Player Matchup

Moji
Moji
Gold I
GABI-THOR
Moji
Gold I
Level 999
Champion Stats
105W - 84L
1,673 SR
Queue Stats
2,436W - 2,403L
1,598 Elo+
Solo
Kinessa
Kinessa
Gold I
K4n0n
Kinessa
Gold I
Level 424
Champion Stats
96W - 109L
1,617 SR
Queue Stats
593W - 592L
1,466 Elo+
Solo
Ash
Ash
Gold II
OceanClock
Ash
Gold II
Level 999
Champion Stats
35W - 25L
1,646 SR
Queue Stats
1,375W - 1,382L
1,561 Elo+
Solo
Corvus
Corvus
Platinum IV
Onthetizz
Corvus
Platinum IV
Level 470
Champion Stats
31W - 28L
1,671 SR
Queue Stats
537W - 473L
1,603 Elo+
Solo
Atlas
Atlas
Platinum V
michaeljuarez
Atlas
Platinum V
Level 419
Champion Stats
16W - 6L
1,886 SR
Queue Stats
46W - 44L
1,569 Elo+
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 662
1,699 SR
1,559 Elo+

VS

Team Averages
Gold I
Gold I
Average Tier
Level 453
1,553 SR
1,497 Elo+
Imani
Imani
Platinum III
NewAccount29
Imani
Platinum III
Level 166
Champion Stats
4W - 8L
1,446 SR
Queue Stats
370W - 414L
1,479 Elo+
Solo
Jenos
Jenos
Platinum I
Sploff
Jenos
Platinum I
Level 631
Champion Stats
550W - 524L
1,701 SR
Queue Stats
1,501W - 1,514L
1,587 Elo+
Solo
Barik
Barik
Gold V
XoraPatos
Barik
Gold V
Level 356
Champion Stats
11W - 15L
1,464 SR
Queue Stats
508W - 499L
1,507 Elo+
Solo
Vora
Vora
Platinum IV
kidchocolate15
Vora
Platinum IV
Level 999
Champion Stats
198W - 202L
1,654 SR
Queue Stats
3,238W - 3,243L
1,551 Elo+
Solo
Azaan
Azaan
Silver II
ºººººººªººººººº
Azaan
Silver II
Level 112
Champion Stats
0W - 1L
1,500 SR
Queue Stats
24W - 26L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Moji
60
17 / 9 / 10
3,653
281
80,305
57,570
25,813

Level 5

Level 1

Level 5

Level 2

Level 2

Level 1

Kinessa
K4n0n
Kinessa
38
13 / 9 / 13
3,741
288
80,091
42,399
0
Restore

Restore

Transporter

Heal for 24% of your maximum Health after Teleporting with Transporter.

Level 4

Generator

Generator

Oppressor Mine

Reduce the Cooldown of Oppressor Mine by 3.5999999999999996s.

Level 3

Well-Stocked

Well-Stocked

Oppressor Mine

Activating Oppressor Mine generates 9 Ammo.

Level 3

Calibrate

Calibrate

Weapon

Hitting an enemy with your Sniper Rifle in Carbine mode lowers the Cooldown of Transporter by 0.15s.

Level 1

Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 80%.

Level 4

Level 1

59
2 / 7 / 14
3,675
283
34,005
77,899
46,407
Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 40%.

Level 5

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 0.8s.

Level 1

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 2s for each enemy hit with Kinetic Burst.

Level 2

Castle-Forged

Castle-Forged

Kinetic Burst

Reduce the Cooldown of Kinetic Burst by 1.7999999999999998s.

Level 3

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Corvus
Onthetizz
Corvus
60
3 / 6 / 30
3,955
304
29,000
30,894
0
Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 15%.

Level 5

Priority Targets

Priority Targets

Abyssal Reconstruction

Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 0.5s. This effect can only occur once every 5s.

Level 1

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 80 over 1s after Healing an ally with Abyssal Reconstruction.

Level 1

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 20% of the Healing done to other allies with Abyssal Reconstruction.

