Player Matchup

VII
VII
Diamond V
Axumyy
VII
Diamond V
Level 231
Champion Stats
2W - 6L
1,574 SR
Queue Stats
191W - 186L
1,637 Elo+
Solo
Khan
Khan
Platinum II
Errnesta
Khan
Platinum II
Level 437
Champion Stats
1W - 7L
1,624 SR
Queue Stats
145W - 127L
1,591 Elo+
Party 1
Ying
Ying
Gold V
FaierieSimp
Ying
Gold V
Level 93
Champion Stats
4W - 1L
1,814 SR
Queue Stats
14W - 5L
1,782 Elo+
Party 3
Sha Lin
Sha Lin
Gold V
frytato
Sha Lin
Gold V
Level 98
Champion Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,706 Elo+
Party 3
Barik
Barik
Diamond IV
аллиэкспрес
Barik
Diamond IV
Level 764
Champion Stats
62W - 64L
1,681 SR
Queue Stats
646W - 641L
1,662 Elo+
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 325
1,639 SR
1,675 Elo+

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 741
1,560 SR
1,589 Elo+
Lex
Lex
Platinum I
A5Pharir
Lex
Platinum I
Level 647
Champion Stats
25W - 49L
1,533 SR
Queue Stats
1,430W - 1,446L
1,561 Elo+
Party 2
Inara
Inara
Platinum III
ESPlMrfoda007
Inara
Platinum III
Level 999
Champion Stats
28W - 22L
1,678 SR
Queue Stats
1,201W - 1,198L
1,509 Elo+
Party 2
Jenos
Jenos
Diamond V
Købby
Jenos
Diamond V
Level 826
Champion Stats
5W - 11L
1,485 SR
Queue Stats
512W - 461L
1,635 Elo+
Solo
Saati
Saati
Diamond IV
Lemageton
Saati
Diamond IV
Level 236
Champion Stats
20W - 41L
1,461 SR
Queue Stats
641W - 632L
1,594 Elo+
Solo
Fernando
Fernando
Diamond III
bruhangel
Fernando
Diamond III
Level 999
Champion Stats
22W - 27L
1,643 SR
Queue Stats
441W - 405L
1,645 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
VII
Axumyy
VII
59
10 / 11 / 11
2,866
205
79,612
65,339
3,652
Never Look

Never Look

Armor

Increase your maximum Health by 250.

Level 5

Tick Tock

Tick Tock

Armor

Reset the Cooldown of Grappling Hook after falling to or below 5% Health.

Level 1

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1.5s after activating Explosive Dodge.

Level 3

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 1.5s after activating Grappling Hook.

Level 3

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 15%.

Level 3

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Khan
54
15 / 9 / 15
3,639
260
82,985
112,349
28,310
Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Open Fire!

Open Fire!

Battle Shout

Generate 8 Ammo after activating Battle Shout.

Level 2

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 16% for 3s after activating Battle Shout.

Level 2

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 9.

Level 3

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

40
3 / 3 / 24
3,619
259
30,355
30,054
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Sha Lin
frytato
Sha Lin
48
11 / 10 / 12
3,196
228
105,406
49,042
0
Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 10% when you get an Elimination.

Level 1

Wanderlust

Wanderlust

Armor

Increase your Movement Speed by 15%.

Level 5

Swagger

Swagger

Armor

Increase your maximum Health by 50.

Level 1

Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 3s.

Level 5

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 45% Health.

Level 3

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

58
3 / 10 / 6
3,205
229
45,646
99,488
87,364
Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 10% Health.

Level 1

Field Deploy

Field Deploy

Turret

Heal for 20 each time one of your base Turrets hits an enemy.

Level 1

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.8999999999999999s.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 750-Health Shield for 3s after activating Rocket Boots.

Level 5

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Bans
ImaniCassie
Team 1 Score

2

VS

Team 2 Score

4

Bans
AzaanMakoa
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
12 / 13 / 13
4,023
287
94,653
64,183
0
The Hunted

The Hunted

Retribution

You gain 15% Lifesteal against your Retribution target.

Level 3

Inescapable

Inescapable

Retribution

Increase your Movement Speed by 15% while you are within 60 units of your Retribution target.

Level 3

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 150.

Level 3

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 40% for 2s after Combat Slide ends.

Level 4

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 10% for each enemy hit by your weapons.

Level 2

Death Hastens

Death Hastens

Weapon

Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.

Level 1

55
5 / 9 / 15
4,959
354
70,658
102,405
23,379
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Jenos
Købby
Jenos
59
0 / 5 / 31
4,060
290
21,817
28,666
13,015
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Saati
Lemageton
Saati
56
17 / 8 / 12
3,768
269
88,168
38,140
0
Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 40%

Level 4

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 4.

Level 4

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 3%.

Level 1

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Fernando
bruhangel
Fernando
60
9 / 7 / 19
4,079
291
80,976
110,610
153,998
Safe Travel

Safe Travel

Charge

Gain a 750-Health Shield for 3s after you use Charge.

Level 5

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 48s
Objective Time
9m 17s
110
Kill Participation
133
42
Kills
43
43
Deaths
42
68
Assists
90
Player
Kills
Deaths
Assists
KDA
W
12
13
13
1.42
L
VII
Axumyy
VII
10
11
11
1.41
W
5
9
15
1.39
L
Khan
15
9
15
2.5
L
3
3
24
5
W
Jenos
Købby
Jenos
0
5
31
3.1
W
Saati
Lemageton
Saati
17
8
12
2.88
W
Fernando
bruhangel
Fernando
9
7
19
2.64
L
Sha Lin
frytato
Sha Lin
11
10
12
1.7
L
3
10
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

344,004
Damage
356,272
356,272
Taken
344,004
119,326
Shielding
190,392
207,986
Healing
205,232
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
94,653
86,016
0
1,329
64,183
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

L
VII
Axumyy
VII
79,612
75,448
0
1,640
65,339
3,652
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
70,658
55,134
0
8,345
102,405
23,379

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

L
Khan
82,985
76,390
9,696
12,272
112,349
28,310
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
30,355
30,355
160,766
20,695
30,054
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Jenos
Købby
Jenos
21,817
20,079
169,151
15,949
28,666
13,015
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Saati
Lemageton
Saati
88,168
78,455
1,811
4,937
38,140
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
Fernando
bruhangel
Fernando
80,976
56,405
0
3,710
110,610
153,998
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Sha Lin
frytato
Sha Lin
105,406
94,692
836
659
49,042
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

Level 1

L
45,646
45,646
0
1,422
99,488
87,364
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Damage Done by Role

Damage Taken by Role