Player Matchup

Androxus
Androxus
Platinum III
AphoomZhah
Androxus
Platinum III
Level 52
Champion Stats
23W - 16L
1,707 SR
Queue Stats
68W - 55L
1,595 Elo+
Solo
Seris
Seris
Gold IV
IIKHALIDII
Seris
Gold IV
Level 181
Champion Stats
50W - 36L
1,656 SR
Queue Stats
179W - 137L
1,584 Elo+
Solo
Jenos
Jenos
Gold IV
iZenberg72
Jenos
Gold IV
Level 538
Champion Stats
27W - 22L
1,667 SR
Queue Stats
712W - 683L
1,510 Elo+
Solo
Inara
Inara
Gold V
modoka_chan
Inara
Gold V
Level 858
Champion Stats
6W - 9L
1,466 SR
Queue Stats
126W - 105L
1,469 Elo+
Solo
Dredge
Dredge
Gold III
whatchyou
Dredge
Gold III
Level 557
Champion Stats
251W - 207L
1,632 SR
Queue Stats
1,270W - 1,238L
1,509 Elo+
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 437
1,625 SR
1,533 Elo+

VS

Team Averages
Silver I
Silver I
Average Tier
Level 206
1,614 SR
1,513 Elo+
Kinessa
Kinessa
Gold III
GGTÜRKİYEGG
Kinessa
Gold III
Level 95
Champion Stats
4W - 5L
1,685 SR
Queue Stats
49W - 71L
1,476 Elo+
Solo
Fernando
Fernando
Gold IV
KKPS
Fernando
Gold IV
Level 374
Champion Stats
11W - 11L
1,572 SR
Queue Stats
235W - 244L
1,459 Elo+
Solo
Barik
Barik
Gold III
Keksland
Barik
Gold III
Level 89
Champion Stats
34W - 39L
1,625 SR
Queue Stats
317W - 286L
1,557 Elo+
Solo
Ying
Ying
Gold V
Tobi0530
Ying
Gold V
Level 290
Champion Stats
19W - 20L
1,566 SR
Queue Stats
133W - 128L
1,549 Elo+
Solo
Zhin
Zhin
Qualifying
crystallegens
Zhin
Qualifying
Level 180
Champion Stats
0W - 2L
1,623 SR
Queue Stats
3W - 6L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Androxus
AphoomZhah
Androxus
33
13 / 2 / 10
2,444
306
60,064
22,764
0
Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Elusive

Elusive

Nether Step

Increase your Movement Speed by 40% for 3s after activating Nether Step.

Level 4

Featherweight

Featherweight

Armor

Heal for 200 every 1s while drifting.

Level 4

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Seris
29
3 / 1 / 20
2,417
302
29,004
25,058
0
Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 24%.

Level 4

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 4 Ammo every 0.5s while channeling Restore Soul.

Level 2

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 20%.

Level 2

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Blood Pact

Blood Pact

Restore Soul

Heal for 350 every 1s while channeling Restore Soul.

Level 5

Level 1

Jenos
59
4 / 3 / 18
2,246
281
18,444
13,913
2,010
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.2000000000000002s.

Level 3

Eclipse

Eclipse

Void Grip

Heal for 150 every 1s while using Void Grip.

Level 3

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

58
7 / 0 / 14
2,720
340
26,875
38,780
3,801
Cloudbreaker

Cloudbreaker

Impasse

Increase the Health of Impasse by 750.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 15% while standing in Warder's Field.

Level 3

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 84 every 1s while Earthen Guard is active.

Level 3

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 1.5s.

Level 3

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Dredge
whatchyou
Dredge
58
12 / 3 / 8
2,445
306
56,882
14,788
625
Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 6s.

Level 5

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 5.

Level 5

Hangman's Ire

Hangman's Ire

Armor

Gain a 150-Health Shield after dropping to or below 50% Health.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 150 every 1s while standing near a Shortcut.

Level 3

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Bans
CassieMakoa
Team 1 Score

4

VS

Team 2 Score

0

Bans
ImaniLian
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Kinessa
35
2 / 10 / 1
1,832
229
30,743
25,151
0
Generator

Generator

Oppressor Mine

Reduce the Cooldown of Oppressor Mine by 4.8s.

Level 4

Restore

Restore

Transporter

Heal for 6% of your maximum Health after Teleporting with Transporter.

Level 1

Well-Stocked

Well-Stocked

Oppressor Mine

Activating Oppressor Mine generates 3 Ammo.

Level 1

Octoppressor

Octoppressor

Oppressor Mine

Increase the number of targets affected by Oppressor Mines by 4.

Level 4

Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 100%.

Level 5

Level 1

Fernando
KKPS
Fernando
46
5 / 7 / 0
1,697
212
25,262
53,106
40,258
Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Launch

Launch

Charge

Increase the travel distance of Charge by 45%.

Level 3

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 1.6s. This card also increases the rate of Shield gain when using Aegis.

Level 2

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.8s.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Barik
Keksland
Barik
30
2 / 10 / 0
1,719
215
24,301
53,278
73,343
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 0.4s.

Level 1

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 2.4000000000000004s.

Level 3

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Ying
57
0 / 6 / 4
1,439
180
10,933
28,048
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 40% Health when you swap to the spot of a dead Illusion.

Level 2

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 3.75s.

Level 3

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

51
0 / 6 / 4
1,241
155
24,064
31,686
0
Master Stance

Master Stance

Counter

Reduce the Cooldown of Whirl by 5s after successfully hitting an enemy with Counter.

Level 5

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 11% while Billow is active.

Level 1

Infamy

Infamy

Armor

Increase your maximum Health by 150.

Level 3

Footwork

Footwork

Counter

Increase your Movement Speed by 20% for 3s after activating Counter.

Level 2

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 4s after using Billow.

Level 4

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 44s
Objective Time
2m 2s
109
Kill Participation
18
39
Kills
9
9
Deaths
39
70
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Androxus
AphoomZhah
Androxus
13
2
10
9
L
Kinessa
2
10
1
0.25
W
Seris
3
1
20
13
L
Fernando
KKPS
Fernando
5
7
0
0.71
L
Barik
Keksland
Barik
2
10
0
0.2
L
Ying
0
6
4
0.33
L
0
6
4
0.33
W
Jenos
4
3
18
4.33
W
7
0
14
14
W
Dredge
whatchyou
Dredge
12
3
8
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

191,269
Damage
115,303
115,303
Taken
191,269
6,436
Shielding
113,601
93,119
Healing
66,460
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Androxus
AphoomZhah
Androxus
60,064
47,386
0
2,817
22,764
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Kinessa
30,743
23,043
0
378
25,151
0

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Seris
29,004
24,641
34,684
19,070
25,058
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Fernando
KKPS
Fernando
25,262
14,256
0
862
53,106
40,258
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

L
Barik
Keksland
Barik
24,301
24,301
0
4,523
53,278
73,343
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Ying
10,933
10,933
47,626
11,071
28,048
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
24,064
19,200
418
1,582
31,686
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

W
Jenos
18,444
10,154
27,325
5,206
13,913
2,010
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
26,875
18,917
0
3,957
38,780
3,801
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Dredge
whatchyou
Dredge
56,882
44,604
0
60
14,788
625
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Damage Done by Role

Damage Taken by Role