Level 4

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 10% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 4

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

55
19 / 6 / 13
4,225
325
84,676
101,685
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Rewritten History

Rewritten History

Stasis Field

Generate 1 Ammo after using Second Chance.

Level 1

Lost Legacy

Lost Legacy

Stasis Field

Heal for 400 every 1s for 3s after activating Stasis Field.

Level 5

Steady Arm

Steady Arm

Setback

Generate 2 Ammo after hitting an enemy with Setback.

Level 2

Hell Hunter

Hell Hunter

Weapon

Generate 2 Ammo after hitting a fully-charged weapon shot.

Level 2

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Bans
CassieKhan
Team 1 Score

4

VS

Team 2 Score

1

Bans
InaraMakoa
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
52
14 / 9 / 6
2,938
226
100,935
46,977
3,126
Arcane Flame

Arcane Flame

Inferno Cannon

Increase the Mana generation of Inferno Cannon by 30%.

Level 2

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 10% faster.

Level 2

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 250.

Level 5

Elemental Grace

Elemental Grace

Armor

Gain a 400-health Shield for 3s after dropping to or below 50% Health.

Level 4

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 40%.

Level 2

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Jenos
Sploff
Jenos
58
1 / 9 / 25
2,594
200
49,961
34,005
4,365
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 0.8s.

Level 2

Space Jam

Space Jam

Stellar Wind

Increase your jump height by 12% while using Stellar Wind.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Barik
XoraPatos
Barik
53
1 / 14 / 9
1,939
149
10,095
72,162
36,054
One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Double-Time

Double-Time

Rocket Boots

Heal for 150 every 1s for 3s after activating Rocket Boots.

Level 3

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 20% Health.

Level 2

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.8999999999999999s.

Level 3

Healing Station

Healing Station

Turret

Heal for 50 every 1s while standing near any of your Turrets.

Level 2

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

59
14 / 15 / 11
1,043
80
72,933
63,258
3,675
Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 0.8s after activating Tendril.

Level 2

New Purpose

New Purpose

Armor

Increase your maximum Health by 150.

Level 3

False Idol

False Idol

Armor

Increase your Movement Speed by 15% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 3

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 150 Shield for 5s after activating Tendril.

Level 2

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

56
7 / 7 / 8
2,693
207
76,523
91,675
27,109
Depths of Despair

Depths of Despair

Reduce the damage you take by 12% for 2s after activating Conviction.

Level 3

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 300.

Level 2

Ad Eternum

Ad Eternum

Reduce the damage you take by 6% while at least one wall segment of Sanctuary is active.

Level 2

Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Forged in Battle

Forged in Battle

Reduce the Cooldown of Sanctuary by 1.7999999999999998s.

Level 3

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 35s
Objective Time
6m 11s
134
Kill Participation
96
54
Kills
37
37
Deaths
54
80
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Moji
17
9
10
2.44
W
Kinessa
K4n0n
Kinessa
13
9
13
2.17
L
14
9
6
1.89
W
2
7
14
1.29
W
Corvus
Onthetizz
Corvus
3
6
30
3
L
Jenos
Sploff
Jenos
1
9
25
1.5
L
Barik
XoraPatos
Barik
1
14
9
0.39
L
14
15
11
1.3
W
19
6
13
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

308,077
Damage
310,447
310,447
Taken
308,077
72,220
Shielding
74,329
161,853
Healing
123,823
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Moji
80,305
75,561
7,326
2,190
57,570
25,813
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

W
Kinessa
K4n0n
Kinessa
80,091
64,236
968
6,158
42,399
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 2

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
100,935
78,604
0
4,370
46,977
3,126
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
34,005
33,510
0
10,641
77,899
46,407
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Corvus
Onthetizz
Corvus
29,000
19,370
113,278
12,213
30,894
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Jenos
Sploff
Jenos
49,961
38,431
68,252
13,688
34,005
4,365
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Barik
XoraPatos
Barik
10,095
10,095
0
12,344
72,162
36,054
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
72,933
37,151
0
5,333
63,258
3,675
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
84,676
84,676
0
9,079
101,685
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

L
76,523
61,605
0
19,836
91,675
27,109
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role