength

Feral Strength

Guardian Spirit

Increase Luna's Health by 900.

Level 4

Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 40%.

Level 2

Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.30000000000000004s after healing with Moonlight.

Level 3

Protectors

Protectors

Guardian Spirit

Regenerate 6% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 3

Lunar Connection

Lunar Connection

Guardian Spirit

Reduce the cooldown of Luna's initial deploy by 3.5999999999999996s.

Level 3

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

Buck
8
4 / 10 / 9
4,221
352
30,896
42,746
0
Bully

Bully

Net Shot

Gain 36% Lifesteal against targets Slowed by Net Shot.

Level 3

Tangled

Tangled

Net Shot

Increase the duration of Net Shot's Slow by 0.6s.

Level 2

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 10%.

Level 2

Gotcha

Gotcha

Net Shot

Increase your Movement Speed by 40% for 3s after using Net Shot.

Level 4

Concussion

Concussion

Net Shot

Reduce the Cooldown of Net Shot by 4s.

Level 4

Ensnare

Ensnare

Net Shot

Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 12s
Objective Time
8m 15s
80
Kill Participation
80
36
Kills
42
43
Deaths
38
44
Assists
38
Player
Kills
Deaths
Assists
KDA
L
0
18
1
0.03
L
Fernando
5
3
8
3
W
7
5
11
2.5
L
4
6
13
1.75
L
Lillith
OMENOligo
Lillith
10
7
15
2.5
W
Fernando
Tazo_DRD
Fernando
10
5
14
3.4
W
20
7
4
3.14
L
17
9
7
2.28
W
1
11
0
0.09
W
Buck
4
10
9
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

222,209
Damage
216,591
216,591
Taken
222,209
97,295
Shielding
102,049
84,661
Healing
114,002
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
17,322
5,528
0
8,844
50,964
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Fernando
26,411
18,411
0
1,356
55,110
71,496
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
41,900
31,627
62,913
9,037
21,322
5,830
Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

L
34,908
31,708
565
7,074
27,734
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Lillith
OMENOligo
Lillith
56,735
36,569
28,275
1,412
41,678
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Fernando
Tazo_DRD
Fernando
65,809
43,565
0
8,063
88,232
96,219
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
70,801
60,909
0
11,507
39,960
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
86,833
86,833
28,390
8,745
41,105
25,799
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
7,185
7,185
3,643
3,081
29,949
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Buck
30,896
27,905
2,381
13,377
42,746
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role